Player Matchup

Neith
Neith
Bronze III
AldoFlowW
Neith
Bronze III
Level 89
God Stats
3W - 5L
1,331 SR
Queue Stats
32W - 67L
1,280 MMR
Solo
Ares
Ares
Silver II
ScrewRGB
Ares
Silver II
Level 66
God Stats
0W - 2L
1,645 SR
Queue Stats
31W - 47L
1,127 MMR
Solo
Chaac
Chaac
Silver IV
jashyr
Chaac
Silver IV
Level 87
God Stats
4W - 7L
1,431 SR
Queue Stats
78W - 145L
807 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 81
1,469 SR
1,071 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,561 SR
1,075 MMR
Yemoja
Yemoja
Silver III
OneofaKindji
Yemoja
Silver III
Level 117
God Stats
1W - 1L
1,327 SR
Queue Stats
32W - 47L
828 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Yagzinha
Kukulkan
Bronze III
Level 107
God Stats
1W - 0L
1,504 SR
Queue Stats
5W - 17L
1,334 MMR
Solo
Danzaburou
Danzaburou
Silver I
jghitman
Danzaburou
Silver I
Level 159
God Stats
13W - 8L
1,851 SR
Queue Stats
134W - 174L
1,062 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AldoFlowW
Neith
15
1 / 4 / 2
10,706
563
11,826
15,019
5,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
15
2 / 1 / 3
12,010
632
8,658
20,613
27,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
jashyr
Chaac
14
2 / 4 / 2
11,252
592
13,813
17,414
17,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThothCthulhuScyllaAphroditeKuzenbo

VS

Bans
PoseidonCu ChulainnHadesYmirAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 0 / 6
13,075
688
11,171
17,211
23,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Yagzinha
Kukulkan
15
3 / 3 / 3
11,919
627
12,387
9,383
6,197
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
jghitman
Danzaburou
15
3 / 2 / 5
12,244
644
19,079
13,436
6,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
9
9
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
AldoFlowW
Neith
1
4
2
0.5
W
Yemoja
3
0
6
6
L
Ares
2
1
3
3.5
W
Kukulkan
Yagzinha
Kukulkan
3
3
3
1.5
L
Chaac
jashyr
Chaac
2
4
2
0.75
W
Danzaburou
jghitman
Danzaburou
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,297
Damage
42,637
53,046
Taken
40,030
49,557
Mitigated
36,304
16,936
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AldoFlowW
Neith
11,826
5,981
0
6,572
15,019
5,435
325
5,998
9,021
137
60,382
W
Yemoja
11,171
2,305
2,786
5,969
17,211
23,601
196
3,551
13,660
42,971
0
L
Ares
8,658
177
0
4,242
20,613
27,041
0
8,750
11,863
29,624
0
W
Kukulkan
Yagzinha
Kukulkan
12,387
1,202
0
190
9,383
6,197
84
3,330
6,053
68,278
0
L
Chaac
jashyr
Chaac
13,813
1,026
0
6,122
17,414
17,081
0
8,953
8,461
2,683
61,286
W
Danzaburou
jghitman
Danzaburou
19,079
11,020
0
3,588
13,436
6,506
2,299
2,544
10,892
0
63,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,968
Gold Earned
37,238
235
Minions Killed
244
0
Camps Cleared
0
981,755
Distance Traveled
974,424
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,706
563
110
6
0
280,912
2
W
Yemoja
13,075
688
49
3
0
296,002
2
L
Ares
12,010
632
39
2
0
355,221
5
W
Kukulkan
11,919
627
114
6
0
354,062
3
L
Chaac
11,252
592
86
5
0
345,622
2
W
Danzaburou
12,244
644
81
4
0
324,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role