Player Matchup

Kumbhakarna
Kumbhakarna
Crononos
Kumbhakarna
Level 149
God Stats
4W - 4L
1,703 SR
Queue Stats
444W - 433L
1,527 Elo+
Party 1
Nox
Nox
Newilson
Nox
Level 125
God Stats
9W - 7L
1,819 SR
Queue Stats
476W - 463L
1,532 Elo+
Solo
Ne Zha
Ne Zha
TheFirestormer
Ne Zha
Level 159
God Stats
4W - 4L
1,189 SR
Queue Stats
203W - 221L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
VentusNY
Baron Samedi
Level 47
God Stats
4W - 1L
1,850 SR
Queue Stats
168W - 181L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
sguen09
Cu Chulainn
Level 153
God Stats
7W - 1L
1,609 SR
Queue Stats
231W - 198L
1,505 Elo+
Party 1
Team Averages
Level 127
1,634 SR
1,535 Elo+

VS

Team Averages
Level 131
1,450 SR
1,518 Elo+
Ganesha
Ganesha
Crisoje
Ganesha
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 49L
1,573 Elo+
Party 2
Apollo
Apollo
ForgedAddiction
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,159 Elo+
Party 2
Anhur
Anhur
LeWar69
Anhur
Level 97
God Stats
1W - 4L
1,291 SR
Queue Stats
44W - 45L
1,592 Elo+
Party 2
Ra
Ra
OTugaMaluco
Ra
Level 157
God Stats
0W - 2L
1,461 SR
Queue Stats
93W - 91L
1,688 Elo+
Solo
Arachne
Arachne
xKlebestift
Arachne
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
408W - 438L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crononos
Kumbhakarna
18
2 / 3 / 14
11,757
692
5,699
20,535
20,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 4 / 17
11,587
682
18,344
17,393
8,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 2 / 16
13,536
796
26,707
16,048
10,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
VentusNY
Baron Samedi
20
8 / 2 / 18
13,438
790
29,302
17,295
12,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
sguen09
Cu Chulainn
17
3 / 4 / 13
11,014
648
13,662
18,072
21,810
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Crisoje
Ganesha
17
0 / 6 / 11
11,073
651
9,838
26,562
35,240
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
5 / 7 / 7
12,235
720
15,969
20,807
11,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
LeWar69
Anhur
20
4 / 5 / 10
12,179
716
15,115
17,944
8,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 3 / 9
12,005
706
16,089
17,178
14,365
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
xKlebestift
Arachne
17
1 / 7 / 7
10,398
612
8,984
22,462
17,071
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
59
27
Kills
15
15
Deaths
28
78
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Crisoje
Ganesha
0
6
11
0.92
W
Kumbhakarna
Crononos
Kumbhakarna
2
3
14
3
L
5
7
7
1.21
L
Anhur
LeWar69
Anhur
4
5
10
1.8
W
4
4
17
3.13
L
5
3
9
3.17
W
10
2
16
9
W
Baron Samedi
VentusNY
Baron Samedi
8
2
18
8.5
W
Cu Chulainn
sguen09
Cu Chulainn
3
4
13
2.38
L
Arachne
xKlebestift
Arachne
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,714
Damage
65,995
89,343
Taken
104,953
73,508
Mitigated
86,868
49,261
Healing
49,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Crisoje
Ganesha
9,838
254
2,138
2,922
26,562
35,240
131
14,311
12,083
28,877
0
W
Kumbhakarna
Crononos
Kumbhakarna
5,699
227
3,638
5,640
20,535
20,344
554
5,847
14,688
10,448
0
L
15,969
9,102
1,353
3,236
20,807
11,336
962
12,605
8,090
0
33,133
L
Anhur
LeWar69
Anhur
15,115
6,556
1,889
3,917
17,944
8,856
1,581
11,279
6,473
0
31,022
W
18,344
532
2,926
3,394
17,393
8,344
1,432
5,655
11,738
35,354
0
L
16,089
1,077
19,061
7,986
17,178
14,365
311
5,761
11,391
36,690
0
W
26,707
5,699
3,834
5,553
16,048
10,727
1,755
5,396
10,652
0
51,052
W
Baron Samedi
VentusNY
Baron Samedi
29,302
2,437
10,796
7,937
17,295
12,283
1,684
5,372
11,923
68,776
0
W
Cu Chulainn
sguen09
Cu Chulainn
13,662
2,299
2,831
2,712
18,072
21,810
182
3,657
14,415
2,849
28,918
L
Arachne
xKlebestift
Arachne
8,984
4,852
1,792
4,829
22,462
17,071
717
9,721
12,659
0
13,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,332
Gold Earned
57,890
251
Minions Killed
168
0
Camps Cleared
0
1,506,782
Distance Traveled
1,316,888
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,073
651
0
0
0
257,240
3
W
Kumbhakarna
11,757
692
11
1
0
296,645
1
L
Apollo
12,235
720
61
4
0
266,456
1
L
Anhur
12,179
716
49
3
0
273,202
3
W
Nox
11,587
682
51
3
0
286,587
2
L
Ra
12,005
706
41
2
0
281,360
0
W
Ne Zha
13,536
796
49
3
0
330,595
2
W
Baron Samedi
13,438
790
91
5
0
276,855
2
W
Cu Chulainn
11,014
648
49
3
0
316,100
1
L
Arachne
10,398
612
17
1
0
238,630
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role