Player Matchup

Yemoja
Yemoja
Gkronixz
Yemoja
Level 26
God Stats
12W - 8L
1,439 SR
Queue Stats
298W - 222L
1,646 Elo+
Solo
Serqet
Serqet
ItsWitcha
Serqet
Level 17
God Stats
11W - 12L
1,626 SR
Queue Stats
440W - 379L
1,676 Elo+
Solo
Guan Yu
Guan Yu
PapiDiesel
Guan Yu
Level 35
God Stats
10W - 9L
1,895 SR
Queue Stats
138W - 125L
1,586 Elo+
Party 1
Cupid
Cupid
PesosJR
Cupid
Level 29
God Stats
20W - 5L
1,835 SR
Queue Stats
91W - 72L
1,607 Elo+
Solo
Baba Yaga
Baba Yaga
SinMiedos
Baba Yaga
Level 26
God Stats
4W - 3L
1,416 SR
Queue Stats
107W - 102L
1,546 Elo+
Party 1
Team Averages
Level 27
1,642 SR
1,612 Elo+

VS

Team Averages
Level 18
1,659 SR
1,676 Elo+
Thanatos
Thanatos
BoxSIut
Thanatos
Level 69
God Stats
10W - 10L
1,609 SR
Queue Stats
93W - 78L
1,624 Elo+
Party 2
Rama
Rama
ImOpenBoi
Rama
Level 4
God Stats
0W - 1L
1,730 SR
Queue Stats
24W - 23L
1,787 Elo+
Solo
Bellona
Bellona
VCalli0423
Bellona
Level 7
God Stats
1W - 2L
1,626 SR
Queue Stats
5W - 4L
1,635 Elo+
Party 2
Olorun
Olorun
bruhokfineman
Olorun
Level 7
God Stats
5W - 3L
1,789 SR
Queue Stats
20W - 13L
1,625 Elo+
Solo
Ares
Ares
comacosy07
Ares
Level 5
God Stats
1W - 1L
1,542 SR
Queue Stats
2W - 2L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gkronixz
Yemoja
13
2 / 2 / 14
9,167
539
7,055
10,719
10,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
ItsWitcha
Serqet
15
5 / 2 / 8
9,498
559
6,592
11,815
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
PapiDiesel
Guan Yu
16
10 / 2 / 6
9,864
580
14,826
14,283
13,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cupid
PesosJR
Cupid
16
14 / 1 / 9
10,880
640
15,293
9,801
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
SinMiedos
Baba Yaga
13
4 / 6 / 6
8,357
492
7,856
9,806
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoxSIut
Thanatos
15
8 / 6 / 2
9,732
572
9,583
15,522
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
10
1 / 9 / 2
6,880
405
2,530
11,932
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
VCalli0423
Bellona
11
0 / 7 / 1
6,590
388
4,545
14,805
8,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 6 / 2
7,708
453
6,402
11,499
5,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 7 / 4
7,295
429
6,877
13,547
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
35
Kills
13
13
Deaths
35
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BoxSIut
Thanatos
8
6
2
1.5
W
Yemoja
Gkronixz
Yemoja
2
2
14
4.5
L
Rama
1
9
2
0.22
W
Serqet
ItsWitcha
Serqet
5
2
8
4.5
W
Guan Yu
PapiDiesel
Guan Yu
10
2
6
6.5
W
Cupid
PesosJR
Cupid
14
1
9
18.5
W
Baba Yaga
SinMiedos
Baba Yaga
4
6
6
1.17
L
Bellona
VCalli0423
Bellona
0
7
1
0.07
L
3
6
2
0.67
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,622
Damage
29,937
56,424
Taken
67,305
34,789
Mitigated
33,267
23,784
Healing
18,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BoxSIut
Thanatos
9,583
2,431
0
11,425
15,522
5,656
0
2,458
12,874
0
46,541
W
Yemoja
Gkronixz
Yemoja
7,055
2,114
2,143
2,147
10,719
10,109
1,177
4,083
6,636
28,233
0
L
Rama
2,530
1,731
0
1,388
11,932
3,542
243
2,587
9,295
0
23,054
W
Serqet
ItsWitcha
Serqet
6,592
1,096
0
4,408
11,815
4,253
176
1,858
9,957
0
54,091
W
Guan Yu
PapiDiesel
Guan Yu
14,826
4,421
658
6,610
14,283
13,666
1,198
2,438
11,845
230
56,387
W
Cupid
PesosJR
Cupid
15,293
11,154
164
5,456
9,801
3,493
1,564
1,915
7,886
0
75,470
W
Baba Yaga
SinMiedos
Baba Yaga
7,856
294
0
2,198
9,806
3,268
393
2,862
6,944
38,848
0
L
Bellona
VCalli0423
Bellona
4,545
1,567
0
3,593
14,805
8,298
0
1,995
12,120
1,500
24,918
L
6,402
3,937
217
1,478
11,499
5,263
216
4,391
6,700
41,594
2,277
L
6,877
579
0
835
13,547
10,508
33
3,684
9,460
24,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,766
Gold Earned
38,205
367
Minions Killed
281
0
Camps Cleared
0
1,610,741
Distance Traveled
1,440,110
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,732
572
84
5
0
304,471
0
W
Yemoja
9,167
539
44
3
0
320,747
0
L
Rama
6,880
405
34
2
0
253,709
1
W
Serqet
9,498
559
96
6
0
348,148
6
W
Guan Yu
9,864
580
75
4
0
336,216
2
W
Cupid
10,880
640
101
6
0
304,384
5
W
Baba Yaga
8,357
492
51
3
0
301,246
3
L
Bellona
6,590
388
45
3
0
280,482
1
L
Olorun
7,708
453
86
5
0
287,648
6
L
Ares
7,295
429
32
2
0
313,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role