Player Matchup

Da Ji
Da Ji
Chemkechi
Da Ji
Level 28
God Stats
2W - 1L
1,845 SR
Queue Stats
8W - 8L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
Hagot
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
KaiserRolled
Nu Wa
Level 22
God Stats
3W - 3L
1,598 SR
Queue Stats
8W - 8L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
Kristheduck
Kukulkan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,487 Elo+
Party 1
Ymir
Ymir
Morse422
Ymir
Level 10
God Stats
6W - 3L
1,759 SR
Queue Stats
8W - 8L
1,487 Elo+
Party 1
Team Averages
Level 24
1,640 SR
1,459 Elo+

VS

Team Averages
Level 20
1,524 SR
1,511 Elo+
Mulan
Mulan
C0sette
Mulan
Level 16
God Stats
3W - 1L
1,776 SR
Queue Stats
32W - 23L
1,550 Elo+
Solo
Chang'e
Chang'e
Darkwolf2515
Chang'e
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
Obi502
Ao Kuang
Level 27
God Stats
8W - 7L
1,547 SR
Queue Stats
88W - 75L
1,536 Elo+
Party 2
Fafnir
Fafnir
Starfreak12
Fafnir
Level 26
God Stats
19W - 11L
1,600 SR
Queue Stats
91W - 64L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
mikeyy7610
Danzaburou
Level 28
God Stats
2W - 3L
1,199 SR
Queue Stats
65W - 61L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chemkechi
Da Ji
11
5 / 4 / 2
7,537
502
8,657
11,493
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Hagot
Heimdallr
11
2 / 5 / 3
6,628
442
5,293
8,409
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 9 / 0
5,582
372
2,770
8,031
1,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
Kristheduck
Kukulkan
11
2 / 5 / 0
6,940
463
7,733
8,035
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
8
0 / 3 / 5
6,193
413
3,366
10,306
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
C0sette
Mulan
15
8 / 1 / 5
9,561
637
9,282
11,729
7,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Darkwolf2515
Chang'e
15
7 / 0 / 4
8,695
580
6,930
6,869
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Obi502
Ao Kuang
12
6 / 4 / 4
7,831
522
3,662
11,174
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
12
1 / 2 / 9
7,960
531
7,107
8,969
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
mikeyy7610
Danzaburou
13
4 / 2 / 5
7,776
518
7,702
7,613
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
26
26
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mulan
C0sette
Mulan
8
1
5
10.5
L
Da Ji
Chemkechi
Da Ji
5
4
2
1.5
W
Chang'e
Darkwolf2515
Chang'e
7
0
4
9
L
Heimdallr
Hagot
Heimdallr
2
5
3
0.7
L
0
9
0
0
L
Kukulkan
Kristheduck
Kukulkan
2
5
0
0.4
L
Ymir
0
3
5
0.83
W
Ao Kuang
Obi502
Ao Kuang
6
4
4
2
W
Fafnir
1
2
9
2.75
W
Danzaburou
mikeyy7610
Danzaburou
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,819
Damage
34,683
46,274
Taken
46,354
15,830
Mitigated
24,217
7,392
Healing
20,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
C0sette
Mulan
9,282
1,477
0
6,758
11,729
7,859
0
3,335
8,394
0
62,338
L
Da Ji
Chemkechi
Da Ji
8,657
1,888
0
2,899
11,493
3,952
0
3,310
8,058
0
35,139
W
Chang'e
Darkwolf2515
Chang'e
6,930
339
654
4,384
6,869
2,447
282
3,143
3,726
41,824
0
L
Heimdallr
Hagot
Heimdallr
5,293
2,115
0
2,155
8,409
2,677
0
4,499
3,910
0
34,463
L
2,770
1,274
0
640
8,031
1,951
444
683
7,123
17,294
0
L
Kukulkan
Kristheduck
Kukulkan
7,733
1,203
0
110
8,035
3,158
60
4,725
3,285
36,457
0
L
Ymir
3,366
1,379
0
1,588
10,306
4,092
0
4,482
5,824
9,699
0
W
Ao Kuang
Obi502
Ao Kuang
3,662
1,271
0
2,235
11,174
3,448
0
2,073
9,101
30,498
0
W
Fafnir
7,107
1,945
0
2,402
8,969
7,843
132
3,354
5,615
18,043
0
W
Danzaburou
mikeyy7610
Danzaburou
7,702
3,738
0
4,248
7,613
2,620
586
1,964
5,649
0
59,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,880
Gold Earned
41,823
258
Minions Killed
375
0
Camps Cleared
0
1,319,004
Distance Traveled
1,355,585
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,561
637
115
8
0
245,813
4
L
Da Ji
7,537
502
59
4
0
261,126
2
W
Chang'e
8,695
580
82
5
0
304,545
1
L
Heimdallr
6,628
442
77
5
0
251,092
4
L
Nu Wa
5,582
372
26
2
0
256,717
4
L
Kukulkan
6,940
463
82
5
0
246,128
5
L
Ymir
6,193
413
14
1
0
303,941
5
W
Ao Kuang
7,831
522
53
4
0
266,792
2
W
Fafnir
7,960
531
33
2
0
325,184
7
W
Danzaburou
7,776
518
92
6
0
213,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role