Player Matchup

Fenrir
Fenrir
Der_Riddler0406
Fenrir
Level 84
God Stats
5W - 8L
1,497 SR
Queue Stats
163W - 160L
1,445 Elo+
Party 2
Artemis
Artemis
GAME_CRUSHER__
Artemis
Level 124
God Stats
2W - 0L
1,835 SR
Queue Stats
17W - 16L
1,451 Elo+
Solo
Scylla
Scylla
Nyntax
Scylla
Level 43
God Stats
28W - 40L
1,503 SR
Queue Stats
396W - 430L
1,402 Elo+
Party 2
Ganesha
Ganesha
arrow69xx
Ganesha
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 138L
1,450 Elo+
Solo
King Arthur
King Arthur
zXDeine_MuddaXz
King Arthur
Level 29
God Stats
8W - 11L
1,332 SR
Queue Stats
27W - 32L
1,370 Elo+
Party 2
Team Averages
Level 68
1,533 SR
1,424 Elo+

VS

Team Averages
Level 83
1,431 SR
1,451 Elo+
Cthulhu
Cthulhu
NuclearBanana4
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
RaApTooR-
Nu Wa
Level 154
God Stats
22W - 21L
1,594 SR
Queue Stats
487W - 465L
1,459 Elo+
Solo
Heimdallr
Heimdallr
Skojekk
Heimdallr
Level 79
God Stats
2W - 6L
1,273 SR
Queue Stats
119W - 133L
1,399 Elo+
Party 1
Erlang Shen
Erlang Shen
YoungBloodd57
Erlang Shen
Level 66
God Stats
1W - 6L
1,532 SR
Queue Stats
84W - 110L
1,396 Elo+
Party 1
Thanatos
Thanatos
d3xtr0nn
Thanatos
Level 108
God Stats
0W - 3L
1,255 SR
Queue Stats
38W - 41L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 8
12,171
553
18,534
17,261
9,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
10 / 1 / 8
11,289
513
13,413
12,575
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Nyntax
Scylla
16
1 / 0 / 4
9,837
447
5,012
8,171
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
arrow69xx
Ganesha
15
0 / 6 / 18
10,265
467
6,594
18,665
15,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
zXDeine_MuddaXz
King Arthur
19
6 / 2 / 6
12,135
552
13,433
21,100
17,740
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
9,305
423
6,272
18,488
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
RaApTooR-
Nu Wa
19
2 / 4 / 1
12,214
555
7,823
8,913
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Skojekk
Heimdallr
16
4 / 6 / 3
10,275
467
13,251
16,041
7,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
YoungBloodd57
Erlang Shen
16
2 / 7 / 1
10,134
461
6,525
20,422
15,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
d3xtr0nn
Thanatos
15
2 / 6 / 3
10,017
455
8,514
18,482
6,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
31
Kills
11
11
Deaths
31
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
14
2
8
9
W
10
1
8
14
L
1
8
5
0.44
W
Scylla
Nyntax
Scylla
1
0
4
3
L
Nu Wa
RaApTooR-
Nu Wa
2
4
1
0.63
L
Heimdallr
Skojekk
Heimdallr
4
6
3
0.92
L
Erlang Shen
YoungBloodd57
Erlang Shen
2
7
1
0.36
W
Ganesha
arrow69xx
Ganesha
0
6
18
1.5
L
Thanatos
d3xtr0nn
Thanatos
2
6
3
0.58
W
King Arthur
zXDeine_MuddaXz
King Arthur
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,986
Damage
42,385
77,772
Taken
82,346
50,813
Mitigated
44,729
22,421
Healing
28,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,534
3,712
0
2,370
17,261
9,414
897
2,935
14,174
0
71,540
W
13,413
6,597
0
5,827
12,575
5,688
4,030
2,954
9,477
0
60,572
L
6,272
1,029
0
2,455
18,488
12,194
0
3,571
14,834
24,658
0
W
Scylla
Nyntax
Scylla
5,012
64
0
2,215
8,171
2,592
906
2,426
5,535
61,805
0
L
Nu Wa
RaApTooR-
Nu Wa
7,823
920
0
1,236
8,913
2,723
1,301
1,794
6,945
85,169
0
L
Heimdallr
Skojekk
Heimdallr
13,251
5,166
0
4,420
16,041
7,884
0
2,619
13,422
0
67,828
L
Erlang Shen
YoungBloodd57
Erlang Shen
6,525
3,203
0
5,856
20,422
15,085
0
1,633
18,555
366
61,084
W
Ganesha
arrow69xx
Ganesha
6,594
516
0
3,690
18,665
15,379
633
3,526
14,980
31,794
0
L
Thanatos
d3xtr0nn
Thanatos
8,514
1,168
0
14,663
18,482
6,843
0
1,742
16,696
0
68,627
W
King Arthur
zXDeine_MuddaXz
King Arthur
13,433
1,422
0
8,319
21,100
17,740
836
1,772
19,187
160
86,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,697
Gold Earned
51,945
500
Minions Killed
505
0
Camps Cleared
0
2,356,870
Distance Traveled
1,907,736
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,171
553
94
4
0
519,541
1
W
Artemis
11,289
513
118
5
0
431,314
4
L
Cthulhu
9,305
423
30
1
0
369,406
2
W
Scylla
9,837
447
99
5
0
435,254
5
L
Nu Wa
12,214
555
171
8
0
356,646
8
L
Heimdallr
10,275
467
96
4
0
382,789
6
L
Erlang Shen
10,134
461
114
5
0
352,890
2
W
Ganesha
10,265
467
13
1
0
495,311
0
L
Thanatos
10,017
455
94
4
0
446,005
2
W
King Arthur
12,135
552
176
8
0
475,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role