Player Matchup

Yemoja
Yemoja
Cenith
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
SailorLumos
Nu Wa
Level 17
God Stats
9W - 4L
1,501 SR
Queue Stats
11W - 13L
1,320 Elo+
Party 4
Kali
Kali
SailorNox
Kali
Level 16
God Stats
2W - 1L
1,453 SR
Queue Stats
10W - 12L
1,329 Elo+
Party 4
Heimdallr
Heimdallr
Sleepinghaise
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,411 Elo+
Party 3
Cerberus
Cerberus
Xernor
Cerberus
Level 18
God Stats
4W - 3L
1,445 SR
Queue Stats
9W - 10L
1,327 Elo+
Party 4
Team Averages
Level 19
1,480 SR
1,377 Elo+

VS

Team Averages
Level 6
1,493 SR
1,489 Elo+
Tiamat
Tiamat
Calipso13930
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Daniel2000ms
Bellona
Level 17
God Stats
18W - 15L
1,466 SR
Queue Stats
44W - 47L
1,444 Elo+
Solo
Da Ji
Da Ji
JokerRed97
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Muffin6666
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Pap1cz
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cenith
Yemoja
9
5 / 0 / 4
6,215
622
2,715
4,740
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
10 / 0 / 7
6,845
685
9,007
5,379
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
9
2 / 0 / 5
5,860
586
2,743
4,566
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Sleepinghaise
Heimdallr
9
3 / 1 / 4
5,731
573
5,217
6,380
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Xernor
Cerberus
12
7 / 0 / 1
6,885
689
4,539
5,328
2,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
4
0 / 7 / 0
3,722
372
997
6,163
1,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Daniel2000ms
Bellona
8
0 / 4 / 0
4,950
495
1,939
7,197
3,841
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
6
0 / 6 / 0
4,382
438
2,662
8,649
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
7
1 / 6 / 0
4,568
457
6,202
7,697
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Pap1cz
Ares
6
0 / 5 / 0
4,443
444
1,252
6,330
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
27
Kills
1
1
Deaths
28
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
7
0
0
W
Yemoja
Cenith
Yemoja
5
0
4
7
L
Bellona
Daniel2000ms
Bellona
0
4
0
0
L
Da Ji
0
6
0
0
L
Neith
1
6
0
0.17
L
Ares
Pap1cz
Ares
0
5
0
0
W
10
0
7
13.5
W
Kali
2
0
5
4.5
W
Heimdallr
Sleepinghaise
Heimdallr
3
1
4
5
W
Cerberus
Xernor
Cerberus
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
13,052
26,393
Taken
36,036
10,988
Mitigated
12,746
11,138
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
997
560
0
401
6,163
1,612
0
2,642
3,291
6,120
0
W
Yemoja
Cenith
Yemoja
2,715
506
873
989
4,740
1,895
303
630
4,110
11,835
0
L
Bellona
Daniel2000ms
Bellona
1,939
654
0
1,557
7,197
3,841
0
3,846
3,295
0
23,256
L
Da Ji
2,662
890
0
1,543
8,649
2,298
0
3,023
5,382
0
17,718
L
Neith
6,202
3,301
0
1,660
7,697
2,143
0
2,723
4,860
0
22,943
L
Ares
Pap1cz
Ares
1,252
199
0
498
6,330
2,852
0
3,177
2,947
6,156
0
W
9,007
2,224
183
1,994
5,379
1,467
680
788
4,591
24,459
0
W
Kali
2,743
1,505
0
1,393
4,566
2,711
0
155
4,411
0
32,683
W
Heimdallr
Sleepinghaise
Heimdallr
5,217
3,410
0
2,717
6,380
2,022
387
244
6,136
0
27,108
W
Cerberus
Xernor
Cerberus
4,539
452
0
2,989
5,328
2,893
499
432
4,896
32,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
22,065
234
Minions Killed
163
0
Camps Cleared
0
864,861
Distance Traveled
936,215
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,722
372
9
1
0
160,173
0
W
Yemoja
6,215
622
17
2
0
168,924
0
L
Bellona
4,950
495
62
6
0
171,591
1
L
Da Ji
4,382
438
34
3
0
204,695
3
L
Neith
4,568
457
36
4
0
181,584
2
L
Ares
4,443
444
22
2
0
218,172
0
W
Nu Wa
6,845
685
40
4
0
179,170
3
W
Kali
5,860
586
63
6
0
196,447
0
W
Heimdallr
5,731
573
45
5
0
171,046
0
W
Cerberus
6,885
689
69
7
0
149,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role