Player Matchup

Arachne
Arachne
Oneverso_
Arachne
Level 7
God Stats
0W - 3L
1,126 SR
Queue Stats
5W - 16L
1,141 Elo+
Party 2
Medusa
Medusa
Pasciences
Medusa
Level 27
God Stats
2W - 4L
1,773 SR
Queue Stats
72W - 90L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Schachbart
Cthulhu
Level 8
God Stats
4W - 12L
1,445 SR
Queue Stats
4W - 14L
1,276 Elo+
Party 3
Izanami
Izanami
isra1225813
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,051 Elo+
Party 2
Olorun
Olorun
xPyroInstinkt
Olorun
Level 9
God Stats
7W - 12L
1,343 SR
Queue Stats
9W - 18L
1,324 Elo+
Party 3
Team Averages
Level 11
1,437 SR
1,243 Elo+

VS

Team Averages
Level 29
1,547 SR
1,435 Elo+
Achilles
Achilles
DragoJ11
Achilles
Level 44
God Stats
27W - 41L
1,804 SR
Queue Stats
56W - 98L
1,451 Elo+
Party 1
Ymir
Ymir
ItzEtomi_
Ymir
Level 25
God Stats
2W - 3L
1,745 SR
Queue Stats
28W - 39L
1,416 Elo+
Party 1
Loki
Loki
YRN-LykAntz
Loki
Level 29
God Stats
6W - 14L
1,101 SR
Queue Stats
51W - 85L
1,451 Elo+
Party 1
Hel
Hel
amari-m2000
Hel
Level 22
God Stats
18W - 12L
1,585 SR
Queue Stats
108W - 118L
1,541 Elo+
Party 1
Neith
Neith
filtahead
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 102L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Oneverso_
Arachne
15
2 / 13 / 4
9,987
999
8,943
22,662
9,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Pasciences
Medusa
15
0 / 7 / 3
9,204
920
8,502
13,118
5,751
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Schachbart
Cthulhu
16
0 / 6 / 1
9,260
926
10,706
18,626
17,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
isra1225813
Izanami
16
0 / 13 / 7
9,796
980
5,554
21,984
8,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 11 / 2
11,504
1,150
14,425
25,876
11,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

1

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DragoJ11
Achilles
20
24 / 0 / 22
14,828
1,483
37,659
18,015
15,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
18
3 / 1 / 25
11,380
1,138
11,287
11,947
14,031
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
18 / 3 / 20
13,333
1,333
22,593
11,281
5,195
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
5 / 3 / 35
11,246
1,125
20,032
12,091
6,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
filtahead
Neith
16
0 / 1 / 15
9,753
975
4,828
5,212
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
167
8
Kills
50
50
Deaths
8
17
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Achilles
DragoJ11
Achilles
24
0
22
35
W
Ymir
3
1
25
15.5
L
Arachne
Oneverso_
Arachne
2
13
4
0.31
L
Medusa
Pasciences
Medusa
0
7
3
0.21
L
Cthulhu
Schachbart
Cthulhu
0
6
1
0.08
W
18
3
20
9.33
W
5
3
35
7.5
W
Neith
filtahead
Neith
0
1
15
7.5
L
Izanami
isra1225813
Izanami
0
13
7
0.27
L
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,130
Damage
96,399
102,266
Taken
58,546
52,602
Mitigated
43,337
11,456
Healing
11,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DragoJ11
Achilles
37,659
23,949
43
1,645
18,015
15,669
0
6,774
9,844
0
53,958
W
Ymir
11,287
515
0
415
11,947
14,031
0
3,215
8,481
22,885
0
L
Arachne
Oneverso_
Arachne
8,943
5,481
0
2,351
22,662
9,658
0
4,884
17,778
0
13,212
L
Medusa
Pasciences
Medusa
8,502
3,210
0
0
13,118
5,751
0
2,698
10,420
0
25,284
L
Cthulhu
Schachbart
Cthulhu
10,706
1,045
0
550
18,626
17,527
0
4,832
13,794
28,839
0
W
22,593
14,605
0
0
11,281
5,195
0
5,804
5,377
0
31,712
W
20,032
3,556
5,269
3,689
12,091
6,347
0
5,946
6,120
31,966
0
W
Neith
filtahead
Neith
4,828
2,364
0
854
5,212
2,095
0
2,716
2,396
0
20,689
L
Izanami
isra1225813
Izanami
5,554
4,546
0
977
21,984
8,659
0
9,901
12,083
0
10,844
L
14,425
7,528
1,198
6,380
25,876
11,007
0
9,004
16,872
32,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,751
Gold Earned
60,540
149
Minions Killed
160
3
Camps Cleared
4
888,235
Distance Traveled
963,114
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,828
1,483
42
4
1
235,678
0
W
Ymir
11,380
1,138
33
3
0
195,539
0
L
Arachne
9,987
999
9
1
0
214,445
0
L
Medusa
9,204
920
42
4
2
146,909
0
L
Cthulhu
9,260
926
47
5
0
189,554
0
W
Loki
13,333
1,333
15
2
3
187,746
0
W
Hel
11,246
1,125
33
3
0
166,176
0
W
Neith
9,753
975
37
4
0
177,975
2
L
Izanami
9,796
980
8
1
0
174,066
1
L
Olorun
11,504
1,150
43
4
1
163,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role