Player Matchup

Sun Wukong
Sun Wukong
Amabae
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,819 Elo+
Party 2
Danzaburou
Danzaburou
KayteeKay
Danzaburou
Level 29
God Stats
2W - 1L
1,534 SR
Queue Stats
138W - 158L
1,464 Elo+
Party 1
Ra
Ra
YourTyrsDontFall
Ra
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,916 Elo+
Party 2
Erlang Shen
Erlang Shen
xhoff1011x
Erlang Shen
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,823 Elo+
Party 2
Fenrir
Fenrir
younglo1
Fenrir
Level 25
God Stats
1W - 2L
1,269 SR
Queue Stats
82W - 96L
1,607 Elo+
Party 1
Team Averages
Level 25
1,461 SR
1,726 Elo+

VS

Team Averages
Level 27
1,600 SR
1,598 Elo+
Skadi
Skadi
DerHitzkrieg
Skadi
Level 27
God Stats
3W - 1L
1,832 SR
Queue Stats
33W - 26L
1,606 Elo+
Party 3
Tsukuyomi
Tsukuyomi
EllCuh
Tsukuyomi
Level 24
God Stats
13W - 17L
1,555 SR
Queue Stats
39W - 44L
1,608 Elo+
Solo
Bellona
Bellona
Hordok
Bellona
Level 29
God Stats
3W - 3L
1,570 SR
Queue Stats
32W - 32L
1,570 Elo+
Party 3
Chronos
Chronos
PhiRune
Chronos
Level 26
God Stats
12W - 19L
1,481 SR
Queue Stats
26W - 26L
1,581 Elo+
Party 3
Anubis
Anubis
TheMantisWhip
Anubis
Level 29
God Stats
33W - 35L
1,563 SR
Queue Stats
299W - 324L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amabae
Sun Wukong
17
7 / 0 / 6
10,171
636
12,470
11,859
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
KayteeKay
Danzaburou
14
4 / 6 / 3
8,788
549
4,697
12,292
4,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 1 / 12
9,281
580
7,544
7,428
3,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
xhoff1011x
Erlang Shen
13
4 / 5 / 5
8,459
529
10,220
14,613
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
younglo1
Fenrir
17
13 / 2 / 6
10,123
633
11,716
13,352
6,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 3
9,973
623
11,602
14,960
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
EllCuh
Tsukuyomi
13
1 / 5 / 0
7,453
466
4,279
10,109
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Hordok
Bellona
11
4 / 8 / 4
7,898
494
12,049
14,491
11,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
PhiRune
Chronos
14
2 / 6 / 1
8,192
512
7,995
13,462
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 6 / 0
7,001
438
6,586
12,708
6,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
31
Kills
14
14
Deaths
31
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Amabae
Sun Wukong
7
0
6
10
L
7
6
3
1.42
L
Tsukuyomi
EllCuh
Tsukuyomi
1
5
0
0.2
L
Bellona
Hordok
Bellona
4
8
4
0.75
W
Danzaburou
KayteeKay
Danzaburou
4
6
3
0.92
L
Chronos
PhiRune
Chronos
2
6
1
0.42
L
0
6
0
0
W
3
1
12
9
W
Erlang Shen
xhoff1011x
Erlang Shen
4
5
5
1.3
W
Fenrir
younglo1
Fenrir
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,647
Damage
42,511
59,544
Taken
65,730
29,400
Mitigated
30,311
20,608
Healing
20,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Amabae
Sun Wukong
12,470
4,429
0
5,175
11,859
6,290
0
6,119
5,740
0
68,449
L
11,602
7,275
0
5,681
14,960
4,548
273
915
13,970
0
64,272
L
Tsukuyomi
EllCuh
Tsukuyomi
4,279
1,144
0
3,846
10,109
3,029
226
133
9,901
0
42,797
L
Bellona
Hordok
Bellona
12,049
4,645
0
3,357
14,491
11,816
319
1,910
12,431
0
34,609
W
Danzaburou
KayteeKay
Danzaburou
4,697
2,728
0
2,232
12,292
4,150
350
0
12,292
0
40,774
L
Chronos
PhiRune
Chronos
7,995
2,284
0
3,470
13,462
4,194
1,144
4,002
9,210
40,861
0
L
6,586
1,079
0
4,546
12,708
6,724
0
184
12,174
36,878
0
W
7,544
1,066
1,086
3,611
7,428
3,892
323
3,126
4,302
48,741
0
W
Erlang Shen
xhoff1011x
Erlang Shen
10,220
6,344
0
2,618
14,613
8,536
0
2,383
12,230
0
48,655
W
Fenrir
younglo1
Fenrir
11,716
3,047
0
5,886
13,352
6,532
0
2,953
10,399
0
60,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,822
Gold Earned
40,517
496
Minions Killed
377
0
Camps Cleared
0
1,538,664
Distance Traveled
1,437,792
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,171
636
147
9
0
301,300
2
L
Skadi
9,973
623
125
8
0
270,608
2
L
Tsukuyomi
7,453
466
83
5
0
343,509
4
L
Bellona
7,898
494
34
2
0
275,246
1
W
Danzaburou
8,788
549
82
5
0
282,015
0
L
Chronos
8,192
512
70
4
0
300,327
3
L
Anubis
7,001
438
65
4
0
248,102
4
W
Ra
9,281
580
91
6
0
309,534
1
W
Erlang Shen
8,459
529
67
4
0
311,702
5
W
Fenrir
10,123
633
109
7
0
334,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role