Player Matchup

Chang'e
Chang'e
Berserk SK
Chang'e
Level 40
God Stats
6W - 6L
1,378 SR
Queue Stats
96W - 99L
1,456 Elo+
Solo
Ares
Ares
DROP VERMIN321
Ares
Level 67
God Stats
0W - 1L
1,808 SR
Queue Stats
8W - 15L
1,341 Elo+
Party 3
King Arthur
King Arthur
JustGhoulio
King Arthur
Level 17
God Stats
5W - 9L
1,400 SR
Queue Stats
14W - 34L
1,311 Elo+
Party 3
Mercury
Mercury
alvaroyeli
Mercury
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
uzigaang
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 41
1,517 SR
1,422 Elo+

VS

Team Averages
Level 40
1,412 SR
1,363 Elo+
Cthulhu
Cthulhu
OscarFerry
Cthulhu
Level 24
God Stats
21W - 32L
1,496 SR
Queue Stats
96W - 127L
1,397 Elo+
Party 1
Arachne
Arachne
XzMataViejitas
Arachne
Level 38
God Stats
13W - 25L
1,374 SR
Queue Stats
347W - 465L
1,369 Elo+
Party 1
Cernunnos
Cernunnos
javzwinnn
Cernunnos
Level 39
God Stats
2W - 6L
1,369 SR
Queue Stats
27W - 42L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
juanjo0116
Baron Samedi
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 47L
1,307 Elo+
Party 1
He Bo
He Bo
shisui822
He Bo
Level 54
God Stats
11W - 21L
1,319 SR
Queue Stats
106W - 144L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Berserk SK
Chang'e
17
7 / 7 / 1
11,241
511
19,355
22,539
8,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 2
7,446
338
10,680
16,463
14,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
JustGhoulio
King Arthur
11
0 / 7 / 2
7,542
343
6,763
25,185
16,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
alvaroyeli
Mercury
12
1 / 6 / 2
8,311
378
5,872
12,887
4,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
uzigaang
Izanami
12
1 / 5 / 3
8,168
371
6,192
14,342
5,391
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OscarFerry
Cthulhu
15
6 / 1 / 10
10,313
469
13,789
17,310
19,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 3 / 9
11,406
518
9,541
20,500
8,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
javzwinnn
Cernunnos
17
5 / 2 / 4
10,519
478
13,274
13,792
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
juanjo0116
Baron Samedi
17
7 / 1 / 11
11,074
503
17,508
11,041
5,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
shisui822
He Bo
19
7 / 2 / 5
12,237
556
14,821
15,019
6,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
9
Kills
33
33
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Berserk SK
Chang'e
7
7
1
1.07
L
0
8
2
0.13
L
King Arthur
JustGhoulio
King Arthur
0
7
2
0.14
W
Cthulhu
OscarFerry
Cthulhu
6
1
10
11
W
8
3
9
4.17
L
Mercury
alvaroyeli
Mercury
1
6
2
0.33
W
Cernunnos
javzwinnn
Cernunnos
5
2
4
3.5
W
Baron Samedi
juanjo0116
Baron Samedi
7
1
11
12.5
W
He Bo
shisui822
He Bo
7
2
5
4.75
L
Izanami
uzigaang
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,862
Damage
68,933
91,416
Taken
77,662
49,091
Mitigated
47,594
15,961
Healing
25,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Berserk SK
Chang'e
19,355
1,702
1,109
9,190
22,539
8,615
382
10,439
11,860
71,975
0
L
10,680
444
392
670
16,463
14,216
128
9,459
6,684
32,511
0
L
King Arthur
JustGhoulio
King Arthur
6,763
1,391
416
4,184
25,185
16,681
174
12,116
12,681
0
34,779
W
Cthulhu
OscarFerry
Cthulhu
13,789
656
304
0
17,310
19,599
760
5,495
11,577
43,783
0
W
9,541
7,585
0
8,528
20,500
8,232
951
7,862
12,372
0
61,720
L
Mercury
alvaroyeli
Mercury
5,872
3,771
0
0
12,887
4,188
0
5,096
7,671
0
33,679
W
Cernunnos
javzwinnn
Cernunnos
13,274
5,847
0
4,129
13,792
7,951
2,519
4,499
9,122
0
72,490
W
Baron Samedi
juanjo0116
Baron Samedi
17,508
1,622
2,962
2,394
11,041
5,793
544
4,681
6,274
57,330
0
W
He Bo
shisui822
He Bo
14,821
491
227
7,098
15,019
6,019
2,880
6,579
8,282
79,143
0
L
Izanami
uzigaang
Izanami
6,192
4,217
0
0
14,342
5,391
0
7,835
6,402
0
37,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,708
Gold Earned
55,549
360
Minions Killed
493
0
Camps Cleared
0
1,986,859
Distance Traveled
2,101,466
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,241
511
127
6
0
380,136
1
L
Ares
7,446
338
33
2
0
413,466
0
L
King Arthur
7,542
343
56
3
0
342,442
3
W
Cthulhu
10,313
469
52
2
0
453,187
4
W
Arachne
11,406
518
97
4
0
494,319
0
L
Mercury
8,311
378
56
3
0
438,777
0
W
Cernunnos
10,519
478
104
5
0
407,418
4
W
Baron Samedi
11,074
503
102
5
0
381,683
1
W
He Bo
12,237
556
138
6
0
364,859
2
L
Izanami
8,168
371
88
4
0
412,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role