Player Matchup

Thor
Thor
DaGMan09
Thor
Level 123
God Stats
21W - 32L
1,405 SR
Queue Stats
313W - 302L
1,494 Elo+
Solo
Tiamat
Tiamat
Lord_Voltair
Tiamat
Level 95
God Stats
5W - 8L
1,316 SR
Queue Stats
35W - 34L
1,429 Elo+
Solo
Artemis
Artemis
The Squishy 03
Artemis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
422W - 415L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
killer bean2123
Zhong Kui
Level 111
God Stats
29W - 25L
1,885 SR
Queue Stats
646W - 611L
1,482 Elo+
Solo
Guan Yu
Guan Yu
undisputedera99
Guan Yu
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
417W - 374L
1,519 Elo+
Solo
Team Averages
Level 113
1,521 SR
1,484 Elo+

VS

Team Averages
Level 95
1,544 SR
1,501 Elo+
Danzaburou
Danzaburou
Chaconkills
Danzaburou
Level 89
God Stats
1W - 3L
1,472 SR
Queue Stats
36W - 18L
1,634 Elo+
Solo
Geb
Geb
L0v3ly Smith
Geb
Level 95
God Stats
6W - 3L
1,840 SR
Queue Stats
531W - 484L
1,504 Elo+
Party 1
Neith
Neith
Lord_Madara007
Neith
Level 98
God Stats
215W - 206L
1,478 SR
Queue Stats
434W - 443L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
MoRaNsItOu
Kumbhakarna
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 265L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
Zenitsu LR
Nu Wa
Level 67
God Stats
31W - 36L
1,432 SR
Queue Stats
354W - 393L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
4 / 3 / 6
7,197
554
6,856
9,123
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
13
2 / 1 / 3
7,276
560
6,990
8,331
6,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 0
6,226
479
5,558
9,739
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
killer bean2123
Zhong Kui
12
7 / 4 / 2
7,337
564
7,426
11,158
6,877
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 5
6,542
503
4,621
8,640
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chaconkills
Danzaburou
8
0 / 5 / 3
5,318
409
3,193
6,543
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 0
6,540
503
4,568
11,079
6,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 0 / 0
8,398
646
8,242
8,180
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
MoRaNsItOu
Kumbhakarna
8
2 / 4 / 1
5,950
458
2,177
11,437
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
10
3 / 4 / 2
6,283
483
7,346
6,602
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
15
Kills
12
12
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chaconkills
Danzaburou
0
5
3
0.3
W
Thor
4
3
6
2.33
L
1
2
0
0.5
L
6
0
0
6
W
Tiamat
2
1
3
3.5
L
Kumbhakarna
MoRaNsItOu
Kumbhakarna
2
4
1
0.63
W
1
4
0
0.25
L
Nu Wa
3
4
2
1
W
Zhong Kui
killer bean2123
Zhong Kui
7
4
2
2
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,451
Damage
25,526
46,991
Taken
43,841
22,745
Mitigated
18,819
20,946
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chaconkills
Danzaburou
3,193
1,222
87
464
6,543
2,101
586
2,366
4,177
0
12,873
W
Thor
6,856
2,966
0
2,159
9,123
2,844
1,465
2,606
6,313
0
29,880
L
4,568
1,005
0
4,154
11,079
6,385
0
6,637
4,442
33,730
0
L
8,242
3,745
147
5,413
8,180
2,511
0
0
8,180
0
61,772
W
Tiamat
6,990
1,047
74
5,296
8,331
6,099
269
4,440
3,797
44,440
0
L
Kumbhakarna
MoRaNsItOu
Kumbhakarna
2,177
592
0
1,650
11,437
5,589
0
1,401
10,036
12,631
0
W
5,558
2,396
0
3,736
9,739
2,854
0
471
9,208
0
41,827
L
Nu Wa
7,346
1,050
0
1,156
6,602
2,233
0
4,012
2,590
26,312
0
W
Zhong Kui
killer bean2123
Zhong Kui
7,426
1,175
438
3,834
11,158
6,877
850
3,754
7,038
40,551
0
W
4,621
412
989
4,420
8,640
4,071
186
1,944
6,544
0
19,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
32,489
352
Minions Killed
268
0
Camps Cleared
0
1,139,226
Distance Traveled
1,115,489
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,318
409
25
2
0
238,191
0
W
Thor
7,197
554
55
4
0
210,603
0
L
Geb
6,540
503
71
5
0
236,895
4
L
Neith
8,398
646
119
9
0
205,066
4
W
Tiamat
7,276
560
92
7
0
229,769
0
L
Kumbhakarna
5,950
458
13
1
0
208,415
0
W
Artemis
6,226
479
87
7
0
212,960
0
L
Nu Wa
6,283
483
40
3
0
226,922
0
W
Zhong Kui
7,337
564
84
6
0
212,334
1
W
Guan Yu
6,542
503
34
3
0
273,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role