Player Matchup

Raijin
Raijin
Alphamax-_-
Raijin
Level 28
God Stats
4W - 14L
1,064 SR
Queue Stats
120W - 176L
1,255 Elo+
Solo
Neith
Neith
Cesart98
Neith
Level 29
God Stats
62W - 67L
1,451 SR
Queue Stats
221W - 249L
1,379 Elo+
Solo
Loki
Loki
Revolts-xxl
Loki
Level 17
God Stats
10W - 5L
1,476 SR
Queue Stats
10W - 5L
1,466 Elo+
Solo
He Bo
He Bo
Save YerSelf
He Bo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,143 Elo+
Solo
Tsukuyomi
Tsukuyomi
avscuhh
Tsukuyomi
Level 27
God Stats
15W - 13L
1,257 SR
Queue Stats
254W - 239L
1,358 Elo+
Solo
Team Averages
Level 21
1,350 SR
1,320 Elo+

VS

Team Averages
Level 8
1,533 SR
1,307 Elo+
Scylla
Scylla
CorvoAtt1
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,149 Elo+
Party 1
Osiris
Osiris
GHOST REAPER469
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Mimic9099
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Valtrer30
Apollo
Level 15
God Stats
6W - 7L
1,489 SR
Queue Stats
21W - 21L
1,192 Elo+
Party 1
Aphrodite
Aphrodite
anyel0721
Aphrodite
Level 7
God Stats
6W - 4L
1,676 SR
Queue Stats
21W - 23L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
8 / 8 / 8
11,841
515
15,812
19,081
7,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Cesart98
Neith
20
15 / 3 / 8
14,250
620
24,966
16,161
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 8 / 20
10,725
466
6,987
14,667
7,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 0 / 8
13,576
590
13,947
10,275
3,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
avscuhh
Tsukuyomi
19
17 / 3 / 12
13,366
581
17,508
16,077
7,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CorvoAtt1
Scylla
12
1 / 11 / 5
8,188
356
5,849
16,638
4,910
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 13 / 6
7,540
328
7,042
18,325
13,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Mimic9099
Fenrir
16
8 / 12 / 2
11,477
499
11,882
24,348
10,643
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Valtrer30
Apollo
16
5 / 12 / 4
10,505
457
10,265
20,407
7,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
anyel0721
Aphrodite
16
4 / 12 / 5
10,320
449
7,640
22,391
10,445
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
41
55
Kills
19
22
Deaths
60
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
8
8
8
1.5
W
Neith
Cesart98
Neith
15
3
8
6.33
L
Scylla
CorvoAtt1
Scylla
1
11
5
0.32
L
1
13
6
0.31
L
Fenrir
Mimic9099
Fenrir
8
12
2
0.75
W
4
8
20
1.75
W
11
0
8
15
L
Apollo
Valtrer30
Apollo
5
12
4
0.58
L
Aphrodite
anyel0721
Aphrodite
4
12
5
0.54
W
Tsukuyomi
avscuhh
Tsukuyomi
17
3
12
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,220
Damage
42,678
76,261
Taken
102,109
32,544
Mitigated
46,793
25,258
Healing
17,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
15,812
2,134
228
3,511
19,081
7,355
1,003
2,306
16,650
66,918
0
W
Neith
Cesart98
Neith
24,966
13,682
0
7,956
16,161
7,067
8,109
3,577
12,509
0
115,056
L
Scylla
CorvoAtt1
Scylla
5,849
1,257
0
1,083
16,638
4,910
462
5,194
11,088
17,743
0
L
7,042
3,293
0
525
18,325
13,275
0
5,023
13,016
0
20,327
L
Fenrir
Mimic9099
Fenrir
11,882
4,664
210
3,598
24,348
10,643
107
5,980
18,124
417
39,671
W
6,987
1,752
621
4,023
14,667
7,012
1,320
3,460
11,039
0
33,832
W
13,947
140
0
3,858
10,275
3,897
2,886
1,266
8,610
110,701
0
L
Apollo
Valtrer30
Apollo
10,265
6,344
0
1,311
20,407
7,520
482
4,164
16,191
0
43,665
L
Aphrodite
anyel0721
Aphrodite
7,640
2,696
4,113
6,966
22,391
10,445
1,299
8,340
13,931
46,056
0
W
Tsukuyomi
avscuhh
Tsukuyomi
17,508
6,296
0
5,061
16,077
7,213
1,488
2,975
12,977
0
80,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,758
Gold Earned
48,030
630
Minions Killed
248
0
Camps Cleared
0
2,028,157
Distance Traveled
1,756,062
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,841
515
112
5
0
312,448
10
W
Neith
14,250
620
165
7
0
405,775
0
L
Scylla
8,188
356
26
1
0
315,919
0
L
Osiris
7,540
328
21
1
0
400,433
3
L
Fenrir
11,477
499
57
2
0
343,355
2
W
Loki
10,725
466
55
2
0
435,078
0
W
He Bo
13,576
590
184
8
0
390,314
0
L
Apollo
10,505
457
50
2
0
384,879
5
L
Aphrodite
10,320
449
94
4
0
311,476
2
W
Tsukuyomi
13,366
581
114
5
0
484,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role