Player Matchup

Hachiman
Hachiman
Aus1Q
Hachiman
Level 28
God Stats
16W - 9L
1,500 SR
Queue Stats
370W - 358L
1,492 Elo+
Party 3
Ra
Ra
Dumdadumdoo
Ra
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 18L
1,066 Elo+
Party 2
Osiris
Osiris
Voltare
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,086 Elo+
Party 2
Cerberus
Cerberus
WiIISand
Cerberus
Level 14
God Stats
19W - 27L
1,404 SR
Queue Stats
611W - 610L
1,303 Elo+
Party 3
Thanatos
Thanatos
xWinkyx
Thanatos
Level 21
God Stats
3W - 3L
1,287 SR
Queue Stats
15W - 11L
1,151 Elo+
Party 2
Team Averages
Level 16
1,438 SR
1,220 Elo+

VS

Team Averages
Level 19
1,355 SR
1,426 Elo+
Loki
Loki
AlexisJere
Loki
Level 27
God Stats
1W - 2L
1,152 SR
Queue Stats
24W - 15L
1,553 Elo+
Solo
Yemoja
Yemoja
Bajwa23
Yemoja
Level 7
God Stats
0W - 3L
1,297 SR
Queue Stats
74W - 45L
1,286 Elo+
Party 1
Izanami
Izanami
NGKratos
Izanami
Level 8
God Stats
7W - 8L
1,259 SR
Queue Stats
54W - 36L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
Yuonmi52
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
jiveone
Arachne
Level 24
God Stats
33W - 28L
1,564 SR
Queue Stats
215W - 210L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aus1Q
Hachiman
10
3 / 1 / 1
5,555
556
3,516
4,067
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 0 / 4
6,795
680
6,389
4,630
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Voltare
Osiris
9
4 / 1 / 0
5,205
521
2,230
3,512
2,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
WiIISand
Cerberus
9
0 / 2 / 4
5,025
503
1,781
6,138
1,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
xWinkyx
Thanatos
9
6 / 1 / 3
5,925
593
4,998
5,784
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,241
524
1,160
4,206
2,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Bajwa23
Yemoja
8
0 / 2 / 3
4,675
468
1,094
3,813
1,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
NGKratos
Izanami
7
3 / 3 / 1
5,048
505
4,380
6,389
1,434
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Yuonmi52
Nu Wa
7
0 / 8 / 0
4,600
460
4,706
7,936
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
jiveone
Arachne
9
1 / 5 / 0
5,389
539
1,952
6,148
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
20
Kills
4
5
Deaths
20
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Hachiman
Aus1Q
Hachiman
3
1
1
3.5
L
Yemoja
Bajwa23
Yemoja
0
2
3
0.75
W
7
0
4
9
L
Izanami
NGKratos
Izanami
3
3
1
1.17
W
Osiris
Voltare
Osiris
4
1
0
4
W
Cerberus
WiIISand
Cerberus
0
2
4
1
L
Nu Wa
Yuonmi52
Nu Wa
0
8
0
0
L
Arachne
jiveone
Arachne
1
5
0
0.2
W
Thanatos
xWinkyx
Thanatos
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,914
Damage
13,292
24,131
Taken
28,492
10,271
Mitigated
11,351
11,544
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,160
175
0
100
4,206
2,234
381
462
3,655
0
18,282
W
Hachiman
Aus1Q
Hachiman
3,516
2,067
0
2,262
4,067
1,340
589
521
3,510
0
28,013
L
Yemoja
Bajwa23
Yemoja
1,094
320
632
520
3,813
1,833
0
1,201
2,561
9,173
0
W
6,389
1,087
455
1,791
4,630
1,563
257
2,162
2,263
30,651
0
L
Izanami
NGKratos
Izanami
4,380
2,196
0
1,684
6,389
1,434
0
1,038
5,351
0
20,919
W
Osiris
Voltare
Osiris
2,230
419
0
175
3,512
2,317
0
459
2,842
0
10,786
W
Cerberus
WiIISand
Cerberus
1,781
345
144
1,837
6,138
1,938
60
905
5,197
16,928
0
L
Nu Wa
Yuonmi52
Nu Wa
4,706
1,248
0
543
7,936
2,794
0
3,744
3,924
15,465
0
L
Arachne
jiveone
Arachne
1,952
1,383
0
901
6,148
3,056
0
1,335
4,685
0
28,367
W
Thanatos
xWinkyx
Thanatos
4,998
1,536
0
4,880
5,784
3,113
0
1,322
4,373
0
25,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,505
Gold Earned
24,953
245
Minions Killed
202
0
Camps Cleared
0
995,356
Distance Traveled
896,773
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,241
524
47
5
0
170,843
0
W
Hachiman
5,555
556
49
5
0
166,263
3
L
Yemoja
4,675
468
14
1
0
192,823
2
W
Ra
6,795
680
70
7
0
190,007
0
L
Izanami
5,048
505
46
5
0
165,854
2
W
Osiris
5,205
521
27
3
0
221,479
0
W
Cerberus
5,025
503
53
5
0
209,449
2
L
Nu Wa
4,600
460
31
3
0
158,962
1
L
Arachne
5,389
539
64
6
0
208,291
1
W
Thanatos
5,925
593
46
5
0
208,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role