Player Matchup

Merlin
Merlin
 
Merlin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ENT3RTHEVOlD-6
Yemoja
Level 26
God Stats
4W - 4L
1,469 SR
Queue Stats
10W - 9L
1,484 Elo+
Solo
Cernunnos
Cernunnos
Jandrito371
Cernunnos
Level 25
God Stats
4W - 0L
1,873 SR
Queue Stats
15W - 4L
1,715 Elo+
Party 1
Nemesis
Nemesis
S59dylan013
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,545 Elo+
Solo
Cerberus
Cerberus
luiset111
Cerberus
Level 14
God Stats
4W - 2L
1,868 SR
Queue Stats
19W - 16L
1,567 Elo+
Party 1
Team Averages
Level 28
1,642 SR
1,562 Elo+

VS

Team Averages
Level 34
1,607 SR
1,490 Elo+
Kumbhakarna
Kumbhakarna
Dev1lsR3v3ng3
Kumbhakarna
Level 89
God Stats
45W - 42L
1,557 SR
Queue Stats
48W - 52L
1,462 Elo+
Party 2
Anubis
Anubis
MattelBarde926
Anubis
Level 20
God Stats
9W - 2L
1,766 SR
Queue Stats
28W - 24L
1,437 Elo+
Party 2
Neith
Neith
Prakzy-_-
Neith
Level 18
God Stats
41W - 32L
1,564 SR
Queue Stats
53W - 50L
1,491 Elo+
Party 2
Set
Set
RoYaL_-ClApZ205
Set
Level 28
God Stats
3W - 3L
1,648 SR
Queue Stats
53W - 52L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
undertaker080119
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 3 / 3
9,766
543
7,667
5,958
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
6,765
376
5,297
12,417
5,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
Jandrito371
Cernunnos
19
8 / 1 / 3
10,939
608
11,609
17,674
6,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
S59dylan013
Nemesis
18
9 / 1 / 3
10,705
595
10,310
11,233
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
luiset111
Cerberus
13
0 / 0 / 4
8,411
467
2,984
10,961
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dev1lsR3v3ng3
Kumbhakarna
11
0 / 3 / 3
7,154
397
2,235
12,478
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
3 / 1 / 1
8,536
474
5,970
7,992
3,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Prakzy-_-
Neith
13
1 / 6 / 0
7,676
426
5,214
13,052
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 6 / 4
8,242
458
12,403
11,463
7,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 2
7,412
412
6,803
8,794
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
18
Kills
8
8
Deaths
18
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
3
3
0.83
L
Kumbhakarna
Dev1lsR3v3ng3
Kumbhakarna
0
3
3
0.5
W
0
3
0
0
W
Cernunnos
Jandrito371
Cernunnos
8
1
3
9.5
L
3
1
1
3.5
L
Neith
Prakzy-_-
Neith
1
6
0
0.17
L
3
6
4
0.83
W
Nemesis
S59dylan013
Nemesis
9
1
3
10.5
W
Cerberus
luiset111
Cerberus
0
0
4
2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,867
Damage
32,625
58,243
Taken
53,779
25,580
Mitigated
25,612
29,003
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,667
583
0
0
5,958
1,665
689
3,343
2,615
66,159
0
L
Kumbhakarna
Dev1lsR3v3ng3
Kumbhakarna
2,235
0
0
1,632
12,478
5,567
206
3,175
9,303
15,202
0
W
5,297
760
1,333
2,709
12,417
5,610
288
3,488
8,679
25,277
0
W
Cernunnos
Jandrito371
Cernunnos
11,609
7,374
0
13,649
17,674
6,826
2,207
1,833
15,841
0
81,058
L
5,970
158
0
4,675
7,992
3,802
28
5,145
2,847
52,300
0
L
Neith
Prakzy-_-
Neith
5,214
2,730
0
5,055
13,052
4,030
1,518
1,049
12,003
0
52,439
L
12,403
6,415
0
441
11,463
7,073
0
1,931
9,532
0
50,153
W
Nemesis
S59dylan013
Nemesis
10,310
5,517
0
6,662
11,233
4,782
1,493
1,762
9,421
0
84,971
W
Cerberus
luiset111
Cerberus
2,984
122
0
4,650
10,961
6,697
31
3,857
6,679
30,311
0
L
6,803
287
0
1,777
8,794
5,140
0
4,648
4,146
32,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,586
Gold Earned
39,020
490
Minions Killed
325
0
Camps Cleared
0
1,495,958
Distance Traveled
1,551,727
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,766
543
136
8
0
281,348
2
L
Kumbhakarna
7,154
397
17
1
0
334,491
4
W
Yemoja
6,765
376
31
2
0
262,089
2
W
Cernunnos
10,939
608
139
8
0
275,139
0
L
Anubis
8,536
474
99
6
0
293,816
4
L
Neith
7,676
426
94
5
0
281,257
4
L
Set
8,242
458
73
4
0
319,087
0
W
Nemesis
10,705
595
131
7
0
382,312
1
W
Cerberus
8,411
467
53
3
0
295,070
0
L
Cthulhu
7,412
412
42
2
0
323,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role