Player Matchup

Nemesis
Nemesis
GodsSleyer
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,941 Elo+
Solo
Anubis
Anubis
Zekejr06
Anubis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,501 Elo+
Party 1
Fenrir
Fenrir
baldeia
Fenrir
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 23L
1,702 Elo+
Solo
Cthulhu
Cthulhu
llProficientll
Cthulhu
Level 17
God Stats
6W - 7L
1,451 SR
Queue Stats
6W - 7L
1,280 Elo+
Party 1
Olorun
Olorun
xXShAd0w4YTXx
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,654 Elo+
Solo
Team Averages
Level 15
1,490 SR
1,616 Elo+

VS

Team Averages
Level 13
1,613 SR
1,638 Elo+
Ymir
Ymir
AdmiralThrawn32
Ymir
Level 27
God Stats
20W - 9L
1,635 SR
Queue Stats
170W - 162L
1,674 Elo+
Solo
Heimdallr
Heimdallr
Boots1254
Heimdallr
Level 4
God Stats
4W - 1L
1,780 SR
Queue Stats
6W - 2L
1,664 Elo+
Solo
Tyr
Tyr
Hibachi-Noodles
Tyr
Level 3
God Stats
4W - 1L
1,651 SR
Queue Stats
14W - 12L
1,481 Elo+
Solo
Ne Zha
Ne Zha
SaucyBoyMax
Ne Zha
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
198W - 218L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
TheEmo1
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,882 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GodsSleyer
Nemesis
7
1 / 4 / 3
4,833
483
4,575
8,079
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Zekejr06
Anubis
7
4 / 5 / 3
5,311
531
3,470
6,126
2,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
baldeia
Fenrir
8
2 / 6 / 3
5,170
517
4,731
9,912
2,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
2 / 4 / 3
5,236
524
3,110
8,129
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 3 / 0
3,461
346
552
1,660
365
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 7
6,071
607
5,370
8,187
3,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Boots1254
Heimdallr
12
8 / 1 / 5
7,314
731
8,515
7,624
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 1 / 0
5,957
596
2,419
4,408
2,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
10
3 / 2 / 2
6,132
613
4,079
6,915
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
TheEmo1
Baron Samedi
10
5 / 3 / 1
6,279
628
6,207
7,040
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
22
22
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Heimdallr
Boots1254
Heimdallr
8
1
5
10.5
L
Nemesis
GodsSleyer
Nemesis
1
4
3
0.63
W
3
1
0
3
W
Ne Zha
3
2
2
2
W
Baron Samedi
TheEmo1
Baron Samedi
5
3
1
1.83
L
Anubis
Zekejr06
Anubis
4
5
3
1.1
L
Fenrir
baldeia
Fenrir
2
6
3
0.58
L
2
4
3
0.88
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,438
Damage
26,590
33,906
Taken
34,174
10,848
Mitigated
13,988
3,869
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,370
1,614
157
3,208
8,187
3,805
33
1,270
6,917
30,603
0
W
Heimdallr
Boots1254
Heimdallr
8,515
5,575
0
4,329
7,624
2,337
187
1,211
6,413
0
37,449
L
Nemesis
GodsSleyer
Nemesis
4,575
2,424
0
316
8,079
2,098
0
2,621
5,378
0
15,304
W
2,419
683
0
706
4,408
2,680
877
882
3,526
0
24,059
W
Ne Zha
4,079
2,330
0
3,477
6,915
2,151
0
1,229
5,686
0
32,587
W
Baron Samedi
TheEmo1
Baron Samedi
6,207
603
210
2,068
7,040
3,015
561
2,540
4,500
30,268
0
L
Anubis
Zekejr06
Anubis
3,470
700
0
1,204
6,126
2,567
0
1,860
4,228
8,763
0
L
Fenrir
baldeia
Fenrir
4,731
842
0
2,054
9,912
2,438
0
1,632
8,253
0
17,501
L
3,110
955
0
276
8,129
3,380
0
4,098
3,780
14,371
0
L
552
344
0
19
1,660
365
0
905
683
724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,011
Gold Earned
31,753
76
Minions Killed
293
0
Camps Cleared
0
844,053
Distance Traveled
966,889
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,071
607
43
4
0
188,057
3
W
Heimdallr
7,314
731
63
6
0
176,479
1
L
Nemesis
4,833
483
29
3
0
189,202
2
W
Tyr
5,957
596
51
5
0
215,158
4
W
Ne Zha
6,132
613
78
8
0
217,939
1
W
Baron Samedi
6,279
628
58
6
0
169,256
0
L
Anubis
5,311
531
9
1
0
149,707
0
L
Fenrir
5,170
517
24
2
0
234,157
1
L
Cthulhu
5,236
524
14
1
0
207,435
0
L
Olorun
3,461
346
0
0
0
63,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role