Player Matchup

Zeus
Zeus
BlackSwan446282
Zeus
Level 6
God Stats
1W - 1L
1,207 SR
Queue Stats
2W - 1L
1,201 Elo+
Solo
Ymir
Ymir
Dreytn
Ymir
Level 27
God Stats
8W - 4L
1,841 SR
Queue Stats
196W - 193L
1,462 Elo+
Solo
Jing Wei
Jing Wei
Maltinha1
Jing Wei
Level 17
God Stats
12W - 7L
1,602 SR
Queue Stats
26W - 18L
1,743 Elo+
Solo
Loki
Loki
SILVER061287
Loki
Level 21
God Stats
5W - 7L
1,319 SR
Queue Stats
33W - 37L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
brenogk
Sun Wukong
Level 28
God Stats
35W - 32L
1,520 SR
Queue Stats
61W - 63L
1,499 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,447 Elo+

VS

Team Averages
Level 16
1,481 SR
1,486 Elo+
Apollo
Apollo
AVBedone
Apollo
Level 16
God Stats
8W - 5L
1,294 SR
Queue Stats
25W - 16L
1,519 Elo+
Solo
Kukulkan
Kukulkan
ArrozConPoio
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
BloodBorn24
Fenrir
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 36L
1,403 Elo+
Party 1
Cerberus
Cerberus
cyraxwex
Cerberus
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
tonho1995
Cthulhu
Level 11
God Stats
5W - 4L
1,613 SR
Queue Stats
9W - 8L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 11 / 8
13,150
506
21,652
16,889
5,588
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Dreytn
Ymir
20
10 / 4 / 7
13,792
530
19,662
21,394
19,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Maltinha1
Jing Wei
20
11 / 4 / 6
15,638
601
25,569
19,365
6,608
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 1 / 0
8,644
332
102
3,457
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
brenogk
Sun Wukong
20
6 / 4 / 4
14,212
547
18,420
28,523
16,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AVBedone
Apollo
18
1 / 9 / 3
11,078
426
6,913
22,905
9,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
ArrozConPoio
Kukulkan
17
3 / 5 / 8
11,595
446
12,525
12,280
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
20
10 / 4 / 3
14,220
547
10,208
20,986
9,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
cyraxwex
Cerberus
16
3 / 9 / 6
11,456
441
11,835
28,747
33,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
tonho1995
Cthulhu
19
6 / 4 / 6
12,197
469
22,261
28,413
30,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
49
31
Kills
23
24
Deaths
31
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
AVBedone
Apollo
1
9
3
0.28
L
Kukulkan
ArrozConPoio
Kukulkan
3
5
8
1.4
W
4
11
8
0.73
L
Fenrir
10
4
3
2.88
W
Ymir
Dreytn
Ymir
10
4
7
3.38
W
Jing Wei
Maltinha1
Jing Wei
11
4
6
3.5
W
0
1
0
0
W
Sun Wukong
brenogk
Sun Wukong
6
4
4
2
L
Cerberus
cyraxwex
Cerberus
3
9
6
0.67
L
Cthulhu
tonho1995
Cthulhu
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,405
Damage
63,742
89,628
Taken
113,331
48,358
Mitigated
87,857
30,204
Healing
31,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AVBedone
Apollo
6,913
4,272
0
7,808
22,905
9,355
2,001
7,440
15,465
0
75,583
L
Kukulkan
ArrozConPoio
Kukulkan
12,525
2,331
0
0
12,280
5,109
1,127
7,274
5,006
60,607
0
W
21,652
5,368
0
2,635
16,889
5,588
698
11,658
5,156
67,999
0
L
Fenrir
10,208
4,281
0
5,258
20,986
9,742
0
7,194
13,792
0
122,686
W
Ymir
Dreytn
Ymir
19,662
4,915
659
3,859
21,394
19,167
160
11,201
9,968
84,144
0
W
Jing Wei
Maltinha1
Jing Wei
25,569
19,998
0
11,125
19,365
6,608
3,532
5,364
13,926
0
139,834
W
102
0
0
1,564
3,457
956
0
0
3,457
0
25,029
W
Sun Wukong
brenogk
Sun Wukong
18,420
3,564
0
10,362
28,523
16,039
4,049
17,023
10,500
0
91,321
L
Cerberus
cyraxwex
Cerberus
11,835
1,418
0
6,954
28,747
33,016
38
11,317
17,430
47,561
0
L
Cthulhu
tonho1995
Cthulhu
22,261
3,241
90
11,409
28,413
30,635
457
8,089
20,324
67,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,436
Gold Earned
60,546
634
Minions Killed
602
0
Camps Cleared
0
1,908,859
Distance Traveled
2,248,622
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,078
426
115
4
0
450,874
2
L
Kukulkan
11,595
446
128
5
0
427,328
1
W
Zeus
13,150
506
102
4
0
395,444
0
L
Fenrir
14,220
547
162
6
0
480,045
1
W
Ymir
13,792
530
106
4
0
405,126
2
W
Jing Wei
15,638
601
216
8
0
501,830
3
W
Loki
8,644
332
45
2
0
158,483
0
W
Sun Wukong
14,212
547
165
6
0
447,976
0
L
Cerberus
11,456
441
109
4
0
434,845
4
L
Cthulhu
12,197
469
88
3
0
455,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role