Player Matchup

Pele
Pele
MrAllGrlsBop
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,424 Elo+
Solo
Yemoja
Yemoja
RENAGERAIDER
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,098 Elo+
Solo
Ymir
Ymir
RuSh Gains8
Ymir
Level 26
God Stats
3W - 0L
1,771 SR
Queue Stats
98W - 97L
1,409 Elo+
Party 1
Athena
Athena
THatNinjaKat
Athena
Level 28
God Stats
5W - 3L
1,609 SR
Queue Stats
153W - 139L
1,469 Elo+
Party 1
Izanami
Izanami
selfmade m
Izanami
Level 24
God Stats
27W - 24L
1,623 SR
Queue Stats
135W - 135L
1,463 Elo+
Party 1
Team Averages
Level 21
1,601 SR
1,373 Elo+

VS

Team Averages
Level 18
1,498 SR
1,414 Elo+
Nike
Nike
Sur_James
Nike
Level 40
God Stats
8W - 11L
1,517 SR
Queue Stats
101W - 108L
1,494 Elo+
Party 3
Hel
Hel
SzatMan14
Hel
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,514 Elo+
Party 3
Apollo
Apollo
TheR3Dmenace97
Apollo
Level 7
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 4L
1,182 Elo+
Party 2
King Arthur
King Arthur
Voldaire
King Arthur
Level 6
God Stats
0W - 1L
1,363 SR
Queue Stats
2W - 3L
1,499 Elo+
Party 2
Skadi
Skadi
Yuno_Suoh
Skadi
Level 13
God Stats
2W - 2L
1,372 SR
Queue Stats
2W - 5L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 1
13,772
510
13,360
19,062
13,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
5
0 / 3 / 1
8,178
303
223
1,980
478
17
8 / 3 / 7
12,250
454
13,401
23,745
29,083
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
18
5 / 2 / 12
13,485
499
9,212
26,967
40,158
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
selfmade m
Izanami
20
24 / 1 / 3
17,279
640
49,475
25,079
12,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
3 / 2 / 5
12,912
478
15,481
34,559
51,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 3 / 3
12,047
446
19,130
15,475
12,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 15 / 2
9,730
360
10,123
20,830
7,584
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Boots

Boots

+6%
Movement Speed

King Arthur
Voldaire
King Arthur
14
1 / 13 / 0
9,844
365
6,756
31,886
24,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Yuno_Suoh
Skadi
14
0 / 16 / 3
9,687
359
9,153
26,514
10,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
46
Kills
10
13
Deaths
49
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
4
1
2.38
W
Yemoja
0
3
1
0.17
W
8
3
7
3.83
L
Nike
3
2
5
2.75
L
6
3
3
2.5
W
Athena
5
2
12
5.5
L
0
15
2
0.07
L
King Arthur
Voldaire
King Arthur
1
13
0
0.08
L
Skadi
Yuno_Suoh
Skadi
0
16
3
0.09
W
Izanami
selfmade m
Izanami
24
1
3
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,671
Damage
60,643
96,833
Taken
129,264
96,044
Mitigated
106,476
28,300
Healing
33,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,360
5,331
0
2,582
19,062
13,922
192
2,698
15,939
0
89,052
W
Yemoja
223
52
85
21
1,980
478
0
155
1,751
1,315
0
W
13,401
3,082
588
841
23,745
29,083
1,658
7,171
15,919
52,500
0
L
Nike
15,481
3,197
679
6,256
34,559
51,287
430
8,407
26,152
0
78,447
L
19,130
2,528
8,635
7,358
15,475
12,188
1,150
3,003
12,472
58,427
0
W
Athena
9,212
3,404
0
5,951
26,967
40,158
1,801
4,947
21,506
40,785
0
L
10,123
6,133
0
1,571
20,830
7,584
1,728
4,068
16,762
0
52,647
L
King Arthur
Voldaire
King Arthur
6,756
2,121
0
4,446
31,886
24,517
282
3,050
28,836
275
31,948
L
Skadi
Yuno_Suoh
Skadi
9,153
5,753
0
4,752
26,514
10,900
2,296
4,308
22,206
0
53,989
W
Izanami
selfmade m
Izanami
49,475
40,663
0
18,232
25,079
12,403
7,718
2,934
21,683
0
159,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,964
Gold Earned
54,220
449
Minions Killed
408
0
Camps Cleared
0
1,870,710
Distance Traveled
2,162,677
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,772
510
105
4
0
501,740
1
W
Yemoja
8,178
303
2
0
0
53,183
0
W
Ymir
12,250
454
79
3
0
427,140
0
L
Nike
12,912
478
101
4
0
500,603
4
L
Hel
12,047
446
88
3
0
479,138
3
W
Athena
13,485
499
46
2
0
456,292
0
L
Apollo
9,730
360
85
3
0
377,647
3
L
King Arthur
9,844
365
49
2
0
497,618
6
L
Skadi
9,687
359
85
3
0
307,671
1
W
Izanami
17,279
640
217
8
0
432,355
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role