Player Matchup

Ymir
Ymir
GrillaSata
Ymir
Level 18
God Stats
1W - 0L
1,921 SR
Queue Stats
3W - 2L
1,684 Elo+
Party 2
Ra
Ra
Pett232524
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
RubbyRabbyt
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Janus
Janus
SefalasDShanks
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,684 Elo+
Party 2
Cupid
Cupid
YouTube_WickMind
Cupid
Level 20
God Stats
10W - 12L
1,295 SR
Queue Stats
106W - 172L
1,277 Elo+
Solo
Team Averages
Level 12
1,543 SR
1,529 Elo+

VS

Team Averages
Level 19
1,535 SR
1,427 Elo+
Sol
Sol
DoctorPressure
Sol
Level 27
God Stats
41W - 38L
1,535 SR
Queue Stats
51W - 47L
1,435 Elo+
Party 1
Olorun
Olorun
IIEXAM
Olorun
Level 8
God Stats
0W - 1L
1,825 SR
Queue Stats
376W - 380L
1,525 Elo+
Solo
Bellona
Bellona
L2Destroyer91
Bellona
Level 29
God Stats
10W - 11L
1,315 SR
Queue Stats
185W - 195L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
Shiro1232
Jormungandr
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Artemis
Artemis
Todesengel1312
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
6,660
605
7,344
9,788
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
3,573
325
0
0
0
7
0 / 2 / 1
4,898
445
876
5,000
1,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 1 / 5
6,827
621
7,604
4,597
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 2 / 2
6,033
548
3,692
5,395
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,937
540
2,614
6,481
1,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
IIEXAM
Olorun
10
2 / 3 / 0
6,231
566
1,327
5,897
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
9
2 / 4 / 0
5,531
503
4,241
8,033
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Shiro1232
Jormungandr
8
1 / 4 / 1
5,113
465
2,683
6,377
2,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 3 / 1
4,388
399
1,858
4,178
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
5
5
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
5
0
6
8
L
Olorun
IIEXAM
Olorun
2
3
0
0.67
L
Bellona
2
4
0
0.5
W
0
0
0
0
W
0
2
1
0.25
W
5
1
5
7.5
L
Jormungandr
Shiro1232
Jormungandr
1
4
1
0.38
L
0
3
1
0.17
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,516
Damage
12,723
24,780
Taken
30,966
9,911
Mitigated
12,018
6,180
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,614
1,367
0
2,376
6,481
1,915
2,068
3,339
2,996
31,100
0
W
7,344
1,856
0
3,237
9,788
5,597
108
3,234
6,554
28,395
0
L
Olorun
IIEXAM
Olorun
1,327
396
0
2,818
5,897
1,980
544
2,848
2,873
28,036
0
L
Bellona
4,241
1,187
0
1,433
8,033
4,872
737
3,434
4,541
20
22,813
W
0
0
0
0
0
0
0
0
0
0
0
W
876
269
0
250
5,000
1,287
0
288
4,712
0
19,798
W
7,604
545
0
750
4,597
1,482
658
2,083
2,514
38,003
0
L
Jormungandr
Shiro1232
Jormungandr
2,683
546
285
1,479
6,377
2,082
41
2,972
3,365
16,556
0
L
1,858
858
0
855
4,178
1,169
22
1,879
2,243
0
9,427
W
3,692
1,901
83
1,860
5,395
1,545
294
1,019
4,376
0
16,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,991
Gold Earned
27,200
183
Minions Killed
213
0
Camps Cleared
0
743,259
Distance Traveled
868,755
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,937
540
78
7
0
179,416
1
W
Ymir
6,660
605
41
4
0
190,138
1
L
Olorun
6,231
566
54
5
0
172,827
0
L
Bellona
5,531
503
36
3
0
204,242
1
W
Ra
3,573
325
0
0
0
0
0
W
Thor
4,898
445
44
4
0
159,917
1
W
Janus
6,827
621
72
7
0
199,053
3
L
Jormungandr
5,113
465
29
3
0
191,697
0
L
Artemis
4,388
399
16
1
0
120,573
0
W
Cupid
6,033
548
26
2
0
194,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role