Player Matchup

Medusa
Medusa
Nymbe
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,567 Elo+
Party 2
Chaac
Chaac
Pandawr
Chaac
Level 106
God Stats
2W - 1L
1,556 SR
Queue Stats
57W - 50L
1,537 Elo+
Party 2
Janus
Janus
legosnail
Janus
Level 29
God Stats
9W - 11L
1,546 SR
Queue Stats
37W - 41L
1,457 Elo+
Party 2
Zeus
Zeus
sandyyxx
Zeus
Level 126
God Stats
2W - 1L
1,626 SR
Queue Stats
69W - 65L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
sc00t83
Cthulhu
Level 12
God Stats
1W - 0L
1,295 SR
Queue Stats
5W - 3L
1,567 Elo+
Party 2
Team Averages
Level 57
1,505 SR
1,528 Elo+

VS

Team Averages
Level 25
1,705 SR
1,554 Elo+
The Morrigan
The Morrigan
FishermanFreddy
The Morrigan
Level 22
God Stats
1W - 1L
1,807 SR
Queue Stats
14W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
ImSryM8te
Nu Wa
Level 28
God Stats
1W - 1L
1,963 SR
Queue Stats
12W - 2L
1,855 Elo+
Party 3
Nemesis
Nemesis
JMSkov
Nemesis
Level 17
God Stats
11W - 11L
1,663 SR
Queue Stats
24W - 26L
1,545 Elo+
Party 1
Fenrir
Fenrir
Kokoson
Fenrir
Level 13
God Stats
4W - 4L
1,592 SR
Queue Stats
19W - 32L
1,289 Elo+
Solo
Thanatos
Thanatos
roevkriller
Thanatos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nymbe
Medusa
20
15 / 7 / 22
15,034
1,253
26,822
17,180
5,488
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Pandawr
Chaac
19
11 / 8 / 17
14,329
1,194
26,910
28,912
24,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
legosnail
Janus
20
4 / 6 / 28
13,186
1,099
14,447
13,561
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
20
10 / 4 / 18
14,196
1,183
18,783
15,675
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
sc00t83
Cthulhu
20
5 / 6 / 27
13,323
1,110
12,414
23,864
28,804
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FishermanFreddy
The Morrigan
20
9 / 3 / 15
14,848
1,237
27,139
12,008
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
ImSryM8te
Nu Wa
20
10 / 6 / 16
15,561
1,297
32,423
17,501
6,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
JMSkov
Nemesis
18
4 / 11 / 9
12,085
1,007
8,386
25,679
10,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Kokoson
Fenrir
19
2 / 13 / 17
12,031
1,003
13,675
27,126
20,396
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
roevkriller
Thanatos
19
6 / 12 / 13
13,443
1,120
12,210
24,061
9,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
101
45
Kills
31
31
Deaths
45
112
Assists
70
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
FishermanFreddy
The Morrigan
9
3
15
5.5
L
Nu Wa
ImSryM8te
Nu Wa
10
6
16
3
L
Nemesis
JMSkov
Nemesis
4
11
9
0.77
L
Fenrir
Kokoson
Fenrir
2
13
17
0.81
W
Medusa
Nymbe
Medusa
15
7
22
3.71
W
Chaac
Pandawr
Chaac
11
8
17
2.44
W
Janus
legosnail
Janus
4
6
28
3
L
Thanatos
roevkriller
Thanatos
6
12
13
1.04
W
Zeus
10
4
18
4.75
W
Cthulhu
sc00t83
Cthulhu
5
6
27
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,376
Damage
93,833
99,192
Taken
106,375
68,339
Mitigated
52,459
13,379
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
FishermanFreddy
The Morrigan
27,139
3,162
0
88
12,008
4,993
0
3,457
8,398
50,369
4,513
L
Nu Wa
ImSryM8te
Nu Wa
32,423
6,456
0
1,801
17,501
6,920
0
5,057
12,369
78,485
0
L
Nemesis
JMSkov
Nemesis
8,386
2,875
0
2,602
25,679
10,388
0
10,894
14,635
0
22,703
L
Fenrir
Kokoson
Fenrir
13,675
3,412
227
1,122
27,126
20,396
0
15,118
11,805
0
24,605
W
Medusa
Nymbe
Medusa
26,822
16,701
0
2,004
17,180
5,488
0
10,889
6,031
0
59,403
W
Chaac
Pandawr
Chaac
26,910
7,561
0
7,981
28,912
24,654
0
19,049
9,365
0
58,202
W
Janus
legosnail
Janus
14,447
1,201
0
922
13,561
4,179
0
6,812
6,584
28,708
0
L
Thanatos
roevkriller
Thanatos
12,210
4,251
0
5,857
24,061
9,762
0
10,437
13,524
0
25,983
W
Zeus
18,783
1,497
0
1,872
15,675
5,214
0
9,364
6,122
63,010
0
W
Cthulhu
sc00t83
Cthulhu
12,414
2,074
65
535
23,864
28,804
0
10,680
12,882
35,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,068
Gold Earned
67,968
275
Minions Killed
227
5
Camps Cleared
12
1,123,118
Distance Traveled
1,137,408
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,848
1,237
60
5
2
235,251
0
L
Nu Wa
15,561
1,297
109
9
4
226,131
2
L
Nemesis
12,085
1,007
34
3
0
238,177
0
L
Fenrir
12,031
1,003
5
0
0
221,735
0
W
Medusa
15,034
1,253
62
5
2
241,823
0
W
Chaac
14,329
1,194
57
5
2
225,292
0
W
Janus
13,186
1,099
29
2
1
206,117
1
L
Thanatos
13,443
1,120
19
2
6
216,114
1
W
Zeus
14,196
1,183
86
7
0
219,340
3
W
Cthulhu
13,323
1,110
41
3
0
230,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role