Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
I-Ziirgs-I
Chang'e
Level 125
God Stats
0W - 2L
1,169 SR
Queue Stats
41W - 30L
1,584 Elo+
Party 4
Baba Yaga
Baba Yaga
Lord_Kurayami
Baba Yaga
Level 40
God Stats
7W - 3L
1,564 SR
Queue Stats
236W - 197L
1,624 Elo+
Party 1
Sobek
Sobek
NukuHyvin-
Sobek
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 79L
1,724 Elo+
Party 1
Cupid
Cupid
zakjisbabyshulcs
Cupid
Level 14
God Stats
4W - 4L
1,588 SR
Queue Stats
14W - 16L
1,507 Elo+
Party 4
Team Averages
Level 63
1,464 SR
1,588 Elo+

VS

Team Averages
Level 55
1,551 SR
1,568 Elo+
Chang'e
Chang'e
 
Chang'e
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
A1pha_RTM71
Neith
Level 27
God Stats
127W - 120L
1,514 SR
Queue Stats
260W - 233L
1,474 Elo+
Party 2
Geb
Geb
FC XxShAdOwZz
Geb
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 137L
1,568 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Trickz99
Tsukuyomi
Level 120
God Stats
6W - 12L
1,540 SR
Queue Stats
504W - 468L
1,521 Elo+
Party 2
Guan Yu
Guan Yu
guiza-0003
Guan Yu
Level 27
God Stats
3W - 0L
1,699 SR
Queue Stats
31W - 27L
1,777 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 3 / 0
9,793
515
10,430
17,575
6,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
I-Ziirgs-I
Chang'e
10
0 / 3 / 1
7,110
374
2,669
10,752
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baba Yaga
Lord_Kurayami
Baba Yaga
15
0 / 1 / 3
8,417
443
7,610
9,457
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
16
0 / 1 / 2
9,436
497
11,314
16,471
14,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 3 / 1
7,744
408
5,425
8,231
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
1 / 3 / 3
10,297
542
8,337
12,701
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 2
8,655
456
5,432
8,363
3,046
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 5
8,289
436
3,029
14,696
13,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tsukuyomi
Trickz99
Tsukuyomi
16
5 / 2 / 2
10,003
526
9,908
10,605
6,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
guiza-0003
Guan Yu
18
2 / 1 / 1
10,764
567
12,611
19,057
20,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
11
11
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
3
0
2
W
Chang'e
 
Chang'e
1
3
3
0.83
W
3
1
2
4
W
0
1
5
2.5
L
Chang'e
I-Ziirgs-I
Chang'e
0
3
1
0.17
L
Baba Yaga
Lord_Kurayami
Baba Yaga
0
1
3
1.5
L
Sobek
0
1
2
1
W
Tsukuyomi
Trickz99
Tsukuyomi
5
2
2
3
W
Guan Yu
guiza-0003
Guan Yu
2
1
1
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,448
Damage
39,317
62,486
Taken
65,422
31,871
Mitigated
47,704
29,734
Healing
27,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,430
6,682
0
9,116
17,575
6,941
0
4,309
13,044
0
62,976
W
Chang'e
 
Chang'e
8,337
1,176
1,442
5,629
12,701
4,588
497
4,313
8,002
77,347
0
W
5,432
1,686
0
4,910
8,363
3,046
1,339
812
7,477
0
43,331
W
3,029
533
0
4,224
14,696
13,008
612
2,376
12,282
19,771
0
L
Chang'e
I-Ziirgs-I
Chang'e
2,669
57
864
4,030
10,752
3,646
252
1,364
9,384
20,887
0
L
Baba Yaga
Lord_Kurayami
Baba Yaga
7,610
399
0
2,485
9,457
3,764
0
3,880
5,437
47,393
0
L
Sobek
11,314
1,265
0
10,079
16,471
14,385
88
240
16,231
75,208
0
W
Tsukuyomi
Trickz99
Tsukuyomi
9,908
1,219
0
971
10,605
6,608
271
3,067
7,435
0
76,014
W
Guan Yu
guiza-0003
Guan Yu
12,611
1,546
848
9,750
19,057
20,454
428
10,384
8,633
0
82,661
L
5,425
2,527
283
2,877
8,231
3,135
0
1,207
7,024
0
35,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,500
Gold Earned
48,008
435
Minions Killed
553
0
Camps Cleared
0
1,753,971
Distance Traveled
1,843,726
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,793
515
115
6
0
439,311
2
W
Chang'e
10,297
542
157
8
0
377,298
1
W
Neith
8,655
456
79
4
0
273,419
1
W
Geb
8,289
436
37
2
0
377,980
0
L
Chang'e
7,110
374
29
2
0
298,753
4
L
Baba Yaga
8,417
443
89
5
0
373,732
0
L
Sobek
9,436
497
132
7
0
337,103
0
W
Tsukuyomi
10,003
526
105
6
0
439,284
1
W
Guan Yu
10,764
567
175
9
0
375,745
2
L
Cupid
7,744
408
70
4
0
305,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role