Player Matchup

Chaac
Chaac
Gadimuca
Chaac
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 103L
1,765 Elo+
Party 2
Eset
Eset
MissGorl
Eset
Level 23
God Stats
17W - 15L
1,358 SR
Queue Stats
128W - 159L
1,338 Elo+
Solo
Neith
Neith
Prosasa972
Neith
Level 3
God Stats
2W - 3L
1,657 SR
Queue Stats
190W - 197L
1,673 Elo+
Solo
Izanami
Izanami
SembradorDePapas
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,175 Elo+
Party 2
Erlang Shen
Erlang Shen
realDeepSleeper
Erlang Shen
Level 18
God Stats
15W - 18L
1,232 SR
Queue Stats
780W - 737L
1,393 Elo+
Solo
Team Averages
Level 22
1,450 SR
1,469 Elo+

VS

Team Averages
Level 9
1,458 SR
1,472 Elo+
Ullr
Ullr
ESBJORN2218
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
Jadesterdini
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 11L
1,185 Elo+
Solo
Kukulkan
Kukulkan
Pigteammate
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Merlin
Merlin
ThGreatWhiteWolf
Merlin
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
impulse23123
Jormungandr
Level 3
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gadimuca
Chaac
15
10 / 0 / 8
9,308
548
13,321
13,187
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
15
3 / 3 / 0
9,568
563
5,476
8,834
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
4 / 0 / 0
9,246
544
3,419
5,487
3,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 3 / 9
8,944
526
12,424
12,375
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
realDeepSleeper
Erlang Shen
17
6 / 1 / 5
10,477
616
6,268
9,995
4,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 0
6,161
362
3,711
14,429
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 3 / 1
7,773
457
7,009
11,698
11,906
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Pigteammate
Kukulkan
15
1 / 5 / 0
9,265
545
4,002
7,021
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 4 / 1
8,570
504
9,821
7,328
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
impulse23123
Jormungandr
7
0 / 13 / 0
5,824
343
660
17,340
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
30
Kills
7
7
Deaths
35
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
Chaac
Gadimuca
Chaac
10
0
8
14
L
2
3
1
0.83
W
Eset
3
3
0
1
L
Kukulkan
Pigteammate
Kukulkan
1
5
0
0.2
W
Neith
4
0
0
4
W
7
3
9
3.83
L
3
4
1
0.88
L
Jormungandr
impulse23123
Jormungandr
0
13
0
0
W
Erlang Shen
realDeepSleeper
Erlang Shen
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,908
Damage
25,203
49,878
Taken
57,816
26,668
Mitigated
28,935
18,218
Healing
6,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,711
3,640
0
1,698
14,429
4,248
0
0
14,154
0
19,369
W
Chaac
Gadimuca
Chaac
13,321
4,054
296
8,281
13,187
10,685
917
5,355
7,832
0
41,203
L
7,009
705
453
3,208
11,698
11,906
0
0
11,395
26,026
0
W
Eset
5,476
347
179
2,035
8,834
3,448
1,158
6,330
2,504
58,420
0
L
Kukulkan
Pigteammate
Kukulkan
4,002
800
0
0
7,021
2,679
943
0
7,021
56,121
0
W
Neith
3,419
1,176
0
1,898
5,487
3,532
1,409
2,639
2,848
0
41,152
W
12,424
9,317
0
4,358
12,375
4,613
1,431
4,636
7,739
0
44,175
L
9,821
1,052
0
660
7,328
2,013
0
3,178
4,129
51,631
0
L
Jormungandr
impulse23123
Jormungandr
660
299
0
444
17,340
8,089
94
2,298
14,942
11,904
0
W
Erlang Shen
realDeepSleeper
Erlang Shen
6,268
3,658
0
1,171
9,995
4,390
1,783
2,532
7,463
0
81,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,543
Gold Earned
37,593
488
Minions Killed
316
0
Camps Cleared
0
1,621,041
Distance Traveled
1,394,085
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,161
362
42
2
0
274,274
0
W
Chaac
9,308
548
54
3
0
348,404
0
L
Ymir
7,773
457
51
3
0
300,912
6
W
Eset
9,568
563
124
7
0
291,143
0
L
Kukulkan
9,265
545
131
8
0
274,200
2
W
Neith
9,246
544
84
5
0
310,923
0
W
Izanami
8,944
526
82
5
0
303,936
1
L
Merlin
8,570
504
85
5
0
269,803
0
L
Jormungandr
5,824
343
7
0
0
274,896
7
W
Erlang Shen
10,477
616
144
8
0
366,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role