Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Chamboxii
Hun Batz
Level 140
God Stats
1W - 0L
1,734 SR
Queue Stats
48W - 56L
1,585 Elo+
Party 2
Cernunnos
Cernunnos
Granmagnus
Cernunnos
Level 123
God Stats
41W - 36L
1,621 SR
Queue Stats
61W - 57L
1,581 Elo+
Party 1
Kuzenbo
Kuzenbo
Keechyyy
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,594 Elo+
Party 2
Aphrodite
Aphrodite
icaros85
Aphrodite
Level 112
God Stats
4W - 4L
1,762 SR
Queue Stats
34W - 30L
1,665 Elo+
Party 1
Team Averages
Level 132
1,623 SR
1,585 Elo+

VS

Team Averages
Level 107
1,533 SR
1,572 Elo+
Raijin
Raijin
BertBinnie
Raijin
Level 68
God Stats
3W - 5L
1,581 SR
Queue Stats
205W - 239L
1,571 Elo+
Solo
Danzaburou
Danzaburou
Cyberhero18
Danzaburou
Level 129
God Stats
2W - 6L
1,701 SR
Queue Stats
351W - 417L
1,496 Elo+
Solo
Scylla
Scylla
Kjartan3754
Scylla
Level 107
God Stats
31W - 21L
1,608 SR
Queue Stats
63W - 54L
1,586 Elo+
Solo
Loki
Loki
Yzidyo
Loki
Level 108
God Stats
1W - 4L
1,383 SR
Queue Stats
152W - 132L
1,502 Elo+
Solo
Chaac
Chaac
anime-freak2011
Chaac
Level 125
God Stats
33W - 22L
1,391 SR
Queue Stats
120W - 102L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 0 / 8
10,158
923
16,579
4,458
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Chamboxii
Hun Batz
16
6 / 1 / 5
10,990
999
11,511
11,073
4,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Granmagnus
Cernunnos
16
3 / 1 / 4
10,470
952
6,762
5,195
2,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Keechyyy
Kuzenbo
17
3 / 2 / 10
11,794
1,072
16,255
17,039
24,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
icaros85
Aphrodite
16
0 / 4 / 11
9,804
891
5,850
13,364
9,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

238

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BertBinnie
Raijin
16
3 / 2 / 4
10,073
916
8,808
11,033
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Cyberhero18
Danzaburou
16
2 / 5 / 5
10,309
937
9,530
15,423
6,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
15
0 / 3 / 6
9,564
869
9,211
10,424
3,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Yzidyo
Loki
15
1 / 2 / 4
9,402
855
3,945
9,328
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 5
10,379
944
13,849
13,732
15,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
14
Kills
8
8
Deaths
14
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
8
6
L
Raijin
BertBinnie
Raijin
3
2
4
2.5
W
Hun Batz
Chamboxii
Hun Batz
6
1
5
8.5
L
Danzaburou
Cyberhero18
Danzaburou
2
5
5
0.9
W
Cernunnos
Granmagnus
Cernunnos
3
1
4
5
W
Kuzenbo
Keechyyy
Kuzenbo
3
2
10
4
L
Scylla
0
3
6
1
L
Loki
Yzidyo
Loki
1
2
4
1.5
L
2
2
5
2.25
W
Aphrodite
icaros85
Aphrodite
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,957
Damage
45,343
51,129
Taken
59,940
44,705
Mitigated
33,008
17,890
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,579
2,624
0
392
4,458
3,805
0
1,859
2,549
29,592
0
L
Raijin
BertBinnie
Raijin
8,808
653
239
1,099
11,033
4,520
0
7,122
3,811
25,967
0
W
Hun Batz
Chamboxii
Hun Batz
11,511
3,412
0
0
11,073
4,845
0
3,551
7,372
0
26,285
L
Danzaburou
Cyberhero18
Danzaburou
9,530
3,437
0
1,454
15,423
6,086
0
10,208
5,092
0
27,937
W
Cernunnos
Granmagnus
Cernunnos
6,762
4,128
0
0
5,195
2,315
0
1,176
3,994
0
31,019
W
Kuzenbo
Keechyyy
Kuzenbo
16,255
5,293
0
1,674
17,039
24,464
0
6,583
10,245
29,881
0
L
Scylla
9,211
298
0
0
10,424
3,852
0
7,478
2,796
26,851
0
L
Loki
Yzidyo
Loki
3,945
227
0
370
9,328
3,339
0
5,085
4,068
0
18,199
L
13,849
1,687
0
4,968
13,732
15,211
0
8,095
5,489
0
39,571
W
Aphrodite
icaros85
Aphrodite
5,850
1,148
9,280
6,544
13,364
9,276
0
4,850
8,314
24,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,216
Gold Earned
49,727
210
Minions Killed
216
11
Camps Cleared
5
1,026,013
Distance Traveled
1,036,664
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,158
923
40
4
1
208,515
0
L
Raijin
10,073
916
30
3
1
199,567
1
W
Hun Batz
10,990
999
32
3
4
223,954
1
L
Danzaburou
10,309
937
58
5
4
194,477
1
W
Cernunnos
10,470
952
48
4
5
171,365
3
W
Kuzenbo
11,794
1,072
21
2
1
224,525
2
L
Scylla
9,564
869
55
5
0
178,818
0
L
Loki
9,402
855
24
2
0
229,852
3
L
Chaac
10,379
944
49
4
0
233,950
3
W
Aphrodite
9,804
891
69
6
0
197,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role