Player Matchup

Nemesis
Nemesis
TheLied
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,360 Elo+
Solo
Horus
Horus
UnluckedDavi
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,720 Elo+
Party 2
Raijin
Raijin
gwetgond1324
Raijin
Level 6
God Stats
2W - 1L
1,700 SR
Queue Stats
12W - 17L
1,224 Elo+
Solo
Jormungandr
Jormungandr
ramagamo580
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
xNe0xX
Xing Tian
Level 17
God Stats
2W - 3L
1,480 SR
Queue Stats
45W - 47L
1,479 Elo+
Solo
Team Averages
Level 11
1,536 SR
1,457 Elo+

VS

Team Averages
Level 16
1,593 SR
1,406 Elo+
Guan Yu
Guan Yu
Aqua-Crow-
Guan Yu
Level 13
God Stats
4W - 2L
1,839 SR
Queue Stats
33W - 38L
1,384 Elo+
Party 1
Sylvanus
Sylvanus
C9NoFlyte
Sylvanus
Level 8
God Stats
9W - 3L
1,723 SR
Queue Stats
27W - 22L
1,465 Elo+
Party 1
Izanami
Izanami
DDrexlar
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,333 Elo+
Party 1
Neith
Neith
Daniel_Moraes93
Neith
Level 25
God Stats
50W - 59L
1,406 SR
Queue Stats
429W - 473L
1,370 Elo+
Solo
Chronos
Chronos
StrangeShadow
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TheLied
Nemesis
15
1 / 11 / 3
9,229
923
5,425
20,663
7,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 13 / 3
9,505
951
10,823
22,999
14,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
15
0 / 9 / 4
8,793
879
8,245
19,207
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
ramagamo580
Jormungandr
14
2 / 10 / 2
9,143
914
7,462
20,566
18,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xing Tian
xNe0xX
Xing Tian
15
1 / 3 / 3
9,761
976
11,861
18,568
11,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Team 1 Tickets

0

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aqua-Crow-
Guan Yu
19
13 / 0 / 22
12,022
1,202
20,860
16,502
20,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
C9NoFlyte
Sylvanus
18
2 / 3 / 29
10,579
1,058
7,572
12,995
12,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
DDrexlar
Izanami
19
15 / 3 / 21
12,199
1,220
32,173
13,870
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 0 / 24
11,307
1,131
16,939
2,960
1,274
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
18
7 / 0 / 24
11,618
1,162
14,884
5,204
2,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
166
6
Kills
46
46
Deaths
6
15
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aqua-Crow-
Guan Yu
13
0
22
24
W
Sylvanus
C9NoFlyte
Sylvanus
2
3
29
5.5
W
Izanami
DDrexlar
Izanami
15
3
21
8.5
W
9
0
24
21
W
Chronos
7
0
24
19
L
Nemesis
TheLied
Nemesis
1
11
3
0.23
L
2
13
3
0.27
L
Raijin
0
9
4
0.22
L
Jormungandr
ramagamo580
Jormungandr
2
10
2
0.3
L
Xing Tian
xNe0xX
Xing Tian
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,816
Damage
92,428
102,003
Taken
51,531
59,765
Mitigated
41,892
7,159
Healing
28,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aqua-Crow-
Guan Yu
20,860
4,999
4,178
7,313
16,502
20,262
0
7,163
9,014
0
30,616
W
Sylvanus
C9NoFlyte
Sylvanus
7,572
3,096
3,170
2,321
12,995
12,099
0
7,628
5,242
12,699
0
W
Izanami
DDrexlar
Izanami
32,173
26,011
0
6,472
13,870
6,077
0
7,754
5,991
0
57,934
W
16,939
11,884
1,434
1,043
2,960
1,274
0
2,031
929
0
25,356
W
Chronos
14,884
6,272
486
2,510
5,204
2,180
0
2,642
2,562
28,930
0
L
Nemesis
TheLied
Nemesis
5,425
2,240
0
1,877
20,663
7,443
0
5,952
14,498
0
22,944
L
10,823
5,434
1,776
2,175
22,999
14,553
0
4,658
18,141
0
21,481
L
Raijin
8,245
1,445
0
0
19,207
7,249
0
3,168
15,914
20,670
0
L
Jormungandr
ramagamo580
Jormungandr
7,462
2,924
0
215
20,566
18,687
0
4,116
16,275
19,053
0
L
Xing Tian
xNe0xX
Xing Tian
11,861
439
0
1,116
18,568
11,833
0
4,562
13,806
29,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,431
Gold Earned
57,725
148
Minions Killed
158
3
Camps Cleared
4
713,560
Distance Traveled
849,027
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,022
1,202
21
2
1
221,693
0
W
Sylvanus
10,579
1,058
9
1
0
161,585
0
W
Izanami
12,199
1,220
65
7
1
150,694
2
W
Neith
11,307
1,131
27
3
2
163,209
0
W
Chronos
11,618
1,162
36
4
0
151,846
0
L
Nemesis
9,229
923
46
5
1
125,609
0
L
Horus
9,505
951
22
2
1
161,984
0
L
Raijin
8,793
879
18
2
0
130,949
1
L
Jormungandr
9,143
914
33
3
0
129,706
0
L
Xing Tian
9,761
976
29
3
1
165,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role