Player Matchup

Da Ji
Da Ji
KappaJPG
Da Ji
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 5L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
Wicannno
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,201 Elo+
Party 3
Hel
Hel
ZzHidanzZ
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,501 Elo+
Solo
Mulan
Mulan
j0k1s
Mulan
Level 18
God Stats
14W - 7L
1,779 SR
Queue Stats
66W - 47L
1,458 Elo+
Party 2
Artemis
Artemis
xGustx
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,201 Elo+
Party 3
Team Averages
Level 11
1,556 SR
1,373 Elo+

VS

Team Averages
Level 13
1,541 SR
1,475 Elo+
Bakasura
Bakasura
Banzinni10
Bakasura
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 26L
1,409 Elo+
Party 1
Hou Yi
Hou Yi
Cleyton Prc
Hou Yi
Level 6
God Stats
4W - 2L
1,453 SR
Queue Stats
4W - 2L
1,493 Elo+
Party 4
Poseidon
Poseidon
Lost_Sinner_-_
Poseidon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
SaDHion
Sylvanus
Level 17
God Stats
0W - 1L
1,711 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 4
Chaac
Chaac
Soldado069906
Chaac
Level 11
God Stats
11W - 16L
1,540 SR
Queue Stats
23W - 35L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KappaJPG
Da Ji
17
3 / 3 / 6
10,141
483
6,120
12,419
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Wicannno
Cthulhu
16
4 / 3 / 5
10,674
508
8,492
13,570
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
16 / 2 / 5
13,544
645
22,820
13,783
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
j0k1s
Mulan
19
7 / 0 / 6
11,481
547
11,590
12,901
12,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
xGustx
Artemis
16
3 / 5 / 4
9,892
471
10,054
15,040
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Banzinni10
Bakasura
17
7 / 6 / 2
11,242
535
14,114
21,120
8,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
15
4 / 4 / 4
9,142
435
9,372
12,454
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
13
0 / 11 / 2
8,030
382
4,556
12,811
4,382
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
SaDHion
Sylvanus
13
1 / 6 / 5
8,102
386
6,572
18,019
18,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 7 / 1
8,995
428
6,089
15,098
9,104
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
33
Kills
12
13
Deaths
34
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Banzinni10
Bakasura
7
6
2
1.33
L
Hou Yi
4
4
4
1.5
W
Da Ji
KappaJPG
Da Ji
3
3
6
2
L
Poseidon
0
11
2
0.09
L
Sylvanus
SaDHion
Sylvanus
1
6
5
0.58
L
0
7
1
0.07
W
Cthulhu
Wicannno
Cthulhu
4
3
5
2.17
W
16
2
5
9.25
W
Mulan
j0k1s
Mulan
7
0
6
10
W
Artemis
xGustx
Artemis
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,076
Damage
40,703
67,713
Taken
79,502
41,041
Mitigated
46,459
27,604
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Banzinni10
Bakasura
14,114
10,206
0
6,311
21,120
8,688
0
6,169
14,851
0
73,034
L
Hou Yi
9,372
3,544
0
3,292
12,454
5,356
1,261
4,955
7,449
0
44,930
W
Da Ji
KappaJPG
Da Ji
6,120
2,185
0
4,387
12,419
4,942
0
1,049
11,108
0
54,865
L
Poseidon
4,556
861
0
472
12,811
4,382
138
11,031
1,780
32,549
0
L
Sylvanus
SaDHion
Sylvanus
6,572
2,396
1,228
2,229
18,019
18,929
697
6,694
11,250
24,365
0
L
6,089
954
0
4,401
15,098
9,104
567
2,728
11,985
0
47,354
W
Cthulhu
Wicannno
Cthulhu
8,492
521
85
1,303
13,570
12,605
90
3,136
10,379
23,091
0
W
22,820
2,855
2,961
7,395
13,783
6,044
1,474
4,170
9,428
85,040
0
W
Mulan
j0k1s
Mulan
11,590
2,173
0
5,940
12,901
12,195
863
1,432
11,241
416
71,876
W
Artemis
xGustx
Artemis
10,054
5,882
0
5,533
15,040
5,255
2,902
1,341
12,697
0
71,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,732
Gold Earned
45,511
546
Minions Killed
356
0
Camps Cleared
0
1,925,435
Distance Traveled
1,818,021
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,242
535
119
6
0
441,120
0
L
Hou Yi
9,142
435
67
3
0
330,878
0
W
Da Ji
10,141
483
97
5
0
462,812
0
L
Poseidon
8,030
382
53
3
0
326,116
0
L
Sylvanus
8,102
386
37
2
0
303,019
3
L
Chaac
8,995
428
80
4
0
416,888
5
W
Cthulhu
10,674
508
26
1
0
407,683
2
W
Hel
13,544
645
158
8
0
380,376
1
W
Mulan
11,481
547
133
6
0
373,793
3
W
Artemis
9,892
471
132
6
0
300,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role