Player Matchup

King Arthur
King Arthur
JediJasal
King Arthur
Level 29
God Stats
2W - 0L
1,773 SR
Queue Stats
23W - 11L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
MemeWithinAMeme
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,788 Elo+
Party 1
Horus
Horus
ProjectNerco
Horus
Level 62
God Stats
10W - 8L
1,614 SR
Queue Stats
247W - 186L
1,637 Elo+
Party 1
Ao Kuang
Ao Kuang
dasgodIike
Ao Kuang
Level 28
God Stats
1W - 0L
1,750 SR
Queue Stats
46W - 17L
1,822 Elo+
Party 1
Hou Yi
Hou Yi
the50centjohn
Hou Yi
Level 147
God Stats
10W - 6L
1,279 SR
Queue Stats
380W - 311L
1,348 Elo+
Party 1
Team Averages
Level 55
1,583 SR
1,639 Elo+

VS

Team Averages
Level 63
1,548 SR
1,466 Elo+
Yemoja
Yemoja
BornSeveN
Yemoja
Level 48
God Stats
0W - 1L
1,678 SR
Queue Stats
19W - 25L
1,488 Elo+
Party 2
Ratatoskr
Ratatoskr
DevCookie
Ratatoskr
Level 107
God Stats
7W - 4L
1,719 SR
Queue Stats
34W - 41L
1,462 Elo+
Party 3
Neith
Neith
GodIsDog
Neith
Level 85
God Stats
6W - 5L
1,490 SR
Queue Stats
19W - 25L
1,488 Elo+
Party 2
Bellona
Bellona
olMrOwenlo
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Tiamat
Tiamat
relsa0ops
Tiamat
Level 56
God Stats
0W - 4L
1,354 SR
Queue Stats
7W - 16L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JediJasal
King Arthur
12
3 / 2 / 3
8,009
471
2,902
9,531
5,085
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

16
3 / 0 / 4
10,118
595
8,059
15,663
13,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 0 / 5
8,841
520
3,526
13,559
10,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
dasgodIike
Ao Kuang
16
7 / 1 / 4
9,786
576
12,444
13,397
8,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 0 / 3
9,249
544
5,986
7,984
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BornSeveN
Yemoja
10
0 / 1 / 0
6,571
387
2,568
7,338
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
DevCookie
Ratatoskr
14
3 / 7 / 0
8,337
490
5,789
14,885
5,238
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
GodIsDog
Neith
10
0 / 3 / 0
6,607
389
5,264
9,119
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
olMrOwenlo
Bellona
12
0 / 1 / 2
7,352
432
6,190
7,790
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
relsa0ops
Tiamat
13
0 / 3 / 0
7,486
440
11,166
8,399
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
3
3
Deaths
15
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BornSeveN
Yemoja
0
1
0
0
L
Ratatoskr
DevCookie
Ratatoskr
3
7
0
0.43
L
Neith
GodIsDog
Neith
0
3
0
0
W
King Arthur
JediJasal
King Arthur
3
2
3
2.25
W
3
0
4
5
W
1
0
5
3.5
W
Ao Kuang
dasgodIike
Ao Kuang
7
1
4
9
L
Bellona
olMrOwenlo
Bellona
0
1
2
1
L
Tiamat
relsa0ops
Tiamat
0
3
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,917
Damage
30,977
60,134
Taken
47,531
42,221
Mitigated
23,385
32,432
Healing
17,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BornSeveN
Yemoja
2,568
515
1,875
3,330
7,338
4,315
0
2,282
4,948
10,605
0
L
Ratatoskr
DevCookie
Ratatoskr
5,789
1,721
0
4,193
14,885
5,238
0
6,592
8,225
0
54,193
L
Neith
GodIsDog
Neith
5,264
1,192
0
3,418
9,119
2,752
0
2,396
6,707
0
45,816
W
King Arthur
JediJasal
King Arthur
2,902
675
0
1,310
9,531
5,085
152
336
8,923
0
20,664
W
8,059
660
664
6,620
15,663
13,929
210
7,106
8,557
73,893
0
W
3,526
1,846
3,993
7,606
13,559
10,886
470
3,532
10,027
0
13,890
W
Ao Kuang
dasgodIike
Ao Kuang
12,444
3,201
0
7,761
13,397
8,284
1,169
1,562
11,769
68,581
12,583
L
Bellona
olMrOwenlo
Bellona
6,190
1,192
0
2,018
7,790
5,555
424
2,734
5,016
0
30,261
L
Tiamat
relsa0ops
Tiamat
11,166
1,475
0
2,490
8,399
5,525
407
5,567
2,477
50,465
0
W
5,986
2,691
0
4,478
7,984
4,037
978
1,198
6,786
0
74,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,003
Gold Earned
36,353
488
Minions Killed
376
0
Camps Cleared
0
1,667,091
Distance Traveled
1,573,529
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,571
387
12
1
0
287,272
6
L
Ratatoskr
8,337
490
111
7
0
333,321
3
L
Neith
6,607
389
97
6
0
304,192
5
W
King Arthur
8,009
471
42
2
0
306,705
2
W
Cthulhu
10,118
595
181
11
0
370,094
3
W
Horus
8,841
520
15
1
0
350,593
6
W
Ao Kuang
9,786
576
112
7
0
357,778
1
L
Bellona
7,352
432
57
3
0
352,269
2
L
Tiamat
7,486
440
99
6
0
296,475
5
W
Hou Yi
9,249
544
138
8
0
281,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role