Player Matchup

Ra
Ra
HDNSQDZ
Ra
Level 28
God Stats
2W - 2L
1,862 SR
Queue Stats
174W - 166L
1,539 Elo+
Solo
Ullr
Ullr
LordVersatile
Ullr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
MrKittens4
Artio
Level 12
God Stats
1W - 1L
1,722 SR
Queue Stats
9W - 11L
1,546 Elo+
Solo
Vamana
Vamana
Nargnar
Vamana
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 34L
1,925 Elo+
Party 1
Thor
Thor
juicedox
Thor
Level 14
God Stats
8W - 6L
1,548 SR
Queue Stats
28W - 24L
1,595 Elo+
Solo
Team Averages
Level 33
1,627 SR
1,621 Elo+

VS

Team Averages
Level 42
1,512 SR
1,591 Elo+
Guan Yu
Guan Yu
AWSArxhitect
Guan Yu
Level 5
God Stats
14W - 6L
1,500 SR
Queue Stats
239W - 72L
1,842 Elo+
Party 2
Aphrodite
Aphrodite
BSaeko11
Aphrodite
Level 18
God Stats
84W - 75L
1,516 SR
Queue Stats
331W - 371L
1,534 Elo+
Solo
Izanami
Izanami
Medocirty115
Izanami
Level 20
God Stats
93W - 60L
1,592 SR
Queue Stats
639W - 619L
1,591 Elo+
Party 3
Poseidon
Poseidon
kind1500
Poseidon
Level 37
God Stats
41W - 42L
1,453 SR
Queue Stats
881W - 923L
1,488 Elo+
Party 3
Ymir
Ymir
sneakerhead3021
Ymir
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 6
10,228
1,023
14,036
14,463
6,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 3 / 6
10,326
1,033
10,239
14,040
5,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
15
0 / 8 / 7
8,931
893
4,533
18,802
11,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Nargnar
Vamana
16
3 / 4 / 5
10,008
1,001
14,683
15,372
12,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
15
2 / 8 / 6
9,562
956
6,935
17,496
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

111

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AWSArxhitect
Guan Yu
18
8 / 2 / 21
11,300
1,130
19,319
16,520
18,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
BSaeko11
Aphrodite
16
4 / 0 / 15
9,954
995
8,429
6,957
4,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Medocirty115
Izanami
17
6 / 3 / 16
11,291
1,129
16,218
11,050
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
kind1500
Poseidon
18
6 / 5 / 20
11,331
1,133
17,318
8,987
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 2 / 16
12,458
1,246
13,340
13,692
17,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
119
12
Kills
31
31
Deaths
12
30
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AWSArxhitect
Guan Yu
8
2
21
9.25
W
Aphrodite
BSaeko11
Aphrodite
4
0
15
11.5
L
3
8
6
0.75
L
4
3
6
2.33
W
Izanami
Medocirty115
Izanami
6
3
16
4.67
L
Artio
0
8
7
0.44
L
Vamana
Nargnar
Vamana
3
4
5
1.38
L
Thor
2
8
6
0.63
W
Poseidon
kind1500
Poseidon
6
5
20
3.2
W
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,426
Damage
74,624
80,173
Taken
57,206
44,581
Mitigated
47,670
6,558
Healing
23,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AWSArxhitect
Guan Yu
19,319
3,362
5,239
5,281
16,520
18,156
0
6,352
9,993
0
31,247
W
Aphrodite
BSaeko11
Aphrodite
8,429
319
5,092
3,304
6,957
4,138
0
3,312
3,595
18,695
0
L
14,036
574
1,612
1,219
14,463
6,412
0
6,098
8,365
47,001
0
L
10,239
5,219
0
239
14,040
5,592
0
9,079
4,961
0
29,963
W
Izanami
Medocirty115
Izanami
16,218
12,565
303
1,758
11,050
4,414
0
3,247
7,653
0
37,876
L
Artio
4,533
567
103
1,423
18,802
11,992
0
7,145
11,657
8,846
0
L
Vamana
Nargnar
Vamana
14,683
6,075
0
1,562
15,372
12,641
0
8,877
6,495
4,980
27,732
L
Thor
6,935
508
0
400
17,496
7,944
0
7,888
9,608
0
13,517
W
Poseidon
kind1500
Poseidon
17,318
2,140
527
1,117
8,987
3,659
0
2,712
6,200
39,673
0
W
13,340
2,272
0
1,076
13,692
17,303
0
5,089
8,486
33,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,055
Gold Earned
56,334
175
Minions Killed
197
6
Camps Cleared
8
967,470
Distance Traveled
924,127
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,300
1,130
20
2
0
210,746
2
W
Aphrodite
9,954
995
30
3
1
192,242
0
L
Ra
10,228
1,023
81
8
2
195,625
2
L
Ullr
10,326
1,033
46
5
1
188,311
0
W
Izanami
11,291
1,129
44
4
4
167,802
2
L
Artio
8,931
893
6
1
0
183,244
0
L
Vamana
10,008
1,001
29
3
2
207,791
0
L
Thor
9,562
956
13
1
1
192,499
1
W
Poseidon
11,331
1,133
60
6
3
167,466
0
W
Ymir
12,458
1,246
43
4
0
185,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role