Player Matchup

Thanatos
Thanatos
Silver III
BiasSwine RP
Thanatos
Silver III
Level 71
God Stats
2W - 4L
1,408 SR
Queue Stats
10W - 17L
1,218 MMR
Party 3
Heimdallr
Heimdallr
Silver I
Demonic_Lars
Heimdallr
Silver I
Level 118
God Stats
12W - 7L
1,630 SR
Queue Stats
49W - 50L
1,265 MMR
Party 1
Achilles
Achilles
Silver I
ElusiveNickel
Achilles
Silver I
Level 157
God Stats
7W - 5L
1,238 SR
Queue Stats
110W - 109L
1,224 MMR
Solo
Nu Wa
Nu Wa
Silver I
Yayi8995
Nu Wa
Silver I
Level 107
God Stats
10W - 15L
1,647 SR
Queue Stats
157W - 178L
1,265 MMR
Party 1
Ares
Ares
Silver II
yueetmameet
Ares
Silver II
Level 60
God Stats
0W - 1L
1,084 SR
Queue Stats
12W - 22L
1,182 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,401 SR
1,231 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,447 SR
1,231 MMR
Kukulkan
Kukulkan
Gold V
JeffyLikesAppIes
Kukulkan
Gold V
Level 122
God Stats
15W - 9L
1,314 SR
Queue Stats
179W - 196L
1,258 MMR
Solo
Cupid
Cupid
Gold III
KILLAxKEV500
Cupid
Gold III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 80L
1,376 MMR
Party 2
Geb
Geb
Silver I
PequenaPepino
Geb
Silver I
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 221L
1,195 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
im different101
Zhong Kui
Silver I
Level 158
God Stats
25W - 32L
1,538 SR
Queue Stats
505W - 522L
1,073 MMR
Party 2
Apollo
Apollo
Silver I
impedimented
Apollo
Silver I
Level 149
God Stats
40W - 45L
1,384 SR
Queue Stats
810W - 804L
1,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BiasSwine RP
Thanatos
18
8 / 10 / 0
12,113
551
13,365
24,646
9,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Demonic_Lars
Heimdallr
16
2 / 6 / 1
10,252
466
9,325
17,713
7,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
ElusiveNickel
Achilles
9
0 / 3 / 0
7,162
326
2,585
7,206
3,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Yayi8995
Nu Wa
17
1 / 5 / 4
10,517
478
13,470
13,195
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 4
9,610
437
11,729
21,733
20,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SetCthulhuScyllaDanzaburouCu Chulainn

VS

Bans
TsukuyomiNemesisKing ArthurSun WukongFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 6
14,376
653
19,208
13,344
5,821
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 2 / 3
11,446
520
9,959
17,019
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
2 / 3 / 11
11,514
523
6,150
18,559
12,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
im different101
Zhong Kui
20
12 / 2 / 4
13,988
636
21,507
20,839
21,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
20
6 / 4 / 4
12,992
591
8,906
15,842
8,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
11
Kills
31
31
Deaths
12
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BiasSwine RP
Thanatos
8
10
0
0.8
L
Heimdallr
Demonic_Lars
Heimdallr
2
6
1
0.42
L
Achilles
ElusiveNickel
Achilles
0
3
0
0
W
7
1
6
10
W
4
2
3
2.75
W
2
3
11
2.5
L
Nu Wa
Yayi8995
Nu Wa
1
5
4
0.6
W
Zhong Kui
im different101
Zhong Kui
12
2
4
7
W
Apollo
6
4
4
2
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,474
Damage
65,730
84,493
Taken
85,603
46,320
Mitigated
55,174
21,367
Healing
33,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BiasSwine RP
Thanatos
13,365
4,581
0
12,724
24,646
9,836
0
14,909
9,737
0
68,375
L
Heimdallr
Demonic_Lars
Heimdallr
9,325
4,596
0
3,635
17,713
7,944
0
6,887
10,826
0
60,443
L
Achilles
ElusiveNickel
Achilles
2,585
535
0
1,986
7,206
3,351
0
3,655
3,551
0
20,726
W
19,208
1,077
0
4,325
13,344
5,821
2,357
4,391
8,783
135,503
0
W
9,959
5,145
709
11,176
17,019
6,716
5,500
2,926
13,922
0
69,387
W
6,150
803
0
2,134
18,559
12,740
631
6,988
11,313
42,395
0
L
Nu Wa
Yayi8995
Nu Wa
13,470
3,326
0
1,618
13,195
5,098
0
7,952
5,243
63,310
0
W
Zhong Kui
im different101
Zhong Kui
21,507
2,668
0
11,055
20,839
21,591
4,870
6,132
14,173
93,461
0
W
Apollo
8,906
5,759
0
3,620
15,842
8,306
2,876
3,821
11,910
0
103,286
L
11,729
579
0
1,404
21,733
20,091
626
13,462
8,271
57,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,654
Gold Earned
64,316
455
Minions Killed
727
0
Camps Cleared
0
1,614,012
Distance Traveled
2,018,194
5
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,113
551
106
5
0
382,705
1
L
Heimdallr
10,252
466
104
5
0
317,920
2
L
Achilles
7,162
326
46
2
0
170,592
0
W
Kukulkan
14,376
653
244
11
0
439,863
4
W
Cupid
11,446
520
129
6
0
345,790
7
W
Geb
11,514
523
47
2
0
459,239
12
L
Nu Wa
10,517
478
122
6
0
363,485
2
W
Zhong Kui
13,988
636
146
7
0
384,097
1
W
Apollo
12,992
591
161
7
0
389,205
3
L
Ares
9,610
437
77
4
0
379,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role