Player Matchup

Anhur
Anhur
FinishedSix22
Anhur
Level 65
God Stats
0W - 3L
1,768 SR
Queue Stats
99W - 129L
1,478 Elo+
Party 3
Bakasura
Bakasura
KnowingMoon6510
Bakasura
Level 88
God Stats
3W - 6L
1,416 SR
Queue Stats
302W - 328L
1,544 Elo+
Party 3
Raijin
Raijin
RougeDogVillian_
Raijin
Level 146
God Stats
17W - 24L
1,477 SR
Queue Stats
759W - 785L
1,510 Elo+
Solo
Sylvanus
Sylvanus
TarrierBull9688
Sylvanus
Level 89
God Stats
8W - 10L
1,294 SR
Queue Stats
274W - 245L
1,540 Elo+
Solo
Tiamat
Tiamat
itsZorgon
Tiamat
Level 103
God Stats
16W - 9L
1,666 SR
Queue Stats
154W - 155L
1,518 Elo+
Solo
Team Averages
Level 98
1,524 SR
1,518 Elo+

VS

Team Averages
Level 109
1,600 SR
1,589 Elo+
Da Ji
Da Ji
Epicmoxy
Da Ji
Level 103
God Stats
17W - 10L
1,821 SR
Queue Stats
145W - 132L
1,483 Elo+
Party 1
Cerberus
Cerberus
FixGamePls
Cerberus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 2L
1,951 Elo+
Party 2
Tyr
Tyr
NoToRiUS8
Tyr
Level 157
God Stats
2W - 2L
1,547 SR
Queue Stats
79W - 85L
1,511 Elo+
Party 2
Tiamat
Tiamat
cewabul1
Tiamat
Level 108
God Stats
26W - 19L
1,533 SR
Queue Stats
328W - 295L
1,486 Elo+
Party 1
Cupid
Cupid
rolycat
Cupid
Level 158
God Stats
16W - 12L
1,597 SR
Queue Stats
146W - 160L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
9,348
406
10,099
20,760
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
16
1 / 7 / 2
10,007
435
5,998
21,005
8,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 6 / 1
10,969
477
15,912
16,841
7,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
12
2 / 7 / 2
9,073
394
7,188
23,104
20,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
itsZorgon
Tiamat
17
1 / 5 / 1
10,511
457
10,998
16,809
16,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Epicmoxy
Da Ji
17
9 / 4 / 12
12,502
544
14,199
14,288
5,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
FixGamePls
Cerberus
18
8 / 0 / 21
13,688
595
20,170
24,915
29,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 1 / 5
13,236
575
6,893
14,184
12,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
cewabul1
Tiamat
20
6 / 1 / 12
13,686
595
20,020
11,762
9,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
rolycat
Cupid
19
9 / 1 / 14
12,857
559
17,852
18,158
7,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
98
7
Kills
34
34
Deaths
7
8
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Epicmoxy
Da Ji
9
4
12
3.75
L
1
9
2
0.22
W
Cerberus
FixGamePls
Cerberus
8
0
21
18.5
L
Bakasura
1
7
2
0.29
W
2
1
5
4.5
L
2
6
1
0.42
L
Sylvanus
2
7
2
0.43
W
Tiamat
cewabul1
Tiamat
6
1
12
12
L
Tiamat
itsZorgon
Tiamat
1
5
1
0.3
W
Cupid
rolycat
Cupid
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,195
Damage
79,134
98,519
Taken
83,307
61,058
Mitigated
65,928
21,948
Healing
33,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Epicmoxy
Da Ji
14,199
4,285
0
1,073
14,288
5,906
756
5,010
9,120
0
54,730
L
10,099
4,427
0
4,326
20,760
7,345
574
7,836
12,924
0
57,131
W
Cerberus
FixGamePls
Cerberus
20,170
2,214
0
8,888
24,915
29,828
1,071
11,363
13,278
63,268
0
L
Bakasura
5,998
4,340
0
2,558
21,005
8,084
953
7,717
13,288
0
64,570
W
6,893
953
0
5,549
14,184
12,657
1,231
4,453
9,731
0
91,090
L
15,912
2,754
0
4,977
16,841
7,645
329
6,918
9,923
81,596
0
L
Sylvanus
7,188
1,377
2,523
3,659
23,104
20,995
334
9,000
14,104
28,623
0
W
Tiamat
cewabul1
Tiamat
20,020
1,640
0
5,543
11,762
9,794
3,437
5,131
6,414
99,514
0
L
Tiamat
itsZorgon
Tiamat
10,998
2,322
743
3,162
16,809
16,989
108
8,719
8,090
68,277
0
W
Cupid
rolycat
Cupid
17,852
11,816
1,331
11,567
18,158
7,743
5,762
8,141
10,017
0
99,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,908
Gold Earned
65,969
561
Minions Killed
716
0
Camps Cleared
0
1,868,900
Distance Traveled
2,283,740
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,502
544
79
3
0
475,922
2
L
Anhur
9,348
406
93
4
0
363,525
5
W
Cerberus
13,688
595
108
5
0
497,051
8
L
Bakasura
10,007
435
139
6
0
432,222
5
W
Tyr
13,236
575
186
8
0
428,293
4
L
Raijin
10,969
477
155
7
0
309,295
6
L
Sylvanus
9,073
394
42
2
0
360,206
6
W
Tiamat
13,686
595
217
9
0
470,950
4
L
Tiamat
10,511
457
132
6
0
403,652
3
W
Cupid
12,857
559
126
5
0
411,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role