Player Matchup

Scylla
Scylla
Diamond III
JesusIsTheBread
Scylla
Diamond III
Level 125
God Stats
23W - 11L
1,800 SR
Queue Stats
149W - 53L
1,948 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
TouchMeWeiner
Kumbhakarna
Platinum IV
Level 124
God Stats
29W - 7L
1,955 SR
Queue Stats
99W - 71L
1,672 MMR
Party 1
Heimdallr
Heimdallr
Diamond III
WhipMeGrandad
Heimdallr
Diamond III
Level 157
God Stats
22W - 6L
1,898 SR
Queue Stats
190W - 63L
1,981 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,884 SR
1,867 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,594 SR
1,574 MMR
Vulcan
Vulcan
Gold V
Angyalmaci
Vulcan
Gold V
Level 124
God Stats
0W - 1L
1,409 SR
Queue Stats
17W - 12L
1,555 MMR
Party 2
Bacchus
Bacchus
Gold V
Habosbabafos
Bacchus
Gold V
Level 100
God Stats
4W - 3L
1,872 SR
Queue Stats
69W - 41L
1,555 MMR
Party 2
Medusa
Medusa
Gold IV
RajPapa122
Medusa
Gold IV
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 63L
1,614 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
11,043
736
12,168
6,472
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
TouchMeWeiner
Kumbhakarna
14
2 / 1 / 11
11,216
748
5,444
11,524
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
WhipMeGrandad
Heimdallr
14
5 / 2 / 5
10,603
707
12,556
11,653
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Guan YuPersephoneAphroditeThothDiscordia

VS

Bans
FenrirAwilixCabrakanAnhurAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Angyalmaci
Vulcan
12
0 / 6 / 2
8,682
579
7,943
9,082
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Habosbabafos
Bacchus
12
2 / 3 / 2
9,767
651
7,892
16,167
18,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
RajPapa122
Medusa
12
2 / 5 / 1
9,424
628
7,852
10,925
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
4
4
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Angyalmaci
Vulcan
0
6
2
0.17
L
Bacchus
Habosbabafos
Bacchus
2
3
2
1
W
7
1
5
9.5
L
Medusa
RajPapa122
Medusa
2
5
1
0.5
W
Kumbhakarna
TouchMeWeiner
Kumbhakarna
2
1
11
7.5
W
Heimdallr
WhipMeGrandad
Heimdallr
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,168
Damage
23,687
29,649
Taken
36,174
18,175
Mitigated
27,284
11,367
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Angyalmaci
Vulcan
7,943
1,647
0
1,025
9,082
3,455
235
5,410
3,522
51,926
0
L
Bacchus
Habosbabafos
Bacchus
7,892
849
501
6,229
16,167
18,501
74
5,503
10,194
21,392
0
W
12,168
930
180
2,538
6,472
2,657
589
3,650
2,748
54,055
0
L
Medusa
RajPapa122
Medusa
7,852
3,592
0
2,400
10,925
5,328
392
5,986
4,741
0
43,879
W
Kumbhakarna
TouchMeWeiner
Kumbhakarna
5,444
905
0
4,538
11,524
10,678
508
6,223
5,009
17,670
0
W
Heimdallr
WhipMeGrandad
Heimdallr
12,556
7,107
0
4,111
11,653
4,840
2,427
5,490
6,021
0
61,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,862
Gold Earned
27,873
191
Minions Killed
171
0
Camps Cleared
0
882,694
Distance Traveled
889,354
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,682
579
81
5
0
270,087
2
L
Bacchus
9,767
651
26
2
0
355,155
3
W
Scylla
11,043
736
81
5
0
291,335
2
L
Medusa
9,424
628
64
4
0
264,112
4
W
Kumbhakarna
11,216
748
25
2
0
297,550
1
W
Heimdallr
10,603
707
85
6
0
293,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role