Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Fugich
Rama
Level 160
God Stats
2W - 3L
1,440 SR
Queue Stats
35W - 29L
1,596 Elo+
Party 1
Anubis
Anubis
MurphysLaww
Anubis
Level 143
God Stats
2W - 2L
1,382 SR
Queue Stats
20W - 12L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
efanbwady
Cthulhu
Level 16
God Stats
1W - 0L
1,473 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
x_BigO_x
Cu Chulainn
Level 40
God Stats
2W - 1L
1,712 SR
Queue Stats
9W - 9L
1,513 Elo+
Party 3
Team Averages
Level 101
1,501 SR
1,541 Elo+

VS

Team Averages
Level 73
1,712 SR
1,458 Elo+
Mercury
Mercury
JTSTricky9
Mercury
Level 67
God Stats
19W - 20L
1,486 SR
Queue Stats
104W - 120L
1,506 Elo+
Party 2
Tiamat
Tiamat
Mac3005
Tiamat
Level 18
God Stats
1W - 2L
1,949 SR
Queue Stats
8W - 10L
1,551 Elo+
Party 2
Sun Wukong
Sun Wukong
TheLoneWolfAwooo
Sun Wukong
Level 125
God Stats
0W - 1L
1,741 SR
Queue Stats
120W - 164L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
UnraisedShark
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,219 Elo+
Solo
Artemis
Artemis
iKingJameslll
Artemis
Level 127
God Stats
3W - 9L
1,886 SR
Queue Stats
112W - 146L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 3 / 8
9,686
807
8,243
12,952
12,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Fugich
Rama
18
8 / 2 / 11
11,505
959
14,945
11,019
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
18
9 / 2 / 11
11,563
964
18,140
9,498
5,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
efanbwady
Cthulhu
14
0 / 0 / 12
8,415
701
6,862
11,825
8,499
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
x_BigO_x
Cu Chulainn
17
5 / 2 / 11
10,409
867
11,555
15,608
10,376
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JTSTricky9
Mercury
15
4 / 5 / 3
9,190
766
8,123
13,123
4,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Mac3005
Tiamat
14
2 / 5 / 2
8,523
710
11,642
11,474
7,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TheLoneWolfAwooo
Sun Wukong
14
0 / 3 / 2
7,417
618
9,190
17,070
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
UnraisedShark
Baron Samedi
13
1 / 6 / 3
7,426
619
6,508
11,797
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
15
1 / 7 / 4
8,396
700
7,840
14,211
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
26
Kills
8
9
Deaths
26
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
8
2.67
W
Rama
Fugich
Rama
8
2
11
6.75
L
Mercury
JTSTricky9
Mercury
4
5
3
1.1
L
Tiamat
Mac3005
Tiamat
2
5
2
0.6
W
Anubis
9
2
11
7.25
L
Sun Wukong
TheLoneWolfAwooo
Sun Wukong
0
3
2
0.33
L
Baron Samedi
UnraisedShark
Baron Samedi
1
6
3
0.42
W
Cthulhu
efanbwady
Cthulhu
0
0
12
6
L
Artemis
1
7
4
0.43
W
Cu Chulainn
x_BigO_x
Cu Chulainn
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,745
Damage
43,303
60,902
Taken
67,675
42,336
Mitigated
33,075
15,778
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,243
1,790
0
1,886
12,952
12,142
903
3,302
9,229
0
19,655
W
Rama
Fugich
Rama
14,945
11,782
0
4,860
11,019
6,213
5,073
2,364
8,317
0
40,971
L
Mercury
JTSTricky9
Mercury
8,123
3,687
0
2,078
13,123
4,270
0
5,394
7,679
0
17,068
L
Tiamat
Mac3005
Tiamat
11,642
2,278
118
1,706
11,474
7,598
0
3,638
7,811
24,849
0
W
Anubis
18,140
998
146
4,419
9,498
5,106
1,735
996
8,240
49,523
0
L
Sun Wukong
TheLoneWolfAwooo
Sun Wukong
9,190
1,061
0
6,299
17,070
11,819
0
6,365
10,630
0
26,439
L
Baron Samedi
UnraisedShark
Baron Samedi
6,508
933
1,034
2,054
11,797
4,801
0
5,961
5,761
19,450
0
W
Cthulhu
efanbwady
Cthulhu
6,862
418
596
500
11,825
8,499
245
5,163
6,113
20,063
0
L
Artemis
7,840
3,496
0
2,781
14,211
4,587
145
5,221
8,815
0
20,293
W
Cu Chulainn
x_BigO_x
Cu Chulainn
11,555
1,415
0
3,371
15,608
10,376
141
5,114
9,939
4,240
35,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,578
Gold Earned
40,952
304
Minions Killed
182
8
Camps Cleared
4
1,148,284
Distance Traveled
1,030,699
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,686
807
35
3
3
248,334
3
W
Rama
11,505
959
73
6
1
203,959
0
L
Mercury
9,190
766
34
3
2
227,492
0
L
Tiamat
8,523
710
37
3
1
182,273
2
W
Anubis
11,563
964
81
7
1
199,404
0
L
Sun Wukong
7,417
618
44
4
0
249,611
0
L
Baron Samedi
7,426
619
38
3
0
192,800
0
W
Cthulhu
8,415
701
30
3
1
253,461
2
L
Artemis
8,396
700
29
2
1
178,523
3
W
Cu Chulainn
10,409
867
85
7
2
243,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role