Player Matchup

Serqet
Serqet
God_z3r0x
Serqet
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 143L
1,588 Elo+
Party 1
Tyr
Tyr
Lil-F-Dro
Tyr
Level 158
God Stats
1W - 1L
1,281 SR
Queue Stats
126W - 111L
1,584 Elo+
Party 1
Ymir
Ymir
Pompiger
Ymir
Level 38
God Stats
31W - 18L
1,564 SR
Queue Stats
88W - 51L
1,641 Elo+
Party 1
Nu Wa
Nu Wa
xXLemmoChris36Xx
Nu Wa
Level 87
God Stats
13W - 8L
1,659 SR
Queue Stats
89W - 77L
1,588 Elo+
Party 1
Cupid
Cupid
xXwummaXx
Cupid
Level 133
God Stats
3W - 4L
1,177 SR
Queue Stats
187W - 165L
1,579 Elo+
Party 1
Team Averages
Level 112
1,436 SR
1,596 Elo+

VS

Team Averages
Level 49
1,606 SR
1,545 Elo+
Ymir
Ymir
CEMMBC
Ymir
Level 35
God Stats
13W - 8L
1,794 SR
Queue Stats
86W - 66L
1,570 Elo+
Party 3
Nemesis
Nemesis
I-Ziirgs-I
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,597 Elo+
Party 2
Izanami
Izanami
MardinliFofana
Izanami
Level 28
God Stats
24W - 13L
1,733 SR
Queue Stats
68W - 56L
1,535 Elo+
Party 3
Nu Wa
Nu Wa
vicendres
Nu Wa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
zakjisbabyshulcs
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
God_z3r0x
Serqet
14
8 / 1 / 3
8,595
573
7,160
11,115
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 0 / 2
9,791
653
5,966
9,992
9,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
13
7 / 2 / 5
8,477
565
8,717
9,546
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 3 / 6
8,515
568
6,880
7,188
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
xXwummaXx
Cupid
15
2 / 1 / 8
8,844
590
6,826
10,057
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CEMMBC
Ymir
10
1 / 5 / 3
6,606
440
5,612
13,527
6,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
I-Ziirgs-I
Nemesis
12
2 / 3 / 4
7,725
515
5,138
10,168
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 7 / 2
6,604
440
4,527
9,779
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
vicendres
Nu Wa
14
3 / 4 / 2
8,331
555
6,123
8,033
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 2 / 0
5,782
385
2,255
7,760
5,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
21
Kills
7
7
Deaths
21
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
CEMMBC
Ymir
1
5
3
0.5
W
Serqet
God_z3r0x
Serqet
8
1
3
9.5
L
Nemesis
I-Ziirgs-I
Nemesis
2
3
4
1.33
W
2
0
2
3
L
1
7
2
0.29
W
Ymir
7
2
5
4.75
L
Nu Wa
vicendres
Nu Wa
3
4
2
1
W
2
3
6
1.67
W
Cupid
xXwummaXx
Cupid
2
1
8
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,549
Damage
23,655
47,898
Taken
49,267
25,947
Mitigated
22,954
15,873
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
CEMMBC
Ymir
5,612
660
0
1,160
13,527
6,500
0
6,459
6,690
21,568
0
W
Serqet
God_z3r0x
Serqet
7,160
2,333
0
4,194
11,115
4,270
99
1,013
9,985
0
49,934
L
Nemesis
I-Ziirgs-I
Nemesis
5,138
1,473
0
4,002
10,168
4,108
0
2,335
7,708
0
33,419
W
5,966
730
0
4,449
9,992
9,382
20
712
8,898
0
70,805
L
4,527
2,966
0
1,056
9,779
3,984
0
3,440
5,797
0
36,351
W
Ymir
8,717
729
0
1,520
9,546
6,153
0
3,986
5,378
28,015
0
L
Nu Wa
vicendres
Nu Wa
6,123
1,333
0
852
8,033
2,770
537
2,831
5,134
55,885
0
W
6,880
873
0
500
7,188
2,439
1,500
2,093
5,019
62,919
0
W
Cupid
xXwummaXx
Cupid
6,826
3,959
304
4,906
10,057
3,703
934
3,390
6,533
0
62,415
L
2,255
584
0
1,620
7,760
5,592
0
532
7,228
0
24,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,222
Gold Earned
35,048
534
Minions Killed
336
0
Camps Cleared
0
1,493,713
Distance Traveled
1,365,894
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,606
440
44
3
0
271,739
3
W
Serqet
8,595
573
94
6
0
336,291
5
L
Nemesis
7,725
515
61
4
0
286,642
2
W
Tyr
9,791
653
156
10
0
303,200
2
L
Izanami
6,604
440
80
5
0
236,311
1
W
Ymir
8,477
565
41
3
0
308,810
1
L
Nu Wa
8,331
555
112
7
0
259,106
3
W
Nu Wa
8,515
568
125
8
0
274,599
3
W
Cupid
8,844
590
118
8
0
270,813
3
L
Bellona
5,782
385
39
3
0
312,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role