Player Matchup

Guan Yu
Guan Yu
Gersan73
Guan Yu
Level 7
God Stats
0W - 2L
1,189 SR
Queue Stats
5W - 10L
1,484 Elo+
Solo
Tiamat
Tiamat
Manic_Cosmos
Tiamat
Level 19
God Stats
6W - 9L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Chaac
Chaac
MitchJJ39
Chaac
Level 18
God Stats
17W - 23L
1,497 SR
Queue Stats
325W - 303L
1,516 Elo+
Party 2
Hera
Hera
Psylocke25
Hera
Level 29
God Stats
21W - 19L
1,502 SR
Queue Stats
309W - 318L
1,552 Elo+
Party 1
Fenrir
Fenrir
Shrektastic21
Fenrir
Level 21
God Stats
12W - 8L
1,723 SR
Queue Stats
361W - 307L
1,529 Elo+
Party 2
Team Averages
Level 19
1,482 SR
1,516 Elo+

VS

Team Averages
Level 18
1,697 SR
1,521 Elo+
Hera
Hera
AltChutoy14
Hera
Level 26
God Stats
21W - 10L
1,787 SR
Queue Stats
43W - 34L
1,662 Elo+
Party 3
Zeus
Zeus
Connarh
Zeus
Level 8
God Stats
3W - 0L
1,826 SR
Queue Stats
13W - 6L
1,711 Elo+
Party 3
Ymir
Ymir
Elit joshep
Ymir
Level 28
God Stats
2W - 0L
1,791 SR
Queue Stats
152W - 184L
1,346 Elo+
Solo
Ares
Ares
Glazeroth
Ares
Level 25
God Stats
39W - 27L
1,583 SR
Queue Stats
56W - 69L
1,499 Elo+
Solo
Cthulhu
Cthulhu
JDR205
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gersan73
Guan Yu
19
0 / 9 / 8
13,024
868
7,528
29,813
38,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
19
2 / 8 / 7
13,330
889
6,495
19,651
10,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
MitchJJ39
Chaac
20
1 / 6 / 10
13,579
905
10,681
27,905
15,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 4 / 8
13,964
931
20,246
13,830
5,082
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
6 / 7 / 4
13,769
918
16,769
27,938
14,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 19
15,571
1,038
22,135
7,401
3,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
Connarh
Zeus
20
25 / 3 / 9
19,086
1,272
66,740
13,666
5,730
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 0 / 1
9,549
637
0
0
0
Ares
20
1 / 4 / 27
15,195
1,013
11,421
25,944
38,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
JDR205
Cthulhu
20
1 / 4 / 17
13,711
914
10,239
20,360
20,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
107
11
Kills
34
34
Deaths
11
37
Assists
73
Player
Kills
Deaths
Assists
KDA
W
7
0
19
16.5
W
Zeus
Connarh
Zeus
25
3
9
9.83
W
0
0
1
0.5
L
Guan Yu
Gersan73
Guan Yu
0
9
8
0.44
W
Ares
1
4
27
3.63
W
Cthulhu
JDR205
Cthulhu
1
4
17
2.38
L
Tiamat
2
8
7
0.69
L
Chaac
MitchJJ39
Chaac
1
6
10
1
L
2
4
8
1.5
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,719
Damage
110,535
119,137
Taken
67,371
83,446
Mitigated
68,907
14,336
Healing
1,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,135
2,772
0
67
7,401
3,526
0
3,231
4,170
50,244
0
W
Zeus
Connarh
Zeus
66,740
5,349
0
248
13,666
5,730
0
6,208
7,343
101,832
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Gersan73
Guan Yu
7,528
924
861
1,957
29,813
38,078
0
26,838
2,069
0
20,414
W
Ares
11,421
684
0
69
25,944
38,694
0
11,143
14,461
52,856
0
W
Cthulhu
JDR205
Cthulhu
10,239
940
44
707
20,360
20,957
0
5,975
14,071
25,747
0
L
Tiamat
6,495
923
231
2,627
19,651
10,432
0
17,612
1,589
33,978
0
L
Chaac
MitchJJ39
Chaac
10,681
2,099
0
4,827
27,905
15,020
0
25,847
1,557
0
37,768
L
20,246
5,016
183
1,066
13,830
5,082
0
12,625
994
67,938
0
L
16,769
3,097
0
2,584
27,938
14,834
0
25,345
2,005
0
31,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,666
Gold Earned
73,112
261
Minions Killed
298
9
Camps Cleared
3
1,440,677
Distance Traveled
1,021,874
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,571
1,038
78
5
1
292,578
0
W
Zeus
19,086
1,272
93
6
1
250,819
1
W
Ymir
9,549
637
0
0
0
0
0
L
Guan Yu
13,024
868
23
2
7
309,864
1
W
Ares
15,195
1,013
96
6
1
244,804
0
W
Cthulhu
13,711
914
31
2
0
233,673
1
L
Tiamat
13,330
889
47
3
0
255,848
0
L
Chaac
13,579
905
67
4
1
316,911
0
L
Hera
13,964
931
101
7
0
237,143
0
L
Fenrir
13,769
918
23
2
1
320,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role