Player Matchup

Odin
Odin
DoktorBraindeath
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,408 Elo+
Solo
Thor
Thor
FenrirArashii
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,341 Elo+
Party 2
Neith
Neith
PipinFloci
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Rrazor69
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 3
Ra
Ra
lebronx69500
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 2
Team Averages
Level 12
1,500 SR
1,340 Elo+

VS

Team Averages
Level 19
1,499 SR
1,482 Elo+
Odin
Odin
Neevix
Odin
Level 18
God Stats
14W - 8L
1,623 SR
Queue Stats
125W - 130L
1,417 Elo+
Solo
Bacchus
Bacchus
Sa1lorM00n93
Bacchus
Level 18
God Stats
9W - 4L
1,548 SR
Queue Stats
209W - 220L
1,348 Elo+
Solo
Izanami
Izanami
blackwolfTWICHT
Izanami
Level 16
God Stats
3W - 1L
1,646 SR
Queue Stats
8W - 3L
1,582 Elo+
Party 1
Scylla
Scylla
sombra3000x
Scylla
Level 25
God Stats
1W - 1L
1,206 SR
Queue Stats
11W - 8L
1,448 Elo+
Party 1
Khepri
Khepri
viboraNoob
Khepri
Level 19
God Stats
2W - 1L
1,471 SR
Queue Stats
19W - 9L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,167
833
7,061
13,628
13,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 12 / 1
9,685
880
9,300
24,859
11,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
14
1 / 9 / 1
9,073
825
7,436
13,005
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Rrazor69
Guan Yu
15
1 / 8 / 1
9,315
847
8,454
21,465
22,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 10 / 1
9,035
821
5,080
14,687
6,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Neevix
Odin
18
11 / 0 / 18
12,545
1,140
16,362
8,501
10,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Sa1lorM00n93
Bacchus
17
2 / 2 / 27
11,463
1,042
9,662
7,757
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
13 / 1 / 19
12,050
1,095
24,312
9,009
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
19
12 / 0 / 18
12,789
1,163
19,069
9,308
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
viboraNoob
Khepri
18
3 / 1 / 31
11,910
1,083
10,285
8,269
10,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
154
4
Kills
41
41
Deaths
4
7
Assists
113
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
2
12
1
0.21
W
Odin
Neevix
Odin
11
0
18
20
L
Neith
1
9
1
0.17
L
Guan Yu
Rrazor69
Guan Yu
1
8
1
0.19
W
Bacchus
Sa1lorM00n93
Bacchus
2
2
27
7.75
W
13
1
19
22.5
L
0
10
1
0.05
W
Scylla
12
0
18
21
W
Khepri
viboraNoob
Khepri
3
1
31
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,331
Damage
79,690
87,644
Taken
42,844
59,910
Mitigated
39,328
5,460
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,061
1,074
0
620
13,628
13,309
0
5,902
7,602
0
15,034
L
9,300
2,782
0
0
24,859
11,448
0
11,165
13,494
0
24,028
W
Odin
Neevix
Odin
16,362
6,954
0
550
8,501
10,225
0
923
7,229
0
28,728
L
Neith
7,436
4,240
0
1,607
13,005
5,664
0
5,417
7,488
0
17,874
L
Guan Yu
Rrazor69
Guan Yu
8,454
1,386
771
1,991
21,465
22,745
0
9,878
11,387
0
14,675
W
Bacchus
Sa1lorM00n93
Bacchus
9,662
1,385
0
721
7,757
9,935
0
1,219
6,293
15,284
0
W
24,312
17,473
0
4,716
9,009
4,506
0
1,084
7,750
0
53,292
L
5,080
485
349
122
14,687
6,744
0
6,654
7,983
24,564
0
W
Scylla
19,069
961
314
3,356
9,308
4,358
0
581
8,602
41,008
0
W
Khepri
viboraNoob
Khepri
10,285
1,194
0
690
8,269
10,304
0
1,273
6,838
15,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,275
Gold Earned
60,757
133
Minions Killed
191
3
Camps Cleared
6
875,515
Distance Traveled
1,025,025
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,167
833
23
2
2
216,776
1
L
Thor
9,685
880
25
2
0
170,417
0
W
Odin
12,545
1,140
25
2
1
224,313
0
L
Neith
9,073
825
22
2
1
118,342
0
L
Guan Yu
9,315
847
20
2
0
208,119
1
W
Bacchus
11,463
1,042
10
1
0
207,296
0
W
Izanami
12,050
1,095
80
7
3
178,288
0
L
Ra
9,035
821
43
4
0
161,861
3
W
Scylla
12,789
1,163
69
6
1
191,033
0
W
Khepri
11,910
1,083
7
1
1
224,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role