Player Matchup

Bellona
Bellona
Corklift
Bellona
Level 92
God Stats
22W - 21L
1,447 SR
Queue Stats
182W - 202L
1,556 Elo+
Party 1
Cerberus
Cerberus
Minnow1993
Cerberus
Level 126
God Stats
27W - 27L
1,627 SR
Queue Stats
262W - 219L
1,584 Elo+
Party 3
Hercules
Hercules
SconniBoy10
Hercules
Level 152
God Stats
3W - 3L
1,775 SR
Queue Stats
358W - 287L
1,633 Elo+
Party 3
Danzaburou
Danzaburou
SirGarebearian
Danzaburou
Level 110
God Stats
64W - 57L
1,552 SR
Queue Stats
672W - 698L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
iSamsquanch916
Sylvanus
Level 126
God Stats
13W - 7L
1,739 SR
Queue Stats
259W - 258L
1,541 Elo+
Party 1
Team Averages
Level 121
1,628 SR
1,569 Elo+

VS

Team Averages
Level 126
1,712 SR
1,608 Elo+
Sobek
Sobek
Byzmarck
Sobek
Level 123
God Stats
1W - 1L
1,751 SR
Queue Stats
71W - 60L
1,617 Elo+
Party 2
Danzaburou
Danzaburou
Maxaronie
Danzaburou
Level 126
God Stats
7W - 2L
1,904 SR
Queue Stats
91W - 67L
1,624 Elo+
Party 2
King Arthur
King Arthur
SirLagsAndFrags
King Arthur
Level 157
God Stats
6W - 5L
1,777 SR
Queue Stats
99W - 83L
1,625 Elo+
Party 2
Bacchus
Bacchus
twan1
Bacchus
Level 121
God Stats
1W - 2L
1,610 SR
Queue Stats
91W - 74L
1,614 Elo+
Party 2
Tiamat
Tiamat
xAzraelx1
Tiamat
Level 103
God Stats
8W - 13L
1,518 SR
Queue Stats
341W - 320L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Corklift
Bellona
11
3 / 1 / 0
6,452
645
4,482
6,311
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Minnow1993
Cerberus
9
4 / 0 / 3
5,576
558
3,432
4,972
2,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
SconniBoy10
Hercules
10
2 / 1 / 4
5,597
560
3,021
6,349
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
SirGarebearian
Danzaburou
10
3 / 1 / 0
6,023
602
4,276
5,287
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
7
0 / 0 / 5
4,628
463
2,841
4,578
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Byzmarck
Sobek
7
0 / 2 / 1
4,629
463
2,057
6,668
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Maxaronie
Danzaburou
8
0 / 2 / 0
4,770
477
1,759
5,092
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
SirLagsAndFrags
King Arthur
10
0 / 3 / 1
5,043
504
3,106
6,663
3,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
twan1
Bacchus
8
1 / 1 / 1
4,974
497
2,288
4,402
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
xAzraelx1
Tiamat
8
2 / 5 / 0
5,078
508
5,659
5,533
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
3
3
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
Byzmarck
Sobek
0
2
1
0.25
W
Bellona
Corklift
Bellona
3
1
0
3
L
Danzaburou
Maxaronie
Danzaburou
0
2
0
0
W
Cerberus
Minnow1993
Cerberus
4
0
3
5.5
W
Hercules
SconniBoy10
Hercules
2
1
4
4
W
Danzaburou
SirGarebearian
Danzaburou
3
1
0
3
L
King Arthur
SirLagsAndFrags
King Arthur
0
3
1
0.17
W
Sylvanus
0
0
5
2.5
L
Bacchus
twan1
Bacchus
1
1
1
1.5
L
Tiamat
xAzraelx1
Tiamat
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,052
Damage
14,869
27,497
Taken
28,358
14,096
Mitigated
12,421
14,369
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Byzmarck
Sobek
2,057
99
0
2,080
6,668
3,657
0
2,590
4,078
11,215
0
W
Bellona
Corklift
Bellona
4,482
2,210
0
3,522
6,311
4,967
0
302
6,009
0
35,349
L
Danzaburou
Maxaronie
Danzaburou
1,759
1,028
0
1,493
5,092
1,525
0
636
4,456
0
22,669
W
Cerberus
Minnow1993
Cerberus
3,432
249
0
1,903
4,972
2,347
40
2,731
2,013
23,381
0
W
Hercules
SconniBoy10
Hercules
3,021
525
0
3,222
6,349
2,479
0
2,408
3,826
0
28,796
W
Danzaburou
SirGarebearian
Danzaburou
4,276
1,675
0
2,672
5,287
1,932
0
1,627
3,578
0
31,002
L
King Arthur
SirLagsAndFrags
King Arthur
3,106
567
0
1,765
6,663
3,485
0
0
6,663
0
27,902
W
Sylvanus
2,841
916
714
2,336
4,578
2,371
0
2,348
2,067
12,332
2,616
L
Bacchus
twan1
Bacchus
2,288
150
0
1,460
4,402
1,765
0
1,114
3,288
20,431
0
L
Tiamat
xAzraelx1
Tiamat
5,659
764
0
1,127
5,533
1,989
0
1,703
3,830
23,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,276
Gold Earned
24,494
278
Minions Killed
214
0
Camps Cleared
0
911,794
Distance Traveled
906,900
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,629
463
20
2
0
203,612
2
W
Bellona
6,452
645
82
8
0
179,678
0
L
Danzaburou
4,770
477
49
5
0
176,950
4
W
Cerberus
5,576
558
54
5
0
188,562
0
W
Hercules
5,597
560
55
6
0
201,608
4
W
Danzaburou
6,023
602
65
7
0
158,212
3
L
King Arthur
5,043
504
61
6
0
165,294
2
W
Sylvanus
4,628
463
22
2
0
183,734
1
L
Bacchus
4,974
497
42
4
0
193,336
3
L
Tiamat
5,078
508
42
4
0
167,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role