Player Matchup

Ne Zha
Ne Zha
Gold V
ColeFrmStateFarm
Ne Zha
Gold V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,718 MMR
Party 4
Apollo
Apollo
Platinum III
DMVJay-_
Apollo
Platinum III
Level 135
God Stats
3W - 4L
1,496 SR
Queue Stats
148W - 135L
1,706 MMR
Solo
Scylla
Scylla
Gold III
Ludakraus
Scylla
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,693 MMR
Party 1
Achilles
Achilles
Gold II
WorstSoloNA
Achilles
Gold II
Level 64
God Stats
0W - 3L
1,248 SR
Queue Stats
31W - 25L
1,693 MMR
Party 4
Fafnir
Fafnir
Gold IV
bizz435
Fafnir
Gold IV
Level 155
God Stats
3W - 4L
1,983 SR
Queue Stats
17W - 14L
1,721 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,545 SR
1,706 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,588 SR
1,707 MMR
Kumbhakarna
Kumbhakarna
Platinum IV
Coolbeans4482
Kumbhakarna
Platinum IV
Level 101
God Stats
3W - 4L
1,274 SR
Queue Stats
85W - 86L
1,711 MMR
Party 2
Neith
Neith
Platinum V
Exotic78
Neith
Platinum V
Level 149
God Stats
4W - 3L
1,701 SR
Queue Stats
345W - 322L
1,710 MMR
Solo
Discordia
Discordia
Gold IV
damimr93
Discordia
Gold IV
Level 160
God Stats
6W - 5L
1,402 SR
Queue Stats
36W - 32L
1,675 MMR
Party 3
King Arthur
King Arthur
Gold III
lts Rafik
King Arthur
Gold III
Level 157
God Stats
1W - 1L
1,682 SR
Queue Stats
37W - 24L
1,720 MMR
Party 2
Fenrir
Fenrir
Gold V
ropiper69
Fenrir
Gold V
Level 46
God Stats
3W - 1L
1,883 SR
Queue Stats
21W - 9L
1,719 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 4
13,309
493
12,186
19,761
14,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
DMVJay-_
Apollo
20
6 / 4 / 4
14,503
537
16,377
27,215
12,357
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Ludakraus
Scylla
17
2 / 6 / 3
11,876
440
13,236
18,422
6,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
WorstSoloNA
Achilles
19
1 / 4 / 8
12,544
465
15,635
37,721
36,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
bizz435
Fafnir
14
1 / 7 / 5
11,495
426
8,931
26,529
28,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
DanzaburouSetTsukuyomiBakasuraAwilix

VS

Bans
Cu ChulainnArtioPersephoneCupidEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Coolbeans4482
Kumbhakarna
17
4 / 2 / 11
12,984
481
13,023
24,928
22,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Exotic78
Neith
20
2 / 4 / 5
13,797
511
17,845
22,267
9,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
damimr93
Discordia
20
4 / 1 / 8
13,638
505
20,352
14,600
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
lts Rafik
King Arthur
20
6 / 3 / 5
14,281
529
22,677
27,190
27,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
ropiper69
Fenrir
20
9 / 3 / 8
15,015
556
22,062
22,340
10,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
13
Kills
25
25
Deaths
13
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Kumbhakarna
Coolbeans4482
Kumbhakarna
4
2
11
4.75
L
Apollo
DMVJay-_
Apollo
6
4
4
2
W
Neith
Exotic78
Neith
2
4
5
1.13
L
Scylla
Ludakraus
Scylla
2
6
3
0.58
L
Achilles
WorstSoloNA
Achilles
1
4
8
1.25
L
Fafnir
bizz435
Fafnir
1
7
5
0.5
W
Discordia
damimr93
Discordia
4
1
8
8
W
King Arthur
lts Rafik
King Arthur
6
3
5
2.83
W
Fenrir
ropiper69
Fenrir
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,365
Damage
95,959
129,648
Taken
111,325
97,532
Mitigated
76,152
40,716
Healing
45,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,186
3,326
0
3,610
19,761
14,132
512
4,484
15,057
0
109,749
W
Kumbhakarna
Coolbeans4482
Kumbhakarna
13,023
765
0
10,554
24,928
22,320
884
6,166
18,521
46,655
0
L
Apollo
DMVJay-_
Apollo
16,377
10,282
0
13,747
27,215
12,357
4,451
4,801
22,292
0
117,807
W
Neith
Exotic78
Neith
17,845
9,418
0
10,365
22,267
9,490
4,599
6,276
15,769
0
116,715
L
Scylla
Ludakraus
Scylla
13,236
1,054
0
3,146
18,422
6,424
390
5,907
11,975
70,280
0
L
Achilles
WorstSoloNA
Achilles
15,635
4,428
0
15,776
37,721
36,311
633
8,419
29,042
0
69,317
L
Fafnir
bizz435
Fafnir
8,931
1,186
0
4,437
26,529
28,308
7
8,458
17,739
31,587
0
W
Discordia
damimr93
Discordia
20,352
1,263
415
6,642
14,600
5,595
0
5,358
8,935
102,912
0
W
King Arthur
lts Rafik
King Arthur
22,677
3,481
0
8,852
27,190
27,991
55
4,452
22,023
84
91,760
W
Fenrir
ropiper69
Fenrir
22,062
9,068
0
8,179
22,340
10,756
1,860
4,238
17,822
0
131,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,727
Gold Earned
69,715
609
Minions Killed
703
0
Camps Cleared
0
2,349,974
Distance Traveled
2,534,890
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,309
493
148
5
0
517,277
6
W
Kumbhakarna
12,984
481
60
2
0
546,716
7
L
Apollo
14,503
537
183
7
0
455,972
3
W
Neith
13,797
511
190
7
0
412,536
3
L
Scylla
11,876
440
115
4
0
456,541
6
L
Achilles
12,544
465
119
4
0
458,865
3
L
Fafnir
11,495
426
44
2
0
461,319
10
W
Discordia
13,638
505
150
6
0
534,399
9
W
King Arthur
14,281
529
150
6
0
510,985
6
W
Fenrir
15,015
556
153
6
0
530,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role