Player Matchup

Ymir
Ymir
AmrTwist
Ymir
Level 7
God Stats
6W - 8L
1,338 SR
Queue Stats
301W - 352L
1,360 Elo+
Party 4
Thor
Thor
Ping_sama
Thor
Level 29
God Stats
3W - 2L
1,459 SR
Queue Stats
93W - 94L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
STAR-WARRIOR_CF
Sun Wukong
Level 29
God Stats
17W - 21L
1,557 SR
Queue Stats
41W - 52L
1,477 Elo+
Party 4
Apollo
Apollo
boost622
Apollo
Level 34
God Stats
9W - 11L
1,774 SR
Queue Stats
181W - 205L
1,487 Elo+
Party 4
Danzaburou
Danzaburou
mr-_-hameed
Danzaburou
Level 29
God Stats
11W - 5L
1,597 SR
Queue Stats
72W - 67L
1,454 Elo+
Party 2
Team Averages
Level 26
1,545 SR
1,442 Elo+

VS

Team Averages
Level 17
1,583 SR
1,359 Elo+
Tsukuyomi
Tsukuyomi
Ez_-Un1CoRn
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,084 Elo+
Party 3
Anubis
Anubis
Flanders2002
Anubis
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
27W - 30L
1,353 Elo+
Party 3
Cthulhu
Cthulhu
Hedgehot
Cthulhu
Level 22
God Stats
34W - 27L
1,604 SR
Queue Stats
109W - 115L
1,428 Elo+
Party 1
King Arthur
King Arthur
XMasterLeoX Ger
King Arthur
Level 26
God Stats
42W - 25L
1,595 SR
Queue Stats
122W - 110L
1,429 Elo+
Party 1
Olorun
Olorun
cacachau
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 3 / 9
10,908
474
8,530
22,415
25,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
15
5 / 6 / 7
11,351
494
12,000
14,902
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
STAR-WARRIOR_CF
Sun Wukong
18
11 / 3 / 3
13,062
568
15,533
16,678
12,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
boost622
Apollo
17
14 / 3 / 7
12,649
550
20,128
17,048
7,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
mr-_-hameed
Danzaburou
18
14 / 3 / 4
12,884
560
21,655
15,371
6,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ez_-Un1CoRn
Tsukuyomi
13
1 / 14 / 5
9,425
410
8,461
15,922
4,893
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
18
6 / 7 / 2
12,080
525
13,645
17,929
9,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Hedgehot
Cthulhu
17
4 / 12 / 6
11,213
488
20,121
26,004
22,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
XMasterLeoX Ger
King Arthur
17
7 / 5 / 6
10,712
466
15,638
30,352
23,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
cacachau
Olorun
7
0 / 10 / 0
6,696
291
553
9,186
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
45
Kills
18
18
Deaths
48
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
9
1.83
L
Tsukuyomi
Ez_-Un1CoRn
Tsukuyomi
1
14
5
0.25
L
Anubis
6
7
2
1
L
Cthulhu
Hedgehot
Cthulhu
4
12
6
0.58
W
Thor
5
6
7
1.42
W
Sun Wukong
STAR-WARRIOR_CF
Sun Wukong
11
3
3
4.17
L
King Arthur
XMasterLeoX Ger
King Arthur
7
5
6
2
W
Apollo
boost622
Apollo
14
3
7
5.83
L
Olorun
cacachau
Olorun
0
10
0
0
W
Danzaburou
mr-_-hameed
Danzaburou
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,846
Damage
58,418
86,414
Taken
99,393
58,210
Mitigated
63,056
20,498
Healing
20,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,530
1,453
0
1,176
22,415
25,752
1,418
5,612
16,290
39,262
0
L
Tsukuyomi
Ez_-Un1CoRn
Tsukuyomi
8,461
3,205
0
436
15,922
4,893
0
977
14,945
0
31,121
L
Anubis
13,645
834
0
3,601
17,929
9,386
228
483
17,446
75,678
0
L
Cthulhu
Hedgehot
Cthulhu
20,121
2,020
573
6,612
26,004
22,917
288
2,138
23,866
59,364
0
W
Thor
12,000
3,465
609
2,682
14,902
6,585
1,375
5,382
9,142
0
60,625
W
Sun Wukong
STAR-WARRIOR_CF
Sun Wukong
15,533
5,250
0
3,879
16,678
12,676
1,830
9,573
6,880
0
67,916
L
King Arthur
XMasterLeoX Ger
King Arthur
15,638
1,715
0
8,271
30,352
23,305
28
4,475
25,877
0
50,071
W
Apollo
boost622
Apollo
20,128
14,068
0
7,209
17,048
7,156
7,821
6,450
10,427
0
63,906
L
Olorun
cacachau
Olorun
553
88
142
412
9,186
2,555
0
457
8,729
8,632
0
W
Danzaburou
mr-_-hameed
Danzaburou
21,655
11,032
0
4,943
15,371
6,041
5,695
6,414
8,882
0
68,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,854
Gold Earned
50,126
472
Minions Killed
311
0
Camps Cleared
0
2,013,650
Distance Traveled
1,709,145
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,908
474
59
3
0
438,131
0
L
Tsukuyomi
9,425
410
39
2
0
373,782
0
L
Anubis
12,080
525
121
5
0
365,224
0
L
Cthulhu
11,213
488
72
3
0
379,133
3
W
Thor
11,351
494
88
4
0
396,783
2
W
Sun Wukong
13,062
568
137
6
0
413,611
0
L
King Arthur
10,712
466
67
3
0
405,416
2
W
Apollo
12,649
550
87
4
0
388,471
2
L
Olorun
6,696
291
12
1
0
185,590
6
W
Danzaburou
12,884
560
101
4
0
376,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role