Player Matchup

Loki
Loki
APOCALY1666
Loki
Level 21
God Stats
2W - 0L
1,716 SR
Queue Stats
111W - 94L
1,416 Elo+
Party 2
Merlin
Merlin
Hela-Humvisa
Merlin
Level 26
God Stats
26W - 28L
1,395 SR
Queue Stats
107W - 119L
1,348 Elo+
Party 3
Sobek
Sobek
IbrakHa-zer
Sobek
Level 30
God Stats
6W - 2L
1,931 SR
Queue Stats
61W - 62L
1,429 Elo+
Solo
Hercules
Hercules
ThE-TaCoSsE41_-
Hercules
Level 23
God Stats
35W - 17L
1,536 SR
Queue Stats
106W - 75L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
x GooZeR I3946
Baron Samedi
Level 28
God Stats
14W - 4L
1,589 SR
Queue Stats
123W - 114L
1,349 Elo+
Party 3
Team Averages
Level 26
1,633 SR
1,399 Elo+

VS

Team Averages
Level 27
1,482 SR
1,395 Elo+
Kali
Kali
Esssid
Kali
Level 4
God Stats
30W - 14L
1,500 SR
Queue Stats
136W - 110L
1,334 Elo+
Party 1
Anhur
Anhur
OnkelKet_a420
Anhur
Level 4
God Stats
13W - 16L
1,188 SR
Queue Stats
129W - 100L
1,334 Elo+
Party 1
Ymir
Ymir
draderblaze
Ymir
Level 27
God Stats
4W - 4L
1,751 SR
Queue Stats
59W - 83L
1,305 Elo+
Solo
Janus
Janus
ll_kayen_ll
Janus
Level 96
God Stats
18W - 10L
1,470 SR
Queue Stats
236W - 219L
1,501 Elo+
Party 4
Chernobog
Chernobog
sulfu_nightcore
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,307
526
1,275
5,307
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
4 / 2 / 3
6,504
542
6,996
4,422
1,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 1 / 1
5,584
465
3,644
4,324
2,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
12
4 / 0 / 1
7,238
603
5,756
3,848
1,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
x GooZeR I3946
Baron Samedi
12
2 / 2 / 2
7,024
585
4,195
4,865
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Esssid
Kali
7
0 / 1 / 1
4,861
405
685
5,857
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 5 / 0
5,380
448
1,605
6,731
1,782
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
2 / 3 / 0
5,728
477
3,006
10,051
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
6,316
526
3,119
5,964
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
sulfu_nightcore
Chernobog
8
0 / 5 / 2
4,963
414
1,544
7,253
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
5
5
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Kali
Esssid
Kali
0
1
1
0.5
W
Merlin
4
2
3
2.75
W
2
1
1
2.5
L
1
5
0
0.2
W
Hercules
4
0
1
4.5
L
2
3
0
0.67
L
2
1
1
2.5
L
Chernobog
sulfu_nightcore
Chernobog
0
5
2
0.2
W
Baron Samedi
x GooZeR I3946
Baron Samedi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,866
Damage
9,959
22,766
Taken
35,856
8,365
Mitigated
13,366
10,087
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,275
568
0
2,532
5,307
1,447
0
186
5,121
0
28,800
L
Kali
Esssid
Kali
685
347
0
1,177
5,857
1,992
0
287
5,542
0
18,253
W
Merlin
6,996
1,014
54
830
4,422
1,401
527
1,999
2,423
30,805
0
W
3,644
304
0
2,016
4,324
2,309
408
1,589
2,735
11,070
0
L
1,605
1,085
0
789
6,731
1,782
0
1,353
5,289
0
19,564
W
Hercules
5,756
2,069
0
2,546
3,848
1,551
612
145
3,703
0
31,267
L
3,006
635
0
3,664
10,051
5,548
0
5,742
4,042
22,088
0
L
3,119
118
0
797
5,964
1,776
0
1,929
3,743
37,025
0
L
Chernobog
sulfu_nightcore
Chernobog
1,544
1,386
0
1,564
7,253
2,268
0
4,704
2,405
0
13,471
W
Baron Samedi
x GooZeR I3946
Baron Samedi
4,195
279
0
2,109
4,865
1,657
512
2,206
2,659
34,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,657
Gold Earned
27,248
257
Minions Killed
229
0
Camps Cleared
0
1,202,744
Distance Traveled
1,137,212
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,307
526
63
5
0
277,384
0
L
Kali
4,861
405
35
3
0
214,027
0
W
Merlin
6,504
542
51
4
0
214,151
0
W
Sobek
5,584
465
10
1
0
232,269
1
L
Anhur
5,380
448
46
4
0
225,998
0
W
Hercules
7,238
603
74
6
0
266,713
0
L
Ymir
5,728
477
34
3
0
229,345
5
L
Janus
6,316
526
77
6
0
253,042
0
L
Chernobog
4,963
414
37
3
0
214,800
0
W
Baron Samedi
7,024
585
59
5
0
212,227
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role