Player Matchup

Tsukuyomi
Tsukuyomi
DanDrew Isnt It
Tsukuyomi
Level 12
God Stats
3W - 1L
1,451 SR
Queue Stats
8W - 7L
1,344 Elo+
Party 2
Ares
Ares
Eoufig
Ares
Level 28
God Stats
10W - 11L
1,593 SR
Queue Stats
146W - 138L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
Philu21
Sun Wukong
Level 28
God Stats
55W - 46L
1,443 SR
Queue Stats
147W - 168L
1,341 Elo+
Solo
Janus
Janus
Turgid Cucumber
Janus
Level 15
God Stats
2W - 5L
1,098 SR
Queue Stats
23W - 32L
1,341 Elo+
Party 2
Rama
Rama
sweatygamer99
Rama
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 34L
1,374 Elo+
Party 2
Team Averages
Level 26
1,417 SR
1,382 Elo+

VS

Team Averages
Level 22
1,407 SR
1,354 Elo+
Pele
Pele
Aldrax
Pele
Level 28
God Stats
0W - 2L
1,340 SR
Queue Stats
91W - 120L
1,284 Elo+
Party 1
Nemesis
Nemesis
DerLu99
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 110L
1,288 Elo+
Party 1
Arachne
Arachne
JoshRiv
Arachne
Level 26
God Stats
11W - 7L
1,582 SR
Queue Stats
73W - 70L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
Kaneda81
Ao Kuang
Level 22
God Stats
3W - 4L
1,115 SR
Queue Stats
112W - 150L
1,280 Elo+
Party 1
Chaac
Chaac
OTPLuNaTiiC
Chaac
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 30L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DanDrew Isnt It
Tsukuyomi
20
10 / 7 / 2
14,271
549
17,442
20,676
11,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
Eoufig
Ares
20
8 / 2 / 9
14,565
560
16,719
22,213
29,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Philu21
Sun Wukong
18
5 / 5 / 7
13,011
500
14,583
26,057
21,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 6 / 7
12,217
470
8,721
10,592
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
2 / 4 / 5
12,749
490
9,779
18,649
8,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aldrax
Pele
19
3 / 6 / 6
11,795
454
9,436
17,748
6,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
DerLu99
Nemesis
17
2 / 6 / 6
11,258
433
6,923
17,513
9,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
JoshRiv
Arachne
19
7 / 6 / 5
12,603
485
15,828
20,058
11,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Kaneda81
Ao Kuang
18
7 / 5 / 3
12,156
468
14,615
16,623
6,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 4 / 5
12,126
466
15,884
22,305
22,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
48
27
Kills
23
24
Deaths
27
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Pele
Aldrax
Pele
3
6
6
1
W
Tsukuyomi
DanDrew Isnt It
Tsukuyomi
10
7
2
1.57
L
Nemesis
DerLu99
Nemesis
2
6
6
0.83
W
Ares
Eoufig
Ares
8
2
9
6.25
L
Arachne
JoshRiv
Arachne
7
6
5
1.58
L
Ao Kuang
Kaneda81
Ao Kuang
7
5
3
1.7
L
4
4
5
1.63
W
Sun Wukong
Philu21
Sun Wukong
5
5
7
1.7
W
2
6
7
0.92
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,244
Damage
62,686
98,187
Taken
94,247
74,071
Mitigated
57,214
22,832
Healing
23,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Aldrax
Pele
9,436
1,446
0
1,277
17,748
6,838
755
4,317
13,281
0
70,842
W
Tsukuyomi
DanDrew Isnt It
Tsukuyomi
17,442
3,638
0
4,684
20,676
11,302
3,421
896
19,780
0
97,053
L
Nemesis
DerLu99
Nemesis
6,923
3,074
0
1,863
17,513
9,415
1,206
2,476
14,937
0
63,309
W
Ares
Eoufig
Ares
16,719
503
570
1,305
22,213
29,152
0
1,776
20,437
85,259
0
L
Arachne
JoshRiv
Arachne
15,828
10,498
0
7,091
20,058
11,669
0
5,872
14,010
0
83,901
L
Ao Kuang
Kaneda81
Ao Kuang
14,615
4,748
0
5,351
16,623
6,567
1,105
5,213
11,085
46,024
0
L
15,884
1,354
0
7,693
22,305
22,725
1,251
7,562
14,533
0
77,634
W
Sun Wukong
Philu21
Sun Wukong
14,583
2,766
0
7,886
26,057
21,174
1,087
9,168
16,889
0
61,824
W
8,721
734
0
34
10,592
4,243
4,330
945
9,647
65,975
0
W
9,779
7,429
0
8,353
18,649
8,200
7,860
1,830
16,819
0
73,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,813
Gold Earned
59,938
574
Minions Killed
508
0
Camps Cleared
0
2,410,162
Distance Traveled
2,425,506
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,795
454
102
4
0
506,642
0
W
Tsukuyomi
14,271
549
118
5
0
556,995
5
L
Nemesis
11,258
433
112
4
0
442,220
0
W
Ares
14,565
560
114
4
0
487,202
3
L
Arachne
12,603
485
121
5
0
516,440
5
L
Ao Kuang
12,156
468
66
3
0
459,738
0
L
Chaac
12,126
466
107
4
0
500,466
1
W
Sun Wukong
13,011
500
102
4
0
507,122
1
W
Janus
12,217
470
119
5
0
474,929
1
W
Rama
12,749
490
121
5
0
383,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role