Player Matchup

Rama
Rama
Hadrigan
Rama
Level 29
God Stats
2W - 0L
1,650 SR
Queue Stats
4W - 2L
1,533 Elo+
Party 2
Tiamat
Tiamat
MiamiL6
Tiamat
Level 127
God Stats
2W - 0L
1,645 SR
Queue Stats
31W - 25L
1,591 Elo+
Party 2
Mulan
Mulan
trift63
Mulan
Level 118
God Stats
1W - 0L
1,274 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 91
1,523 SR
1,541 Elo+

VS

Team Averages
Level 81
1,489 SR
1,546 Elo+
Tiamat
Tiamat
MopedEnte
Tiamat
Level 122
God Stats
2W - 8L
1,371 SR
Queue Stats
249W - 255L
1,559 Elo+
Party 1
Kuzenbo
Kuzenbo
Schralte
Kuzenbo
Level 113
God Stats
15W - 10L
1,785 SR
Queue Stats
244W - 298L
1,499 Elo+
Party 1
Cupid
Cupid
bicho99
Cupid
Level 8
God Stats
1W - 2L
1,312 SR
Queue Stats
2W - 4L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 5 / 4
13,331
635
12,394
17,209
6,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
MiamiL6
Tiamat
17
5 / 1 / 6
12,993
619
26,845
14,932
9,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
trift63
Mulan
15
1 / 4 / 8
12,011
572
13,009
18,169
13,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MopedEnte
Tiamat
17
5 / 5 / 3
12,705
605
18,007
18,839
14,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Schralte
Kuzenbo
17
4 / 0 / 5
13,414
639
11,351
23,931
41,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
bicho99
Cupid
14
1 / 7 / 4
11,705
557
6,167
17,826
7,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
12
Kills
10
10
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
6
5
4
1.6
W
Tiamat
MiamiL6
Tiamat
5
1
6
8
L
Tiamat
MopedEnte
Tiamat
5
5
3
1.3
L
Kuzenbo
Schralte
Kuzenbo
4
0
5
6.5
L
Cupid
bicho99
Cupid
1
7
4
0.43
W
Mulan
trift63
Mulan
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,248
Damage
35,525
50,310
Taken
60,596
29,928
Mitigated
63,719
14,011
Healing
14,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
12,394
9,421
0
6,244
17,209
6,724
1,079
12,156
5,053
0
67,960
W
Tiamat
MiamiL6
Tiamat
26,845
1,973
0
5,378
14,932
9,591
1,082
8,633
6,299
84,851
0
L
Tiamat
MopedEnte
Tiamat
18,007
1,106
0
6,836
18,839
14,640
0
8,115
10,351
76,288
0
L
Kuzenbo
Schralte
Kuzenbo
11,351
4,854
0
2,527
23,931
41,755
0
8,580
14,790
22,006
0
L
Cupid
bicho99
Cupid
6,167
1,965
1,028
3,891
17,826
7,324
36
8,746
8,472
0
48,074
W
Mulan
trift63
Mulan
13,009
1,779
0
2,389
18,169
13,613
0
8,605
9,564
0
48,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,335
Gold Earned
37,824
270
Minions Killed
197
0
Camps Cleared
0
1,071,433
Distance Traveled
1,071,037
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,331
635
91
4
0
317,571
5
W
Tiamat
12,993
619
118
6
0
367,727
1
L
Tiamat
12,705
605
111
5
0
359,387
1
L
Kuzenbo
13,414
639
30
1
0
393,609
2
L
Cupid
11,705
557
56
3
0
318,041
2
W
Mulan
12,011
572
61
3
0
386,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role