Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Igoshnar
Terra
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 113L
1,545 Elo+
Solo
Janus
Janus
JWaggs
Janus
Level 155
God Stats
3W - 12L
1,288 SR
Queue Stats
738W - 677L
1,705 Elo+
Party 1
Izanami
Izanami
TheRainTraveler
Izanami
Level 159
God Stats
7W - 11L
1,566 SR
Queue Stats
407W - 384L
1,632 Elo+
Party 1
Kali
Kali
TridentArcher
Kali
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,547 Elo+
Solo
Team Averages
Level 125
1,471 SR
1,586 Elo+

VS

Team Averages
Level 153
1,631 SR
1,580 Elo+
Chernobog
Chernobog
AlmightyHD
Chernobog
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
149W - 146L
1,563 Elo+
Party 2
He Bo
He Bo
Bacon Diff
He Bo
Level 158
God Stats
1W - 1L
1,685 SR
Queue Stats
29W - 9L
1,651 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Husky CKY
Tsukuyomi
Level 151
God Stats
1W - 0L
1,771 SR
Queue Stats
29W - 14L
1,623 Elo+
Party 3
Cerberus
Cerberus
Masterjayy
Cerberus
Level 149
God Stats
1W - 1L
1,712 SR
Queue Stats
182W - 152L
1,546 Elo+
Party 2
Aphrodite
Aphrodite
Woody Go Hard
Aphrodite
Level 160
God Stats
2W - 3L
1,487 SR
Queue Stats
230W - 228L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 7 / 4
6,764
676
7,785
11,503
9,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
Igoshnar
Terra
14
2 / 5 / 6
7,460
746
5,940
16,703
16,040
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
JWaggs
Janus
13
2 / 6 / 5
7,628
763
12,899
9,716
4,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 4 / 6
8,707
871
16,378
11,031
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 7
8,334
833
5,372
13,168
7,714
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AlmightyHD
Chernobog
17
4 / 2 / 19
9,714
971
13,637
9,894
4,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
17
8 / 2 / 15
10,232
1,023
16,152
11,899
5,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Husky CKY
Tsukuyomi
16
7 / 2 / 16
9,773
977
11,973
14,881
10,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Masterjayy
Cerberus
16
8 / 3 / 13
10,100
1,010
9,130
21,176
22,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Woody Go Hard
Aphrodite
14
1 / 2 / 15
8,403
840
6,545
8,910
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
106
11
Kills
28
28
Deaths
11
28
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
7
4
0.29
W
Chernobog
AlmightyHD
Chernobog
4
2
19
6.75
W
He Bo
8
2
15
7.75
W
Tsukuyomi
Husky CKY
Tsukuyomi
7
2
16
7.5
L
Terra
Igoshnar
Terra
2
5
6
1
L
Janus
JWaggs
Janus
2
6
5
0.75
W
Cerberus
Masterjayy
Cerberus
8
3
13
4.83
L
5
4
6
2
L
2
6
7
0.92
W
Aphrodite
Woody Go Hard
Aphrodite
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,374
Damage
57,437
62,121
Taken
66,760
42,225
Mitigated
48,597
18,512
Healing
36,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,785
1,669
0
313
11,503
9,095
0
4,434
6,944
0
12,004
W
Chernobog
AlmightyHD
Chernobog
13,637
7,351
0
375
9,894
4,715
2,996
3,751
6,069
0
34,548
W
He Bo
16,152
345
1,319
2,948
11,899
5,753
852
3,956
7,943
26,172
0
W
Tsukuyomi
Husky CKY
Tsukuyomi
11,973
2,038
1,571
5,978
14,881
10,523
734
3,263
11,543
262
22,085
L
Terra
Igoshnar
Terra
5,940
639
5,539
3,737
16,703
16,040
0
8,144
8,384
12,139
0
L
Janus
JWaggs
Janus
12,899
996
0
0
9,716
4,027
0
5,410
4,106
20,683
0
W
Cerberus
Masterjayy
Cerberus
9,130
494
1,318
7,288
21,176
22,305
361
5,124
15,877
13,613
0
L
16,378
7,563
1,746
2,666
11,031
5,349
0
5,279
5,677
0
29,051
L
5,372
2,450
1,242
3,269
13,168
7,714
0
8,744
4,324
0
12,813
W
Aphrodite
Woody Go Hard
Aphrodite
6,545
255
10,653
4,729
8,910
5,301
692
2,745
6,165
14,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,893
Gold Earned
48,222
86
Minions Killed
125
0
Camps Cleared
0
826,201
Distance Traveled
975,049
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,764
676
4
0
0
136,915
0
W
Chernobog
9,714
971
51
5
0
168,987
0
W
He Bo
10,232
1,023
30
3
0
190,743
0
W
Tsukuyomi
9,773
977
12
1
0
206,314
1
L
Terra
7,460
746
10
1
0
168,336
0
L
Janus
7,628
763
26
3
0
176,200
0
W
Cerberus
10,100
1,010
9
1
0
202,012
0
L
Izanami
8,707
871
27
3
0
164,931
0
L
Kali
8,334
833
19
2
0
179,819
0
W
Aphrodite
8,403
840
23
2
0
206,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role