Player Matchup

Baron Samedi
Baron Samedi
BluuM8
Baron Samedi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,603 Elo+
Party 1
Awilix
Awilix
HanaMizuno
Awilix
Level 61
God Stats
0W - 2L
1,178 SR
Queue Stats
63W - 72L
1,475 Elo+
Party 1
Ares
Ares
Lance702
Ares
Level 29
God Stats
12W - 2L
1,739 SR
Queue Stats
105W - 67L
1,529 Elo+
Solo
Hel
Hel
MLGShardin
Hel
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 38L
1,445 Elo+
Solo
Artemis
Artemis
effyReyn
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,500 Elo+
Solo
Team Averages
Level 22
1,483 SR
1,511 Elo+

VS

Team Averages
Level 60
1,458 SR
1,592 Elo+
Merlin
Merlin
Gorathon
Merlin
Level 14
God Stats
4W - 2L
1,497 SR
Queue Stats
7W - 5L
1,517 Elo+
Party 2
Achilles
Achilles
Luwusty
Achilles
Level 119
God Stats
1W - 0L
1,234 SR
Queue Stats
22W - 11L
1,654 Elo+
Party 2
Cthulhu
Cthulhu
NotDusaro
Cthulhu
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,606 Elo+
Party 2
Neith
Neith
Terabit93
Neith
Level 29
God Stats
4W - 5L
1,558 SR
Queue Stats
195W - 200L
1,432 Elo+
Solo
Nemesis
Nemesis
Xaitora
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BluuM8
Baron Samedi
14
0 / 7 / 4
8,777
878
2,679
13,167
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
HanaMizuno
Awilix
14
3 / 6 / 2
9,080
908
3,798
12,983
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
14
1 / 3 / 2
8,983
898
4,270
11,805
7,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 3 / 4
8,784
878
4,141
10,220
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
effyReyn
Artemis
14
1 / 3 / 2
8,878
888
6,214
14,449
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

12

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gorathon
Merlin
17
9 / 0 / 8
10,984
1,098
19,011
4,162
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Luwusty
Achilles
17
4 / 0 / 14
11,084
1,108
6,260
5,854
4,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
NotDusaro
Cthulhu
16
5 / 1 / 16
10,975
1,098
12,295
10,115
5,061
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Terabit93
Neith
17
4 / 0 / 12
11,064
1,106
18,938
7,371
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Xaitora
Nemesis
14
0 / 4 / 5
8,949
895
1,443
6,275
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
5
Kills
22
22
Deaths
5
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BluuM8
Baron Samedi
0
7
4
0.29
W
Merlin
Gorathon
Merlin
9
0
8
13
L
Awilix
HanaMizuno
Awilix
3
6
2
0.67
L
Ares
1
3
2
0.67
W
Achilles
Luwusty
Achilles
4
0
14
11
L
0
3
4
0.67
W
Cthulhu
NotDusaro
Cthulhu
5
1
16
13
W
Neith
Terabit93
Neith
4
0
12
10
W
Nemesis
Xaitora
Nemesis
0
4
5
0.63
L
Artemis
effyReyn
Artemis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,102
Damage
57,947
62,624
Taken
33,777
32,967
Mitigated
17,607
4,087
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BluuM8
Baron Samedi
2,679
895
642
583
13,167
9,537
0
7,644
5,523
9,906
0
W
Merlin
Gorathon
Merlin
19,011
606
476
1,004
4,162
1,885
0
881
3,281
33,816
0
L
Awilix
HanaMizuno
Awilix
3,798
1,135
0
291
12,983
5,485
0
6,028
6,955
0
7,274
L
Ares
4,270
154
0
615
11,805
7,755
0
3,751
8,054
9,846
0
W
Achilles
Luwusty
Achilles
6,260
1,207
0
958
5,854
4,437
0
2,334
3,520
0
32,271
L
4,141
680
554
897
10,220
4,444
0
6,886
3,334
18,048
0
W
Cthulhu
NotDusaro
Cthulhu
12,295
848
88
2,274
10,115
5,061
0
3,199
4,096
20,401
0
W
Neith
Terabit93
Neith
18,938
7,881
0
4,401
7,371
3,557
0
2,197
5,174
0
45,420
W
Nemesis
Xaitora
Nemesis
1,443
733
0
1,018
6,275
2,667
0
2,479
3,796
0
9,262
L
Artemis
effyReyn
Artemis
6,214
3,355
0
505
14,449
5,746
0
6,997
7,452
0
10,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,502
Gold Earned
53,056
65
Minions Killed
211
3
Camps Cleared
9
537,004
Distance Traveled
791,327
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,777
878
12
1
0
91,093
0
W
Merlin
10,984
1,098
34
3
0
153,215
0
L
Awilix
9,080
908
11
1
1
107,900
0
L
Ares
8,983
898
12
1
1
126,638
1
W
Achilles
11,084
1,108
65
7
2
173,223
1
L
Hel
8,784
878
23
2
1
102,611
0
W
Cthulhu
10,975
1,098
30
3
1
170,725
0
W
Neith
11,064
1,106
62
6
4
189,835
1
W
Nemesis
8,949
895
20
2
2
104,329
0
L
Artemis
8,878
888
7
1
0
108,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role