Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
LordFuuSama
Susano
Level 17
God Stats
3W - 1L
1,742 SR
Queue Stats
71W - 77L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
YuWRLD
Guan Yu
Level 18
God Stats
22W - 11L
1,666 SR
Queue Stats
191W - 181L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
fathergooch
Cthulhu
Level 17
God Stats
20W - 9L
1,775 SR
Queue Stats
173W - 161L
1,569 Elo+
Party 1
Neith
Neith
kkhaven
Neith
Level 49
God Stats
27W - 13L
1,630 SR
Queue Stats
357W - 364L
1,563 Elo+
Party 1
Team Averages
Level 26
1,662 SR
1,538 Elo+

VS

Team Averages
Level 15
1,470 SR
1,493 Elo+
Chernobog
Chernobog
Baileydoggo3026
Chernobog
Level 8
God Stats
0W - 1L
1,368 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Danielsaan97
Jormungandr
Level 15
God Stats
5W - 8L
1,440 SR
Queue Stats
10W - 14L
1,516 Elo+
Solo
Tiamat
Tiamat
LoomingHydra
Tiamat
Level 12
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
OakChunk580817
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 35L
1,445 Elo+
Solo
Osiris
Osiris
Sassyj431
Osiris
Level 26
God Stats
3W - 3L
1,574 SR
Queue Stats
39W - 39L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
7 / 5 / 13
12,319
536
14,859
11,384
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
16
8 / 6 / 4
11,889
517
8,921
16,168
7,090
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
YuWRLD
Guan Yu
18
10 / 4 / 9
12,615
548
11,956
19,083
20,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
fathergooch
Cthulhu
16
5 / 2 / 15
11,547
502
8,959
17,361
19,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
kkhaven
Neith
20
18 / 1 / 9
14,155
615
27,354
16,627
8,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Baileydoggo3026
Chernobog
12
2 / 16 / 5
9,045
393
4,487
20,159
4,893
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Danielsaan97
Jormungandr
14
4 / 0 / 2
9,257
402
6,766
11,819
12,212
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
14
2 / 14 / 2
9,734
423
9,275
17,933
7,419
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 14 / 3
7,805
339
4,673
18,022
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Sassyj431
Osiris
17
9 / 4 / 5
11,437
497
20,388
20,261
25,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
48
Kills
17
18
Deaths
48
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
5
13
2.7
L
Chernobog
Baileydoggo3026
Chernobog
2
16
5
0.28
L
Jormungandr
Danielsaan97
Jormungandr
4
0
2
5
L
Tiamat
2
14
2
0.21
W
Susano
8
6
4
1.67
L
0
14
3
0.11
L
Osiris
Sassyj431
Osiris
9
4
5
2.88
W
Guan Yu
YuWRLD
Guan Yu
10
4
9
3.63
W
Cthulhu
fathergooch
Cthulhu
5
2
15
6.25
W
Neith
kkhaven
Neith
18
1
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,049
Damage
45,589
80,623
Taken
88,194
59,790
Mitigated
55,435
27,020
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
14,859
1,751
590
2,182
11,384
4,273
1,292
2,796
8,588
73,316
0
L
Chernobog
Baileydoggo3026
Chernobog
4,487
3,340
131
2,212
20,159
4,893
632
3,892
16,153
0
28,864
L
Jormungandr
Danielsaan97
Jormungandr
6,766
1,116
0
1,750
11,819
12,212
0
4,248
7,385
36,696
0
L
Tiamat
9,275
1,329
0
2,544
17,933
7,419
820
2,119
15,684
39,392
0
W
Susano
8,921
2,921
0
1,615
16,168
7,090
672
2,297
13,871
0
64,363
L
4,673
1,049
374
1,893
18,022
5,433
0
6,694
11,126
0
24,371
L
Osiris
Sassyj431
Osiris
20,388
7,694
0
3,795
20,261
25,478
317
5,921
14,028
622
81,799
W
Guan Yu
YuWRLD
Guan Yu
11,956
3,138
2,788
5,814
19,083
20,876
1,515
1,969
17,114
0
55,328
W
Cthulhu
fathergooch
Cthulhu
8,959
504
1,751
1,786
17,361
19,222
629
3,708
13,653
37,941
0
W
Neith
kkhaven
Neith
27,354
16,713
0
10,494
16,627
8,329
5,279
5,871
10,756
0
121,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,525
Gold Earned
47,278
555
Minions Killed
325
0
Camps Cleared
0
2,052,181
Distance Traveled
1,712,951
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,319
536
119
5
0
398,971
0
L
Chernobog
9,045
393
52
2
0
311,229
2
L
Jormungandr
9,257
402
51
2
0
373,318
2
L
Tiamat
9,734
423
65
3
0
327,414
2
W
Susano
11,889
517
87
4
0
386,274
0
L
Neith
7,805
339
37
2
0
342,216
1
L
Osiris
11,437
497
120
5
0
358,774
3
W
Guan Yu
12,615
548
109
5
0
455,726
3
W
Cthulhu
11,547
502
55
2
0
437,516
4
W
Neith
14,155
615
185
8
0
373,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role