Player Matchup

Sol
Sol
Ancientzenwolf
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 105L
1,646 Elo+
Solo
Awilix
Awilix
ColdCash3
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,839 Elo+
Party 2
Erlang Shen
Erlang Shen
Edu4rd65x_
Erlang Shen
Level 138
God Stats
3W - 8L
1,853 SR
Queue Stats
409W - 444L
1,570 Elo+
Solo
Ymir
Ymir
IronbornZebra
Ymir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,839 Elo+
Party 2
Team Averages
Level 116
1,588 SR
1,724 Elo+

VS

Team Averages
Level 122
1,835 SR
1,803 Elo+
Cerberus
Cerberus
Mnemosyne623
Cerberus
Level 120
God Stats
3W - 0L
1,770 SR
Queue Stats
21W - 20L
1,669 Elo+
Party 3
Ra
Ra
Noahiyam
Ra
Level 156
God Stats
4W - 4L
1,748 SR
Queue Stats
146W - 60L
1,964 Elo+
Party 1
Apollo
Apollo
Tast3myra1nbow99
Apollo
Level 106
God Stats
1W - 0L
1,956 SR
Queue Stats
20W - 19L
1,669 Elo+
Party 3
Chaac
Chaac
meow pur meow
Chaac
Level 105
God Stats
16W - 7L
1,867 SR
Queue Stats
24W - 13L
1,912 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,252
750
7,030
10,686
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
ColdCash3
Awilix
16
3 / 6 / 3
9,528
866
9,338
9,584
5,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
Edu4rd65x_
Erlang Shen
14
5 / 6 / 6
9,036
821
8,578
13,177
8,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 4 / 5
8,934
812
4,292
12,577
10,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mnemosyne623
Cerberus
15
2 / 3 / 12
9,645
877
4,602
14,993
12,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 3 / 7
10,709
974
13,609
8,983
4,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 2 / 9
10,624
966
14,757
7,552
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 3 / 8
10,480
953
6,430
15,616
11,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
11
Kills
23
23
Deaths
11
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Awilix
ColdCash3
Awilix
3
6
3
0.75
L
Erlang Shen
Edu4rd65x_
Erlang Shen
5
6
6
1.33
L
2
4
5
1.13
W
Cerberus
Mnemosyne623
Cerberus
2
3
12
2.67
W
8
3
7
3.83
W
8
2
9
6.25
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,238
Damage
39,398
46,024
Taken
47,144
29,292
Mitigated
33,515
5,463
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,030
1,909
0
1,693
10,686
4,468
0
5,337
5,349
27,660
944
L
Awilix
ColdCash3
Awilix
9,338
4,474
0
10
9,584
5,510
240
1,876
7,708
0
35,118
L
Erlang Shen
Edu4rd65x_
Erlang Shen
8,578
4,030
0
2,223
13,177
8,459
0
6,391
6,786
0
20,411
L
4,292
312
185
1,352
12,577
10,855
96
5,061
7,516
14,505
0
W
Cerberus
Mnemosyne623
Cerberus
4,602
465
222
1,536
14,993
12,972
448
2,856
12,137
22,861
0
W
13,609
1,447
3,523
4,654
8,983
4,452
844
3,153
5,830
45,730
0
W
14,757
7,217
135
537
7,552
4,941
4,147
2,109
5,443
0
39,958
W
6,430
1,078
0
3,418
15,616
11,150
1,206
3,355
12,261
93
28,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
41,458
156
Minions Killed
213
8
Camps Cleared
11
734,716
Distance Traveled
879,183
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,252
750
46
4
0
143,118
1
L
Awilix
9,528
866
70
6
5
202,860
0
L
Erlang Shen
9,036
821
18
2
3
198,198
2
L
Ymir
8,934
812
22
2
0
190,540
1
W
Cerberus
9,645
877
43
4
1
189,998
2
W
Ra
10,709
974
58
5
8
231,013
3
W
Apollo
10,624
966
60
5
2
222,723
1
W
Chaac
10,480
953
52
5
0
235,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role