Player Matchup

Anhur
Anhur
Babuloking
Anhur
Level 17
God Stats
13W - 22L
1,235 SR
Queue Stats
70W - 75L
1,286 Elo+
Party 1
Sun Wukong
Sun Wukong
Destrioger
Sun Wukong
Level 18
God Stats
26W - 25L
1,320 SR
Queue Stats
66W - 75L
1,357 Elo+
Party 1
Bellona
Bellona
Schaddow
Bellona
Level 5
God Stats
2W - 4L
1,583 SR
Queue Stats
161W - 97L
1,808 Elo+
Solo
Jormungandr
Jormungandr
XxLoki58xX
Jormungandr
Level 15
God Stats
4W - 11L
1,410 SR
Queue Stats
16W - 21L
1,407 Elo+
Party 1
Thor
Thor
seryirobles
Thor
Level 12
God Stats
16W - 17L
1,411 SR
Queue Stats
20W - 26L
1,300 Elo+
Party 1
Team Averages
Level 13
1,392 SR
1,432 Elo+

VS

Team Averages
Level 25
1,551 SR
1,571 Elo+
Nu Wa
Nu Wa
Candle8888
Nu Wa
Level 24
God Stats
10W - 3L
1,760 SR
Queue Stats
37W - 15L
1,713 Elo+
Party 2
Ymir
Ymir
Flusia
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,302 Elo+
Solo
Serqet
Serqet
GotNoPizza
Serqet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,668 Elo+
Party 2
Guan Yu
Guan Yu
RisingRapture
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,804 Elo+
Party 2
Apollo
Apollo
herbertoonies
Apollo
Level 28
God Stats
17W - 17L
1,494 SR
Queue Stats
52W - 98L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
2 / 4 / 3
7,104
395
7,079
11,428
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Destrioger
Sun Wukong
13
2 / 8 / 0
8,451
470
6,631
15,851
5,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Schaddow
Bellona
12
2 / 4 / 0
8,092
450
6,219
14,193
11,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
XxLoki58xX
Jormungandr
12
1 / 2 / 4
8,033
446
6,539
13,247
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 6 / 0
7,306
406
3,924
12,198
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
2 / 3 / 3
9,034
502
5,078
7,376
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Flusia
Ymir
14
1 / 1 / 9
8,703
484
7,324
9,898
5,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
GotNoPizza
Serqet
17
5 / 0 / 12
9,938
552
12,231
13,696
6,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
18
12 / 1 / 9
10,810
601
18,932
16,359
22,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 4 / 6
8,635
480
8,388
9,670
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
9
Kills
24
24
Deaths
9
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
4
3
0.88
W
Nu Wa
2
3
3
1.17
L
Sun Wukong
Destrioger
Sun Wukong
2
8
0
0.25
W
Ymir
Flusia
Ymir
1
1
9
5.5
W
Serqet
GotNoPizza
Serqet
5
0
12
11
W
Guan Yu
12
1
9
16.5
L
Bellona
Schaddow
Bellona
2
4
0
0.5
L
Jormungandr
XxLoki58xX
Jormungandr
1
2
4
1.5
W
4
4
6
1.75
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,392
Damage
51,953
66,917
Taken
56,999
30,323
Mitigated
40,139
12,513
Healing
26,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
7,079
2,729
0
3,178
11,428
2,835
0
2,242
8,927
0
26,498
W
Nu Wa
5,078
1,171
0
1,947
7,376
2,489
18
311
7,065
50,961
0
L
Sun Wukong
Destrioger
Sun Wukong
6,631
652
0
2,391
15,851
5,267
0
1,923
13,124
0
44,051
W
Ymir
Flusia
Ymir
7,324
1,128
0
1,000
9,898
5,549
376
2,295
7,603
17,639
0
W
Serqet
GotNoPizza
Serqet
12,231
3,737
0
5,345
13,696
6,407
209
417
13,279
0
70,714
W
Guan Yu
18,932
2,572
4,415
10,512
16,359
22,496
262
911
15,448
0
62,690
L
Bellona
Schaddow
Bellona
6,219
2,958
0
1,341
14,193
11,266
0
2,097
11,418
0
50,166
L
Jormungandr
XxLoki58xX
Jormungandr
6,539
1,126
0
3,148
13,247
7,632
0
4,462
8,350
38,373
0
W
8,388
5,356
0
2,995
9,670
3,198
2,955
2,605
7,065
0
65,814
L
3,924
1,648
0
2,455
12,198
3,323
0
1,118
10,924
0
36,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,986
Gold Earned
47,120
368
Minions Killed
485
0
Camps Cleared
0
1,594,278
Distance Traveled
1,766,089
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,104
395
61
3
0
265,357
0
W
Nu Wa
9,034
502
106
6
0
322,529
0
L
Sun Wukong
8,451
470
101
6
0
298,222
3
W
Ymir
8,703
484
29
2
0
323,009
1
W
Serqet
9,938
552
128
7
0
424,228
5
W
Guan Yu
10,810
601
108
6
0
382,671
0
L
Bellona
8,092
450
94
5
0
337,201
0
L
Jormungandr
8,033
446
38
2
0
341,757
5
W
Apollo
8,635
480
114
6
0
313,652
1
L
Thor
7,306
406
74
4
0
351,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role