Player Matchup

Fenrir
Fenrir
C_Pirrie
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
GoLDxWiReD
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
KolpZ0333
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 80L
1,354 Elo+
Solo
Hel
Hel
docile_expander
Hel
Level 29
God Stats
5W - 8L
1,373 SR
Queue Stats
24W - 37L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
sonic-fm
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 21
1,475 SR
1,444 Elo+

VS

Team Averages
Level 18
1,449 SR
1,390 Elo+
Agni
Agni
Angrywhiteboy96
Agni
Level 24
God Stats
16W - 9L
1,573 SR
Queue Stats
78W - 71L
1,409 Elo+
Solo
Tyr
Tyr
LObRaX-l
Tyr
Level 2
God Stats
6W - 7L
1,500 SR
Queue Stats
62W - 60L
1,500 Elo+
Solo
Tiamat
Tiamat
Phantom7969
Tiamat
Level 28
God Stats
5W - 6L
1,408 SR
Queue Stats
14W - 19L
1,208 Elo+
Solo
Anhur
Anhur
chukinhio
Anhur
Level 18
God Stats
33W - 26L
1,538 SR
Queue Stats
41W - 34L
1,416 Elo+
Party 1
Ymir
Ymir
nitadu
Ymir
Level 18
God Stats
8W - 5L
1,227 SR
Queue Stats
41W - 34L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
C_Pirrie
Fenrir
11
1 / 4 / 0
6,778
399
4,845
8,340
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 2
6,313
371
2,588
10,096
5,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
KolpZ0333
Hades
13
4 / 6 / 2
7,726
454
9,051
13,871
5,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 0
6,354
374
5,592
9,149
2,732
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
sonic-fm
Sun Wukong
8
0 / 6 / 0
5,435
320
3,350
10,436
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
6,698
394
4,899
3,367
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 1 / 3
9,391
552
6,970
9,740
8,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
17
8 / 2 / 3
10,730
631
11,849
10,397
6,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
chukinhio
Anhur
13
5 / 1 / 7
8,180
481
9,021
7,582
2,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
nitadu
Ymir
13
5 / 2 / 7
8,152
480
6,671
9,759
5,990
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
23
24
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Fenrir
C_Pirrie
Fenrir
1
4
0
0.25
L
1
1
2
2
L
Hades
KolpZ0333
Hades
4
6
2
0.83
W
4
1
3
5.5
W
Tiamat
8
2
3
4.75
W
Anhur
chukinhio
Anhur
5
1
7
8.5
L
0
7
0
0
W
Ymir
nitadu
Ymir
5
2
7
4.25
L
Sun Wukong
sonic-fm
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,426
Damage
39,410
51,892
Taken
40,845
22,687
Mitigated
23,710
7,513
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,899
510
246
304
3,367
946
350
1,763
1,554
20,732
0
L
Fenrir
C_Pirrie
Fenrir
4,845
908
0
363
8,340
3,845
168
853
7,383
0
17,534
L
2,588
96
511
854
10,096
5,442
0
5,925
3,913
12,630
0
L
Hades
KolpZ0333
Hades
9,051
1,094
0
3,980
13,871
5,740
0
8,035
5,316
40,467
0
W
6,970
1,588
0
1,079
9,740
8,150
200
1,083
8,632
0
39,540
W
Tiamat
11,849
1,540
243
4,148
10,397
6,160
1,350
6,321
4,026
65,213
0
W
Anhur
chukinhio
Anhur
9,021
5,984
390
2,664
7,582
2,464
2,789
3,500
4,032
0
37,725
L
5,592
44
459
966
9,149
2,732
1,722
3,911
5,054
27,515
0
W
Ymir
nitadu
Ymir
6,671
1,829
982
2,034
9,759
5,990
459
4,564
5,095
22,730
0
L
Sun Wukong
sonic-fm
Sun Wukong
3,350
654
0
380
10,436
4,928
0
3,451
6,807
0
19,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
43,151
194
Minions Killed
362
0
Camps Cleared
0
1,313,182
Distance Traveled
1,419,458
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,698
394
45
3
0
199,846
0
L
Fenrir
6,778
399
30
2
0
277,550
0
L
Ymir
6,313
371
20
1
0
270,509
0
L
Hades
7,726
454
79
5
0
256,329
0
W
Tyr
9,391
552
96
6
0
319,703
3
W
Tiamat
10,730
631
124
7
0
332,593
2
W
Anhur
8,180
481
63
4
0
261,178
1
L
Hel
6,354
374
39
2
0
242,699
0
W
Ymir
8,152
480
34
2
0
306,138
0
L
Sun Wukong
5,435
320
26
2
0
266,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role