Player Matchup

Sol
Sol
DoctorPressure
Sol
Level 27
God Stats
41W - 38L
1,547 SR
Queue Stats
51W - 47L
1,444 Elo+
Party 2
Bellona
Bellona
L2Destroyer91
Bellona
Level 29
God Stats
10W - 11L
1,359 SR
Queue Stats
185W - 195L
1,384 Elo+
Party 2
Sylvanus
Sylvanus
Phoemis
Sylvanus
Level 16
God Stats
1W - 1L
1,758 SR
Queue Stats
10W - 7L
1,652 Elo+
Party 3
Raijin
Raijin
Rriox
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,652 Elo+
Party 3
Nemesis
Nemesis
Todesengel1312
Nemesis
Level 3
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 3L
1,392 Elo+
Party 2
Team Averages
Level 18
1,583 SR
1,505 Elo+

VS

Team Averages
Level 30
1,543 SR
1,479 Elo+
King Arthur
King Arthur
Fortecael
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kali
Kali
LordAkronk
Kali
Level 12
God Stats
4W - 2L
1,717 SR
Queue Stats
27W - 42L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
SrKaiden
Cernunnos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
cityVelo
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo
Poseidon
Poseidon
elfritangas
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 1
9,027
564
6,767
15,184
5,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
12
4 / 4 / 4
8,188
512
9,353
11,237
8,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Phoemis
Sylvanus
10
0 / 3 / 2
6,379
399
2,080
11,520
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
Rriox
Raijin
10
2 / 8 / 2
6,425
402
7,324
12,679
3,907
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 2
6,341
396
2,721
10,280
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fortecael
King Arthur
10
2 / 6 / 3
6,851
428
3,877
11,578
7,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 7
8,529
533
3,519
9,653
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
SrKaiden
Cernunnos
16
9 / 1 / 1
10,025
627
13,295
12,042
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
cityVelo
Cthulhu
12
6 / 5 / 6
8,152
510
12,697
12,442
6,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
elfritangas
Poseidon
13
5 / 1 / 3
8,163
510
12,889
6,190
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
13
Kills
25
25
Deaths
14
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
W
King Arthur
Fortecael
King Arthur
2
6
3
0.58
L
Bellona
4
4
4
1.5
W
3
1
7
6.5
L
Sylvanus
Phoemis
Sylvanus
0
3
2
0.33
L
Raijin
Rriox
Raijin
2
8
2
0.38
W
Cernunnos
SrKaiden
Cernunnos
9
1
1
9.5
L
1
5
2
0.4
W
Cthulhu
cityVelo
Cthulhu
6
5
6
1.8
W
Poseidon
elfritangas
Poseidon
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,245
Damage
46,277
60,900
Taken
51,905
26,976
Mitigated
24,374
16,209
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,767
3,640
0
5,815
15,184
5,408
3,215
5,922
9,237
50,048
0
W
King Arthur
Fortecael
King Arthur
3,877
452
0
225
11,578
7,730
192
3,202
8,129
0
13,991
L
Bellona
9,353
3,031
0
1,042
11,237
8,825
315
1,375
9,451
475
33,922
W
3,519
1,575
0
5,470
9,653
3,623
256
1,549
8,079
0
41,663
L
Sylvanus
Phoemis
Sylvanus
2,080
808
1,899
2,866
11,520
5,314
0
6,259
5,236
6,173
0
L
Raijin
Rriox
Raijin
7,324
1,449
582
2,040
12,679
3,907
52
6,418
6,236
38,508
0
W
Cernunnos
SrKaiden
Cernunnos
13,295
8,003
0
5,458
12,042
4,647
5,255
3,852
8,040
0
65,248
L
2,721
829
0
1,965
10,280
3,522
0
5,612
4,643
0
19,336
W
Cthulhu
cityVelo
Cthulhu
12,697
688
473
503
12,442
6,550
18
4,761
7,656
35,382
0
W
Poseidon
elfritangas
Poseidon
12,889
996
0
2,250
6,190
1,824
772
3,277
2,888
48,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
41,720
295
Minions Killed
364
0
Camps Cleared
0
1,379,550
Distance Traveled
1,525,228
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,027
564
114
7
0
263,715
3
W
King Arthur
6,851
428
33
2
0
264,541
1
L
Bellona
8,188
512
67
4
0
310,238
0
W
Kali
8,529
533
81
5
0
333,776
3
L
Sylvanus
6,379
399
15
1
0
266,292
2
L
Raijin
6,425
402
59
4
0
264,087
4
W
Cernunnos
10,025
627
119
7
0
268,606
2
L
Nemesis
6,341
396
40
3
0
275,218
1
W
Cthulhu
8,152
510
48
3
0
329,591
0
W
Poseidon
8,163
510
83
5
0
328,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role