Player Matchup

Sylvanus
Sylvanus
Fetaxe
Sylvanus
Level 43
God Stats
10W - 4L
1,718 SR
Queue Stats
50W - 40L
1,562 Elo+
Party 3
Kali
Kali
LordAkronk
Kali
Level 11
God Stats
4W - 2L
1,661 SR
Queue Stats
27W - 42L
1,453 Elo+
Party 1
Ullr
Ullr
SrKaiden
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
elfritangas
Zeus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,399 Elo+
Party 1
Bellona
Bellona
plasticmorpho
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Team Averages
Level 40
1,576 SR
1,483 Elo+

VS

Team Averages
Level 20
1,419 SR
1,363 Elo+
Sol
Sol
DoctorPressure
Sol
Level 27
God Stats
41W - 38L
1,560 SR
Queue Stats
51W - 47L
1,455 Elo+
Party 2
Ymir
Ymir
FuGYuuki
Ymir
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 145L
1,263 Elo+
Solo
Bellona
Bellona
L2Destroyer91
Bellona
Level 29
God Stats
10W - 11L
1,414 SR
Queue Stats
185W - 195L
1,392 Elo+
Party 2
Neith
Neith
Todesengel1312
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,604 Elo+
Party 2
Hel
Hel
Yingmeiya
Hel
Level 22
God Stats
6W - 8L
1,120 SR
Queue Stats
55W - 55L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fetaxe
Sylvanus
11
1 / 0 / 9
6,795
566
3,139
5,961
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 2
6,572
548
1,870
8,393
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
12
10 / 0 / 2
7,337
611
10,877
7,499
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 1
5,929
494
5,284
5,970
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
12
7 / 3 / 0
7,553
629
7,938
10,153
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,311
526
6,005
9,553
2,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
7
0 / 6 / 0
5,185
432
1,425
8,570
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
11
2 / 5 / 1
6,222
519
4,958
8,985
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 5 / 0
4,821
402
2,393
6,484
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 3
6,555
546
5,564
5,282
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
22
Kills
6
6
Deaths
22
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Sylvanus
Fetaxe
Sylvanus
1
0
9
5.5
L
Ymir
0
6
0
0
L
Bellona
2
5
1
0.5
W
2
1
2
3
W
Ullr
10
0
2
11
L
0
5
0
0
L
1
2
3
1.25
W
2
2
1
1.25
W
Bellona
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,108
Damage
20,345
37,976
Taken
38,874
17,817
Mitigated
15,826
17,411
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,005
2,729
0
3,387
9,553
2,618
1,138
2,158
7,345
29,948
0
W
Sylvanus
Fetaxe
Sylvanus
3,139
668
2,664
3,490
5,961
2,825
209
2,123
3,838
15,171
0
L
Ymir
1,425
633
198
767
8,570
4,424
0
2,567
6,003
5,831
0
L
Bellona
4,958
1,580
0
2,184
8,985
5,591
132
0
8,685
139
28,997
W
1,870
925
0
4,382
8,393
2,655
0
2,108
6,285
0
29,600
W
Ullr
10,877
6,415
0
2,885
7,499
2,963
504
2,934
4,565
0
50,604
L
2,393
1,518
0
1,185
6,484
1,494
25
1,250
5,234
0
16,018
L
5,564
659
559
2,969
5,282
1,699
0
2,448
2,784
34,900
0
W
5,284
589
0
2,686
5,970
1,845
566
4,246
1,724
26,132
0
W
Bellona
7,938
2,208
0
1,304
10,153
7,529
542
1,717
8,436
0
33,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,186
Gold Earned
29,094
269
Minions Killed
219
0
Camps Cleared
0
1,081,434
Distance Traveled
1,050,272
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,311
526
49
4
0
201,191
4
W
Sylvanus
6,795
566
27
2
0
229,698
1
L
Ymir
5,185
432
9
1
0
201,102
3
L
Bellona
6,222
519
54
5
0
236,490
0
W
Kali
6,572
548
70
6
0
243,820
2
W
Ullr
7,337
611
70
6
0
196,529
0
L
Neith
4,821
402
36
3
0
160,009
1
L
Hel
6,555
546
71
6
0
251,480
1
W
Zeus
5,929
494
43
4
0
207,395
4
W
Bellona
7,553
629
59
5
0
203,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role