Player Matchup

Ra
Ra
Jiroume
Ra
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
134W - 157L
1,601 Elo+
Solo
Sobek
Sobek
YoungEt
Sobek
Level 17
God Stats
4W - 3L
1,648 SR
Queue Stats
30W - 19L
1,635 Elo+
Party 1
Amaterasu
Amaterasu
bingbingx
Amaterasu
Level 17
God Stats
7W - 2L
1,835 SR
Queue Stats
71W - 45L
1,636 Elo+
Party 1
Neith
Neith
hornugle
Neith
Level 65
God Stats
28W - 15L
1,864 SR
Queue Stats
94W - 68L
1,657 Elo+
Party 1
Kali
Kali
明明很快乐
Kali
Level 29
God Stats
4W - 2L
1,408 SR
Queue Stats
186W - 165L
1,484 Elo+
Solo
Team Averages
Level 31
1,651 SR
1,603 Elo+

VS

Team Averages
Level 23
1,664 SR
1,517 Elo+
Sun Wukong
Sun Wukong
Grophyze
Sun Wukong
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LancerM
Guan Yu
Level 29
God Stats
2W - 1L
1,757 SR
Queue Stats
98W - 77L
1,578 Elo+
Solo
Skadi
Skadi
TomayPT
Skadi
Level 26
God Stats
1W - 1L
1,978 SR
Queue Stats
12W - 14L
1,493 Elo+
Party 2
Sobek
Sobek
VectraxZ
Sobek
Level 17
God Stats
11W - 10L
1,582 SR
Queue Stats
14W - 14L
1,542 Elo+
Party 2
Raijin
Raijin
darthmini98
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 7
13,781
574
15,153
14,631
7,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
YoungEt
Sobek
17
6 / 5 / 15
12,589
525
10,739
24,204
31,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
bingbingx
Amaterasu
20
8 / 4 / 3
14,983
624
22,503
34,117
28,668
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
hornugle
Neith
20
8 / 3 / 13
14,261
594
28,572
19,247
9,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 7 / 5
11,867
494
8,784
24,592
11,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grophyze
Sun Wukong
20
11 / 3 / 5
12,988
541
30,092
28,439
31,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
LancerM
Guan Yu
19
6 / 5 / 3
11,893
496
11,922
26,921
16,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
TomayPT
Skadi
16
3 / 10 / 5
10,658
444
13,878
15,363
5,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
VectraxZ
Sobek
15
1 / 3 / 6
10,048
419
4,474
18,908
17,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
16
2 / 11 / 7
10,108
421
14,101
21,297
7,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
49
31
Kills
23
23
Deaths
32
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Grophyze
Sun Wukong
11
3
5
4.5
W
4
4
7
1.88
L
Guan Yu
LancerM
Guan Yu
6
5
3
1.5
L
Skadi
TomayPT
Skadi
3
10
5
0.55
L
Sobek
VectraxZ
Sobek
1
3
6
1.33
W
Sobek
YoungEt
Sobek
6
5
15
2.7
W
Amaterasu
bingbingx
Amaterasu
8
4
3
2.38
L
Raijin
2
11
7
0.5
W
Neith
hornugle
Neith
8
3
13
4.83
W
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,751
Damage
74,467
116,791
Taken
110,928
87,867
Mitigated
77,748
53,199
Healing
36,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Grophyze
Sun Wukong
30,092
8,276
0
14,107
28,439
31,071
0
5,717
22,722
0
96,170
W
15,153
1,486
1,730
5,631
14,631
7,045
156
3,815
10,741
100,325
0
L
Guan Yu
LancerM
Guan Yu
11,922
2,285
1,541
9,636
26,921
16,543
22
3,953
22,968
0
100,270
L
Skadi
TomayPT
Skadi
13,878
9,031
0
1,614
15,363
5,243
294
4,941
10,422
0
64,935
L
Sobek
VectraxZ
Sobek
4,474
260
0
4,567
18,908
17,144
0
7,541
11,367
24,120
0
W
Sobek
YoungEt
Sobek
10,739
860
0
7,194
24,204
31,508
136
6,259
17,812
32,460
0
W
Amaterasu
bingbingx
Amaterasu
22,503
13,010
0
22,676
34,117
28,668
3,939
3,028
30,478
831
116,310
L
Raijin
14,101
1,521
0
4,793
21,297
7,747
0
4,571
16,726
57,405
0
W
Neith
hornugle
Neith
28,572
16,732
0
10,222
19,247
9,277
5,147
2,861
16,230
0
128,334
W
8,784
5,111
0
5,746
24,592
11,369
1,969
3,214
21,203
0
66,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,481
Gold Earned
55,695
672
Minions Killed
494
0
Camps Cleared
0
2,313,483
Distance Traveled
2,158,639
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,988
541
130
5
0
490,572
4
W
Ra
13,781
574
159
7
0
475,916
5
L
Guan Yu
11,893
496
155
6
0
458,179
5
L
Skadi
10,658
444
83
3
0
381,267
5
L
Sobek
10,048
419
32
1
0
472,056
0
W
Sobek
12,589
525
38
2
0
488,257
6
W
Amaterasu
14,983
624
202
8
0
485,509
0
L
Raijin
10,108
421
94
4
0
356,565
0
W
Neith
14,261
594
180
8
0
388,723
2
W
Kali
11,867
494
93
4
0
475,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role