Player Matchup

Apollo
Apollo
Atwil
Apollo
Level 83
God Stats
0W - 3L
1,184 SR
Queue Stats
70W - 76L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
DormantBeast_
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,443 Elo+
Party 2
Mercury
Mercury
KuroCrow-
Mercury
Level 107
God Stats
0W - 1L
1,271 SR
Queue Stats
12W - 16L
1,401 Elo+
Party 2
Thoth
Thoth
ToadyWyn
Thoth
Level 22
God Stats
0W - 2L
1,292 SR
Queue Stats
3W - 6L
1,373 Elo+
Solo
Sylvanus
Sylvanus
x508xNoChance
Sylvanus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 129L
1,545 Elo+
Solo
Team Averages
Level 87
1,349 SR
1,449 Elo+

VS

Team Averages
Level 126
1,423 SR
1,463 Elo+
Sylvanus
Sylvanus
Biricutico3298
Sylvanus
Level 141
God Stats
4W - 5L
1,512 SR
Queue Stats
232W - 247L
1,423 Elo+
Party 1
Merlin
Merlin
DrDenzel-
Merlin
Level 60
God Stats
2W - 5L
1,262 SR
Queue Stats
99W - 132L
1,478 Elo+
Solo
Athena
Athena
Janmes
Athena
Level 156
God Stats
2W - 4L
1,156 SR
Queue Stats
750W - 827L
1,468 Elo+
Party 1
Da Ji
Da Ji
MoDeSt0 666
Da Ji
Level 145
God Stats
4W - 0L
1,702 SR
Queue Stats
236W - 248L
1,513 Elo+
Party 1
Skadi
Skadi
jeremiahthelion
Skadi
Level 126
God Stats
1W - 5L
1,485 SR
Queue Stats
180W - 187L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Atwil
Apollo
16
3 / 4 / 6
9,444
726
16,691
12,329
6,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
17
2 / 6 / 8
10,295
792
10,335
23,311
31,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
KuroCrow-
Mercury
16
5 / 6 / 4
9,621
740
14,153
13,073
5,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
ToadyWyn
Thoth
16
0 / 5 / 9
9,022
694
16,317
11,567
4,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
x508xNoChance
Sylvanus
16
5 / 6 / 7
9,831
756
19,514
20,433
11,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 4 / 19
9,651
742
7,122
16,916
17,579
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
DrDenzel-
Merlin
19
13 / 4 / 12
11,996
923
25,723
15,042
7,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
Janmes
Athena
18
2 / 1 / 18
11,242
865
6,589
27,557
18,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 4 / 12
10,260
789
13,736
13,858
6,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
7 / 2 / 17
11,655
897
18,407
15,922
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
105
15
Kills
27
27
Deaths
15
34
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Apollo
Atwil
Apollo
3
4
6
1.5
W
Sylvanus
1
4
19
2.63
L
Kuzenbo
2
6
8
1
W
Merlin
DrDenzel-
Merlin
13
4
12
4.75
W
Athena
Janmes
Athena
2
1
18
11
L
Mercury
KuroCrow-
Mercury
5
6
4
1.17
W
4
4
12
2.5
L
Thoth
ToadyWyn
Thoth
0
5
9
0.9
W
7
2
17
7.75
L
Sylvanus
x508xNoChance
Sylvanus
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,010
Damage
71,577
80,713
Taken
89,295
60,209
Mitigated
57,411
24,873
Healing
48,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Atwil
Apollo
16,691
7,832
1,813
2,736
12,329
6,573
0
5,023
7,306
0
26,654
W
Sylvanus
7,122
812
9,047
5,482
16,916
17,579
177
7,786
9,130
9,677
0
L
Kuzenbo
10,335
3,624
2,429
3,327
23,311
31,716
0
12,589
10,722
19,166
0
W
Merlin
DrDenzel-
Merlin
25,723
2,916
2,292
2,298
15,042
7,141
514
7,971
7,071
49,748
0
W
Athena
Janmes
Athena
6,589
2,093
2,012
14,138
27,557
18,937
506
15,225
12,332
13,170
0
L
Mercury
KuroCrow-
Mercury
14,153
6,503
67
1,006
13,073
5,793
0
6,524
6,549
0
21,954
W
13,736
2,257
2,607
2,679
13,858
6,731
548
6,965
6,893
0
22,634
L
Thoth
ToadyWyn
Thoth
16,317
1,325
621
1,485
11,567
4,840
0
5,813
5,754
36,398
0
W
18,407
8,606
2,168
5,944
15,922
7,023
3,375
8,219
7,703
0
57,328
L
Sylvanus
x508xNoChance
Sylvanus
19,514
3,025
4,308
7,081
20,433
11,287
0
9,485
10,948
27,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,213
Gold Earned
54,804
140
Minions Killed
181
0
Camps Cleared
0
1,178,330
Distance Traveled
1,134,570
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,444
726
25
2
0
240,077
0
W
Sylvanus
9,651
742
7
1
0
212,155
0
L
Kuzenbo
10,295
792
14
1
0
225,365
1
W
Merlin
11,996
923
55
4
0
188,033
0
W
Athena
11,242
865
11
1
0
278,718
0
L
Mercury
9,621
740
17
1
0
274,357
0
W
Da Ji
10,260
789
14
1
0
232,908
1
L
Thoth
9,022
694
65
5
0
215,973
0
W
Skadi
11,655
897
94
7
0
222,756
1
L
Sylvanus
9,831
756
19
1
0
222,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role