Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
DaRkNoVIC3
Serqet
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
285W - 277L
1,577 Elo+
Party 1
Cupid
Cupid
Os1r1s210
Cupid
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,576 Elo+
Solo
Janus
Janus
le__monke___
Janus
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 72L
1,590 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,549 Elo+

VS

Team Averages
Level 147
1,600 SR
1,495 Elo+
Baba Yaga
Baba Yaga
AttaboyAlex
Baba Yaga
Level 126
God Stats
22W - 14L
1,562 SR
Queue Stats
149W - 155L
1,476 Elo+
Party 2
Khepri
Khepri
ImperialZerker
Khepri
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 158L
1,449 Elo+
Party 2
Ullr
Ullr
Insane Irvin
Ullr
Level 156
God Stats
6W - 8L
1,296 SR
Queue Stats
361W - 367L
1,492 Elo+
Party 2
Camazotz
Camazotz
MenaceMike
Camazotz
Level 146
God Stats
18W - 12L
2,023 SR
Queue Stats
293W - 290L
1,521 Elo+
Party 2
Anubis
Anubis
staytrue619
Anubis
Level 159
God Stats
6W - 1L
1,619 SR
Queue Stats
124W - 157L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 2 / 1
9,795
576
11,192
10,012
6,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
 
Ymir
12
0 / 2 / 4
7,759
456
5,641
9,793
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
DaRkNoVIC3
Serqet
13
0 / 3 / 2
7,462
439
1,866
8,901
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Os1r1s210
Cupid
15
2 / 2 / 0
8,631
508
4,224
8,590
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 6 / 1
8,429
496
4,109
9,718
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AttaboyAlex
Baba Yaga
16
5 / 0 / 6
10,067
592
10,643
6,633
2,824
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 8
7,640
449
4,549
9,642
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 1 / 4
9,214
542
5,065
7,682
2,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
MenaceMike
Camazotz
15
6 / 2 / 3
9,736
573
7,605
14,136
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
15
1 / 5 / 1
8,771
516
2,656
9,365
5,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
15
15
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
2
1
3.25
L
Ymir
 
Ymir
0
2
4
1
W
Baba Yaga
AttaboyAlex
Baba Yaga
5
0
6
8
L
Serqet
DaRkNoVIC3
Serqet
0
3
2
0.33
W
0
2
8
2
W
3
1
4
5
W
Camazotz
MenaceMike
Camazotz
6
2
3
3.75
L
Cupid
Os1r1s210
Cupid
2
2
0
1
L
2
6
1
0.42
W
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,032
Damage
30,518
47,014
Taken
47,458
22,299
Mitigated
24,461
11,000
Healing
16,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,192
3,074
0
2,631
10,012
6,386
0
5,170
4,842
0
59,563
L
Ymir
 
Ymir
5,641
912
0
2,948
9,793
6,818
0
3,761
6,032
33,321
0
W
Baba Yaga
AttaboyAlex
Baba Yaga
10,643
238
759
2,144
6,633
2,824
704
1,633
4,362
72,822
0
L
Serqet
DaRkNoVIC3
Serqet
1,866
52
0
3,034
8,901
2,976
0
2,754
6,147
0
42,199
W
4,549
180
0
1,680
9,642
7,532
65
3,305
6,092
19,608
0
W
5,065
2,827
0
2,000
7,682
2,642
884
1,387
6,255
0
62,533
W
Camazotz
MenaceMike
Camazotz
7,605
2,057
0
7,436
14,136
5,832
0
2,209
11,845
0
55,597
L
Cupid
Os1r1s210
Cupid
4,224
2,784
255
1,562
8,590
3,094
1,618
2,337
6,253
0
69,787
L
4,109
159
0
570
9,718
3,025
0
3,826
5,892
48,323
0
W
Anubis
2,656
213
0
2,498
9,365
5,631
696
822
8,543
41,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,076
Gold Earned
45,428
484
Minions Killed
457
0
Camps Cleared
0
1,619,311
Distance Traveled
1,599,315
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,795
576
109
6
0
311,302
4
L
Ymir
7,759
456
51
3
0
325,809
4
W
Baba Yaga
10,067
592
131
8
0
355,028
5
L
Serqet
7,462
439
91
5
0
368,474
5
W
Khepri
7,640
449
23
1
0
320,541
5
W
Ullr
9,214
542
123
7
0
292,241
4
W
Camazotz
9,736
573
78
5
0
353,788
4
L
Cupid
8,631
508
134
8
0
296,244
3
L
Janus
8,429
496
99
6
0
317,482
4
W
Anubis
8,771
516
102
6
0
277,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role