Player Matchup

Kukulkan
Kukulkan
Bleezy Rages
Kukulkan
Level 55
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 4L
1,058 Elo+
Solo
Yemoja
Yemoja
Pelican_Bloid4
Yemoja
Level 24
God Stats
1W - 0L
1,753 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
exileddwarf
Sun Wukong
Level 101
God Stats
2W - 4L
1,299 SR
Queue Stats
71W - 102L
1,225 Elo+
Solo
Team Averages
Level 60
1,517 SR
1,261 Elo+

VS

Team Averages
Level 32
1,532 SR
1,405 Elo+
Vamana
Vamana
Trapppeer
Vamana
Level 49
God Stats
27W - 20L
1,595 SR
Queue Stats
192W - 230L
1,339 Elo+
Solo
Pele
Pele
brito89_96
Pele
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 161L
1,375 Elo+
Solo
Janus
Janus
venus-mighty585
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bleezy Rages
Kukulkan
14
3 / 6 / 2
11,676
584
8,695
12,755
5,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 5
11,634
582
9,322
26,132
12,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
exileddwarf
Sun Wukong
14
3 / 2 / 3
11,909
595
13,753
16,692
11,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Trapppeer
Vamana
14
3 / 2 / 5
11,208
560
20,857
23,576
20,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
7 / 5 / 2
12,257
613
22,214
20,331
7,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 5
9,864
493
1,730
4,874
1,433

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
8
Kills
10
10
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bleezy Rages
Kukulkan
3
6
2
0.67
W
2
2
5
2.25
L
Vamana
Trapppeer
Vamana
3
2
5
2.75
L
7
5
2
1.6
W
Sun Wukong
exileddwarf
Sun Wukong
3
2
3
2.25
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,770
Damage
44,801
55,579
Taken
48,781
28,716
Mitigated
28,903
23,649
Healing
16,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bleezy Rages
Kukulkan
8,695
1,681
243
1,912
12,755
5,132
118
131
12,399
41,519
0
W
9,322
3,767
4,228
16,221
26,132
12,384
817
1,455
24,227
32,457
0
L
Vamana
Trapppeer
Vamana
20,857
10,387
771
7,951
23,576
20,229
0
7,256
16,320
0
48,012
L
22,214
6,584
0
7,824
20,331
7,241
68
8,307
12,024
0
66,993
W
Sun Wukong
exileddwarf
Sun Wukong
13,753
6,682
0
1,045
16,692
11,200
1,600
370
15,947
0
61,748
L
1,730
89
0
0
4,874
1,433
0
2,546
2,328
12,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,219
Gold Earned
33,329
181
Minions Killed
132
0
Camps Cleared
0
1,064,920
Distance Traveled
1,034,627
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,676
584
81
4
0
381,256
2
W
Yemoja
11,634
582
48
2
0
311,441
2
L
Vamana
11,208
560
44
2
0
395,256
0
L
Pele
12,257
613
69
3
0
387,961
2
W
Sun Wukong
11,909
595
52
3
0
372,223
1
L
Janus
9,864
493
19
1
0
251,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role